Ars Magica Digital Codex

A Man is his Reputation

Much can be gleaned from a man's Reputation. As storyguide you should be prepared to use the Reputation rules found in ArM5, page 19. Most of the storyguide characters have an Ecclesiastical Reputation. According to the rules, only an ecclesiastic should be allowed to make a stress die + Reputation to see if he has heard of the person in question. However, since the ecclesiastics in question are so important, allow any character to make a Reputation roll. Increase the necessary Ease Factor by 3 for nonecclesiastical characters. For example, a magus from Ireland needs to match an Ease Factor of 15 to have heard of Annibaldi (Whole Church), while a magus from the Lazi region would need a 12 (same province), and a magus from Rome would need a 9 (same diocese).

If a character has more than one Reputation players should check for each Reputation individually. It could happen that a character knows one Reputation about a man and not a second.

For simplicity, allow Buonacorsus to accurately scry on any Roman character with a Reputation of 5 or higher, using his Sortes Virgilianae Ability. This includes most of the cardinals. He will likely fail in his attempts to gain information about the magi, and you can assume he does. If you own Rival Magic, however, you can make attempts using the rules on page 53.

using the regular rules for regiones.

Inside the faerie regio, the landscape is vastly different from the gloomy interior of the Septizodium. Instead of stone ceilings and walls, the regio looks like a small, grassy garden at twilight, encircled by rose-covered bushes and ivy-draped trellises. Romanesque benches are arranged in a pleasant display. The garden has attached enclosures reserved for each divinity's private affairs.