Ars Magica Digital Codex

Part Two

Into the City

Leaving the Basalt Pillar behind them, the characters come to a rise in the road. Just over the hill they spot the City of Brass. The characters have now imperceptibly crossed into the Magic Realm, into a level 7 Ignem Boundary that appears as an unimaginably vast desert of constant sun and heat similar to the regio they have just left. The Boundary includes both the road and the city, with the desert stretching out beyond until it passes into the Twilight Void. All Magic activity within this location receives a bonus of +17, and Ignem related activity receives a bonus of +24, which should be kept in mind within the city. Realms of Power: Magic, pages 23–26, has more details on the Magic Realm, the Twilight Void, and Boundaries.

From this distance, the city appears to be a massive object of black stone with two pillars of fire jutting out from it. The stone is the massive black walls surrounding the city, and the twin flames are the two great towers made of brass of Andalusia for which the city is named. The city has many magnificent architectural features: lofty buildings spiraling into the air, wondrous arches, and breathtaking domes. The seemingly impregnable walls are eighty cubits high (120 feet), with twenty–five gates that can only be opened from within. As