Exempli Gratia
Bonding a Ghostly Warder to a Corpse
A magus wants to bind a weak ghost to a corpse. He has an arcane connection to a ghostly warder (ArM5, page 193) and has a fresh corpse. He first summons the ghost, using a variant of the ritual spell Incantation of Summoning the Dead (ArM5, page 152), with Duration Diameter instead of Duration Concentration. This Rego Mentem level 40 spell must penetrate the 10 Magic Resistance of the ghost. Once summoned, the magus casts the level 25 Rego Mentem spell Imprison a Ghost in a Vessel, which must also penetrate the ghost's Magic Resistance. The magus forces the ghost into the corpse, which acts as the vessel. The magus then casts Animate the Slumber- ing Corpse (ReCo (Me) 30), and finally Passing the Reins of Corpus (MuVi 35). The magus has successfully created a living corpse that will stay active until sunset, when both Imprison a Ghost in a Vessel and Animate the Slumbering Corpse spells end (Duration: Sun).
Hermetic Projects
The living corpse has all the abilities and powers of both the ghostly warder and the corpse. It is not under any compulsion to follow the magus' commands, although it can be compelled to obey through magic (Coerce the Spirits of the Night, for example). When the spells end at sunset, the corpse flops to the ground and the ghost is released.
(Base 5, +2 Voice, +2 Sun)
Required Lab Total: 1 season (50), 2 seasons (38), 3 seasons (34), 4 seasons (32)
Animate the Slumbering Corpse
ReCo(Me) 35
R: Voice, D: Sun, T: Ind
A variant of Awaken the Slumbering Corpse (ArM5, page 134), this spell allows a caster to control a corpse through mental, rather than verbal, commands.
(Base 10, +2 Voice, +2 Day, +1 Mentem requisite)
Required Lab Total: 1 season (70), 2 seasons (53), 3 seasons (47), 4 seasons (44)
Passing the Reins of Corpus
MuVi Gen
R: Touch, D: Mom, T: Ind
Cast at the same time as another spell, this spell lets the caster pass control of the