Story Seed
The White Whale
There are tales of a great white whale that swims the frozen seas of the far north. Some say that it lives in the Magic Realm but enters the world of men to hunt. The last known sighting is recorded in the journal of an old Tytalus, now living out his days at Fudarus. The Tytalus is willing to help the magi find the whale, but it soon becomes apparent he has his own reasons, reasons that endanger both the venture and the magi themselves.
guidelines available.
While it may be unlikely that the Hermetic shipwright himself has both mastered the enchanting of ships and made a breakthrough concerning the Magic Realm, two magi may bring these achievements together by working with each other. Either the scholarly magus must teach the shipwright how to affect the Magic Realm, or he must lead the enchantment of the ship, using the shipwright's facilities and his expertise in enchanting large devices.
If a ship could be taken into the Magic Realm, it may need enchantments to enable it to swiftly sail the Twilight Void, that place between places, and further effects to breach the boundaries that separate magical insulae that float within the void.
Travel to the Magic Realm
If the aim is to take a ship into the Magic Realm, there is another way. Some creatures aligned with the Magic realm have the ability to step directly from the mortal world into the magical, and many are able to take others with them. If such a beast could be found, and bargained with or coerced, then the ship and its crew could enter the Magic Realm.
It is unlikely that the Hermetic Shipwright would have the skills necessary to find and coerce such a beast, but a magus dedicated to finding and keeping magical creatures could be engaged to do this for him.