Ars Magica Digital Codex

Effects to Create Volcanoes

Of course, it might be that the magi cannot find a volcano on a suitable site — perhaps no volcano can be found with a Magical aura, or the volcanoes are far from where the magi want to live. This doesn't have to be a problem: the magi can raise their own fiery inferno from the protesting earth!

Tear the Earth Asunder

CrTe 65

R: Touch, D: Momentary, T: Individual, Ritual

The caster of this ritual stabs a dagger into the ground: from the wound a volcano rises, and lava and scalding gases erupt. Over a period of a day, the volcano erupts, darkening the sky with plumes of ash, and forming a large volcanic crater.

Obviously, the eruption of the volcano devastates villages, towns, monasteries, covenants, or other settlements built in its shadow. Once the spell has been cast, there is no active magical effect; the eruption is natural and does not need to Penetrate Magic Resistance, and consequent rivers of lava and falling ash can also pass unhindered through an Aegis of the Hearth. The caster of the ritual also needs some form of protection to avoid being killed in the eruption.

The volcano region can be up to 20 miles in diameter (though the crater will be a fraction of this size), and the peak can be up to 15,000 feet high (which would make it one of the taller mountains in Mythic Europe).

(Base 3, +1 Touch, +13 Size)

Required Lab Total to invent spell: One Season (130), Two Seasons (98), Three Seasons (87), Four Seasons (82).

Awaken Sleeping Giant!

ReTe(Ig) 45

R: Touch, D: Momentary, T: Part, Ritual This spell is cast in the crater of a dormant volcano, and causes the volcano to erupt into life again. The volcanic crater can be up to two miles across, and the spell has no effect if cast in a location other than a volcanic crater. Obviously, the caster will be caught in the eruption, which may be a problem if he is not protected by appropriate wards.

Once the spell has been cast there is no active magical effect; the eruption is natural and does not need to Penetrate Magic Resistance. The effect is considered "slightly unnatural," as it is natural for a volcano to erupt, but the spell artificially triggered the eruption.

(Base 2, +1 Touch, +1 Part, +8 Size, +1 affect Volcano (same as stone))

Required Lab Total to invent spell: One Season (90), Two Seasons (68), Three Seasons (60), Four Seasons (57).