Ars Magica Digital Codex

A Walking Colossus

A colossus is simply a giant corpse, which uses the same stats as a regular animated corpse, adjusted for its increased size.

Characteristics: Int n/a, Per n/a, Pre n/a, Com n/a, Str +11, Sta +3, Dex +1, Qik –4

Size: +4 Combat:

Fist: Init –10, Attack +5, Defense +4, Damage +11

Soak: +3

Fatigue Levels: OK, 0, –1, –3, –5,

Unconscious

Wound Penalties: –1 (1–9), –3 (10–18), –5 (19–27), Incapacitated (28–36), Dead (37+)

Abilities: Brawl 3 (fist)

The colossus is not a subtle creation. Standing over 15 feet tall and weighing around two tons, it will be difficult not to notice it. A magus who wishes to keep his necromantic proclivities secret should opt for another type of corpse minion. An egotistical necromancer need not worry about such things.

Control the Dead Turb

ReCo 40

R: Voice, D: Sun, T: Group

A group of ten corpses animate and follow the caster's verbal commands.

Individual commands cannot be issued to a particular member of the group; every corpse follows the caster's command. While they each perform the same task, they are not considered a trained group for combat purposes.

(Base 10, +2 Voice, +2 Sun, +2 Group) Required Lab Total: 1 season (80), 2 seasons (60), 3 seasons (54), 4 seasons (50)