The Weight of All Perdition Be Upon You
Cr(Pe)Me(Co) 35 R: Touch, D: Mom, T: Ind Pen +20, Unlimited use Expires: 70 Years
On touching the tapestry, the target feels a scalding pain in whatever part of his body came into contact with it. The pain does no damage and fades over the next few seconds, but it feels like a deep burn and the memory lingers.
Alongside the pain, the target hears a thousand demonic voices crying out for his soul inside his mind in some unholy language. The affected target must succeed in a Brave Personality Trait against an Ease Factor of 9 in order to pass the tapestry. If the target has previously been affected by the Come No Further effect, he receives a –3 penalty to the roll.
(base 4, +1 Touch, +2 requisites; +10 unlimited/day, +10 penetration)
The Light of Fell Disease
PeCo 30 R: Touch, D: Mom, T: Room Pen: +0
Byzantine politics can be as swift and brutal as any in Venice or Rome, and on more than one occasion Petalichus has resorted to baser measures to dispose of those who might stand in his way. This enchanted candle (created as a charged device with one charge per candle), when lit, unleashes the deadly disease Variola (Small Pox), affecting all in the same room as the candle.
This version of the device has no Penetration, so cannot affect any potential targets with Magic Resistance. And as the Duration is Momentary, the disease is not communicable (however, in their weakened state, victims may become infected with further plagues and these may be passed on to others).
All those affected by the effect must make a Stamina + Living Conditions Modifier + Wound Penalty + stress die roll against an Ease Factor of 9. Failing the roll means the target has contracted the disease.
Each week that the target is attended to by a physician, he makes a Stamina + Medicine + (the worse of the Fatigue or Wound Penalty) + stress die roll against an Ease Factor of 9 to remain stable, or 15 to improve. If the target's condition worsens, he loses a


Long-term Fatigue level that cannot be regained except through medical treatment. An improvement is represented by regaining a Long-term Fatigue Level. If the character goes beyond the Unconscious level, there is nothing more that can be done except to call for a priest.
The candles that carry this effect are easily spotted by those who know what to look for. They bear small inscriptions that spiral up the shaft of the candle that may be recognized as having Perdo Corpus resonances, but to the untrained eye they may simply look more elaborate than is necessary for a simple candle.
Quaesitor Valeria of the covenant of Donum Chanuti uncovered evidence that Petalichus had used such a device in the murder of Thomas Roxbury, a notary in the employ of House Guernicus, when his pursuit of Solar Magnus led him to Canterbury.
(base 20 +1 Touch, +2 Room)
Dreams You Shall Not Wake From
CrIg 48 R: Touch, D: Mom, T: Room Pen: +30, 1 charge
This charged device, each charge in the form of a single bedsheet, is triggered through a target laying upon it. It contains a powerful Creo Ignem effect that creates a raging magical fire that starts at the sheet and instantly spreads to take in everything in the room (the extent of the magical target). The fire may spread beyond the room as the heat and flames burn naturally once the magical impetus finishes.
In the round the device is triggered, all targets within the room take +20 damage from the intense searing fire. This is a magical attack and can be resisted. Until the fire is put out or the target(s) leave the area, they continue to take +10 damage each round from natural fire. Storyguides may want to consider further effects on the target building after such an explosive blaze. The impact table in ArM5, page 181, may help.
Through subterfuge, Petalichus successfully deployed this device in his infamous defeat of Solar Magnus in Canterbury. He had learned of his enemy's cyclic magic and knew when his magic resistance would be at its weakest.
(base 15 +1 Touch, +2 Room; +15 penetration, +3 environmental trigger)
The Map of Many Places
In(Re)Im(An) 25 R: Sight, D: Mom, T: Vision Pen: +0, 1/Day
This device is a woven cloth map that has the ability to re-weave itself, redrawing the map to fit with its current location. It works by taking the image of the immediate area, as though from 100 paces straight up, and then re-weaving the threads in the map to match what it has seen.
The effect is refined enough to pick out any constraining city walls and, if cast within those walls, will only map that area. The map is not accurate enough to represent smaller streets and alleys, or pick out individual buildings unless they are sizable, such as churches.
If used with Hermetic Geometry Arcane Line, Circle, and Ring spells, the map reduces the Distance Level by 1 (see The Mysteries Revised Edition, page 95). This is cumulative with other tools.
(base 1, +3 Sight Range, +4 Sight Target, +1 complexity)
The Convenient Door
ReTe(He) 25 R: Touch, D: Diam, T: Structure Pen: +0, 1/Day
The small cloth chalk bag hanging on Petalichus' belt is another of his enchantments. By using the chalk from the bag to draw an outline on a wall, the magi triggers an effect that opens up a hole in that wall or structure by moving the Terram or Herbem components of the wall aside. The result is a direct line of sight between the caster and open air or to some substance that is not part of the structure.
Minor obstacles such as chairs, tables, or other furniture do not obstruct the effect. The effect is strong enough to affect stone and glass but not metal. The size of the holes created by the effect are determined by the size of the chalk outline, but they cannot be made larger than is necessary for the caster to step comfortably through.
The Structure Target allows the effect to force holes through several walls in the same casting. This effect works no matter which surface the outline is drawn on — whether a wall, a ceiling, or a floor (though of course lead roofs cause this spell to fail at the last).

The chalk in the bag is non-magical and is incidental, being used simply to activate the effect. The effect itself is generated by the bag, which is decorated with images of doors on each of its four panels.
(base 4, +1 Touch, +1 Diameter, +3 Structure, +1 Herbam requisite, +1 affect stone)
Greater Numerologist's Book
This heavy book brings together copies of De Astrologia (a work on astrology containing the Chaldean Observations), Parapegma (forecasts of the risings and settings of the stars), and Pros Thrasydaion (a mathematical work concerning conics and circles and their intersections). This unique collection of works, kept alive by the Cononites, serves as a focus for both Numerological and Astrological spell casting.
Petalichus has enchanted several copies of this volume, including his own, with Sense the Hour as per The Mysteries Revised Edition, page 51. In addition, his own volume contains the following enchantments:
The Worldly Halysis
InTe 10 R: Arc, D: Mom, T: Ind Pen: +0, 3/Day
This effect informs the caster of the exact distance, expressed in paces, from his current location to the location described by the Arcane Connection.
This effect combines well with other spells using the Arcane Line Range, Arcane Circle Target and Arcane Ring Duration (all granted by the Hermetic Geometry Mystery Virtue) as it reduces the time the caster needs to spend calculating the distance between the caster and the target. Using this effect reduces the Distance Level (see The Mysteries Revised Edition, page 95) between the caster and his target by 3. So a target at Distance Level 8 (180 – 225 paces) can be targeted as though he were at Distance Level 5 (75 – 105 paces).


Although the effect provides an accurate number of paces between caster and target, this number must still be included in the caster's calculations for remote spell-casting, hence the reduction in the Distance Level rather than an outright negation of it.
The effect is named for the Halysis, an ancient Greek measuring chain used by mathematicians and engineers to ensure measurements were constant and correct.
(base 2, +4 Arcane Connection; +2 3/day)
The Bodily Halysis
InCo 32
R: Arcane Connection D: Momentary T: Individual
Pen: +30, 3/Day
As The Worldly Halysis except that this effect operates through the form of Corpus and informs the caster of the exact number of paces between the caster and the target described by the Arcane Connection.
(base 3, +4 Arcane Connection; +2 3/ day, +15 penetration)