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Ars Magica
Digital Codex
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Library
The Library
Tales of Power
Raw OCR transcription — not yet hand-reviewed; expect rough spots.
Front Matter
1
Credits
2
Contents
1
List of Inserts
1
Chapter One
1
Introduction
1
A Cardinal Decision
2
Encroaching Dominion
2
Eustace the Monk
6
A Gathering Storm
2
Chapter Two
1
Time Sensitivity
1
Précis
3
Guelphs and Ghibellines
1
Changing the Adventure
1
Oriens
3
Dramatis Personæ
1
Alyates of House Jerbiton
8
Buonacorsus of the Augustan Brotherhood
9
Virgilian Magic
4
Planetary Divinities
3
The Cardinals
1
Riccardo Annibaldi, Diabolist Cardinal
1
Tommaso da Capua
1
Tommaso da Capua, Pontifex Maximus
1
Romano Bonaventura
2
Goffredo da Castiglione
2
Guelph Cardinals
4
Ghibelline Cardinals
5
Absentee Cardinals
4
Settings and Locations
1
The City of Rome
1
The Aurelian Walls
1
Piazza dei Satiri
1
Vardian's Tomb
1
The Septizodium
2
A Man is his Reputation
1
The Colosseum
1
The Temple of Mercury
1
Expected Sequence of Play
6
Approaching Rome
1
Crossing the Porta
1
Sigils
1
Outside the Septizodium
1
Buonacorsus' Animation
1
Inside the Septizodium
6
Catching Alyates
1
Catching Annibaldi and Stopping Oriens
1
Stopping the Planetary Divinities
1
Catching Buonacorsus
1
Rewards
3
Chapter Three
1
The City of Brass
1
Prelude: The Tale as Told...
1
Motivations
3
Mythic Nights: Ideas for Inquisitive Magi
1
A Bibliography for Storyguides
2
Jinn and Brass Bottles
1
The Brass Bottles of Solomon
1
Typical 'Afrit of the City of Brass
3
Amina, the Malik's daughter
2
Za'al-Zoresh, the Grand-Vizier
1
A Note on Jinn
1
Ihab Ia'ara, an 'Afrit Merchant
2
The Corporeal Forms of Jinn
1
Jawal the Mighty, 'Afrit of the Brass Bottle
1
Dramatis Personae
3
Afdal-Kathir, the Malik's Champion
1
Za'al-Zoresh the Grand-Vizier
1
Al-Malik 'Izz-Doresh al-Dahish ibn El-A'mash al-'Afrit
1
Part One: Into the Tale
1
Mythic Egypt
1
'Umar, a Desert Bandit
2
Sorash D'resh al-Zawba'a
2
Encounters in the Desert
1
Verses of Woe and Weeping
1
Spectral Soldiers of King Kush
6
Spectral Soldiers of King Kush (cont'd)
4
A King's Ransom
1
Into the Magic Realm
1
The Marble Palace
1
Zayad-Sayaf and Zayad-Sabad, Guardians of the Gate
2
Interlude: Into the Myths
1
The Brass Horseman
1
The True City, the Magic City
1
The Brass Buildings
1
The Forgotten Road
2
Part Two: Into the City
1
Family Matters
1
Passing the Gates
1
In the City
1
The Malik's Eye
1
The Court of the Malik
2
Rescuing the Hostage
1
Denouement: the Journey Home
1
Consequences
1
Chapter Four
1
Hooks
1
Setting
1
Rhine Tribunal
1
Normandy Tribunal
1
Thebes Tribunal
1
The Soterists
4
Generic Agents
2
Petrus, Magus ex Bonisagus
4
The Wächter
4
Neutral Parties
3
Villagers, Willehad-im-Wald
1
Dieter von Brandhöfen, Priest
6
Locations
1
Overview of the Story
4
Prelude: Preparations for the Village
1
Act I: Settlement of the Village
8
Act II: A Church is Built
1
Faerie Huntsmen
1
Act III: The Clay Pit
1
Faerie Huntsmen (cont'd)
1
Act IV: Growing Tension
1
Act V: First Blood
1
Act VI: Open War
1
Investigation
1
Sabotage
1
Additional Ideas for Willehad-im-Wald
1
Hermetic Society
1
Countermeasures
1
Situation I: Alerting the Quaesitores
1
Situation II: Siding with the Soterists
1
Situation III: Siding with the Wächter
1
Aftermath
1
Soterists Win
1
Wächter Win
1
Inconclusive
1
Legal Repercussions
7
Hidden Enemies
1
Chapter Five
1
Changing the Story
1
Dramatis Personae: The Forces of Evil
1
Eustace le Moine
1
A Note on the Weaknesses of Demons
1
A Note on Tainted Vis
1
Human Pirates
4
Stephen Crabbe
1
Demons
1
Briny Dead: Pirate Corpses Reanimated by Reveners
4
Sheeteaters
2
Mockery Demons
5
Succubae and Incubi
1
When You Have <sup>a</sup> Hammer, Everything Looks Like A Nail
1
Preparations For Confronting Eustace the Monk
2
Helen Le Moine: Infernal Ghost
3
Fruitio: The Whisperer of Names
1
Corrupted Vermin
1
Abandoned By Its Saint
1
The Demonic Monks of Samer
1
Elemental Spirit of the Channel
11
Leraje
3
Fleet Battle
1
Argenta, the Mistress of Pirates
1
Lubbers
4
The Siege of Sark
4
Chapter Six
1
The Calliclean Philosophy
1
Background
1
Adapting the Story for Your Saga
1
Primogeniture and Election
1
Expected Timeline of Events
1
Opportunities for Magic
1
The Covenant of Trattato di Sangue
1
Lucia Filia Maximus
2
Lucia's Grimoire and Items
4
Lucia's Grimoire and Items (cont'd)
6
Avedetus Fabri
3
Avedutus' Arms and Armor
11
Avedutus' Arms and Armor (cont'd)
6
Act One: Rain on the Wind
1
The Succession
3
Mutationis Patronus
8
Patronus' Talisman and Grimoire (cont'd)
5
Patronus' Faeries
7
Al-Aqrab
6
The Manner of the Election
2
Federico and Giuliano Estensi
2
Investigating Trattato
3
Hieronymous the Astrologer
1
Act Two: The Darkening Sky
1
Improving Fortunes
5
Vis Sources and other Resources
1
The Fallen Covenant
2
Matias the Librarian
1
The Fate of Carthage
5
The City in Need
3
Verona's Government
1
Act Three: Storm Front
1
The Offer Described in Game Terms
1
The Basilica di San Zeno
1
An Alliance Is Offered
1
The Spoiled Ground
1
The Siege of Verona
1
The Means of Magical Warfare
3
Tactics of the Trattato
12
The Proactive Course
3
The Covenant Assaulted
8
The Morning After the Storm
1
Experience Points
1
Other Rewards
1
Taking the Story Forward
3
DUNGEONEER
1
Once Upon a Cime The Storytelling Card Came
1
Cell your own funtastic tales of daring adventure. Get your copy of the award-winning storytelling card game today, and start telling your own fairytale stories! Find it at your friendly local game store, or online:
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