Inconclusive
The Soterists might be forced to pull back from their original plans, without the village being completely destroyed. Once the help and support from the Soterists stops, progress at the village grinds to a dead halt. Having lost its sense of purpose and with any trade and transport routes set up by Relisius fallen into disrepair, it reverts to the state of so many other sleepy villages. Willehad-im-Wald continues the day-to-day routine of an average farming community and is henceforth of little use to the player covenant in terms of income, resources or contacts. Even though the expansion has been stopped, the Dominion remains (with or without a church), and the Magic aura and vis sources are lost for now, though they might recover slightly over decades. This kind of ending should serve to show the player magi that the world around them has a life of its own, and that all choices have consequences. Sometimes you need to make hard decisions — and sometimes you win and other times you lose.