Aurulentus of Jerbiton
Concept: This seventh son of a seventh son is deeply concerned with his family, and develops many spell effects concerned with health, fertility, and care for children as a result.
This is the story of Aurulentus of Jerbiton, an unusual magus as he comes from a family of mages. Aurulentus is a seventh son, an auspicious fate. But not only that, his father was also a seventh son, as was his grandfather. In fact, Aurulentus is the fifth continuous generation of seventh sons. A prophecy was once made to his ancestors that the seventh son in the seventh generation would become a powerful magus and be able to reshape magic. Ever since, the family has used numerous means to ensure that in every generation seven sons are born and raised with the prophecy in mind.
It is a story of many generations of hope and struggle, differing views and planning. Aurulentus can expect to witness the heralded powerful magus: his grandson would be the sought-after seventh son in the seventh generation. Over the course of his life, Aurulentus specializes in Corpus magic and uses his special affinity with fertility to accomplish a noteworthy feat: he develops a Longevity Ritual that does not render him infertile and tries to extend this feat to other people's Longevity Rituals.
Aurulentus at Gauntlet
Characteristics: Int +2, Per 0, Pre +3, Com +2, Str 0, Sta +1, Dex 0, Qik –2
Size: 0 Age: 20 (20) Decrepitude: 0 Warping Score: 0 Confidence Score: 1 (3)
Virtues and Flaws: The Gift; Hermetic Magus; Mythic Blood (Nymph of Artemis); Affinity with Corpus, Affinity with Creo, Improved Characteristics, Minor Magical Focus (fertility) (with Mythic Blood), Privileged Upbringing (free Jerbiton House Virtue), Skilled Parens, Special Circumstances (targeting family members), Student of Magic, Venus' Blessing; Driven (fulfill the family prophecy), True Love (Semira, his wife), Weak Magic Resistance (female casters); Obsessed (protect offspring, especially daughters) (with Mythic Blood), Mentor
Personality Traits: Further family cause +3, Loyal (wife) +3, Protective of his offspring +3
Reputations: Member of auspicious family +2 (Hermetic)
Combat:
Fist: Init –2, Attack 0, Defense –2, Damage 0
Soak: +1
Fatigue Levels: OK, 0, –1, –3, –5, Unconscious
Wound Penalties: –1 (1–5), –3 (6–10), –5 (11–15), Incapacitated (16–20), Dead (21+)
Abilities: Artes Liberales 1 (astronomy), (Area) Lore 2 (covenant surroundings), Athletics 1 (running), Awareness 1 (searching), Carouse 1 (staying sober), Charm 2 (his wife), Code of Hermes 1 (apprentices), Concentration 2 (spell concentration), Etiquette 1 (nobility), Finesse 2 (precision), Folk Ken 1 (covenfolk), Guile 1


(lying to wife), High German 5 (Allemannisch), Intrigue 1 (gossip), Order of Hermes Lore 1 (5) (personalities), Latin 5 (Hermetic usage), Magic Lore 2+2 (Artemis), Magic Theory 4 (Corpus), Parma Magica 1 (Corpus), Penetration 1 (Corpus), Philosophiae 1 (moral philosophy), Profession: Scribe 1 (copying)
Arts: Cr 11**, In** 1**, Mu** 0**, Pe** 0**, Re** 1**; An** 0**, Aq** 0**, Au** 0**, Co** 11**, He** 0**, Ig** 0**, Im** 0**, Me** 5**, Te** 0**, Vi** 5
Powers:
Oh Brother, Where Art Thou?, 0 points, Init –2, Corpus: Aurulentus can sense where his relatives are (direction and approximate distance) and their state of health. This power only works on those descended by blood from his great-great-grandfather, Alexander, which by the time of Aurulentus is a considerable number. This effect has no penetration and requires neither words nor gestures. (InCo Base 3, +3 Target: Bloodline (ArM5, page 92), +1 to determine state of health)
Twilight Scars: None
Equipment: A set of tasteful clothes, and a
wedding ring Encumbrance: 0 Spells Known:
Bind Wound (CrCo 10/+23)
Chirurgeon's Healing Touch (CrCo 20/+23)
Gentle Touch of the Purified Body (CrCo 20/+23) Purification of the Festering Body (CrCo 20/+23)
Cheating the Reaper (CrCo 30/+23)
Revealed Flaws of the Mortal Flesh (InCo 10/+13)
Rise of the Feathery Body (ReCo 10/+13)
Lamp without Flame (CrIg 10/+12) Phantasmal Troupe (CrIm 15/+12)
Unseen Arm (ReTe 5/+2)
Appearance: A tall and handsome man with brown hair, hazel-colored eyes with a slight golden shimmer in them, and delicately chiselled facial features. Aurulentus is always clean shaven and wears tight-fitting clothes, to accentuate his athletic figure.
Casting Sigil: Cloak. When casting, a shimmer appears, seemingly cloaking the caster and/or the target. This can be a defensive, protective cloak or an aggressive armor, depending on the spell type.
Voting Sigil: A golden walnut, with a tiny sprout.
It is assumed that for every spell present in the ArM5 rulebook a Lab Text either exists or was procured. All other spells and items were invented in the laboratory, except for the starting spell Phantasmal Troupe.
Magi of Hermes
Aurulentus +15 years
Characteristics: Int +2, Per 0, Pre +3, Com +2, Str 0, Sta +1, Dex 0, Qik –2
Size: 0 Age: 35 (34) Decrepitude: 0 Warping Score: 3 (5) Confidence Score: 1 (3)
Virtues and Flaws: The Gift; Hermetic Magus; Mythic Blood (Nymph of Artemis); Affinity with Corpus, Affinity with Creo, Improved Characteristics, Minor Magical Focus (fertility) (with Mythic Blood), Privileged Upbringing (free Jerbiton House Virtue), Skilled Parens, Special Circumstances (targeting family members), Student of Magic, Unaging (granted by Zeno), Venus' Blessing; Driven (fulfill the family prophecy), True Love (Semira, his wife), Weak Magic Resistance (female casters); Obsessed (protect offspring, especially daughters) (with Mythic Blood), Mentor
Personality Traits: Further family cause +3, Loyal (wife) +3, Protective of his offspring +3
Reputations: Member of auspicious family +2 (Hermetic)
Combat:
Fist: Init –2, Attack 0, Defense –2, Damage 0 Soak: +1
Fatigue Levels: OK, 0, –1, –3, –5, Unconscious
Wound Penalties: –1 (1–5), –3 (6–10), –5 (11–15), Incapacitated (16–20), Dead (21+)
Abilities: Artes Liberales 2 (astronomy), (Area) Lore 2 (covenant surroundings), Athletics 1 (running), Awareness 1 (searching), Carouse 1 (staying sober), Charm 2 (his wife), Code of Hermes 1 (apprentices), Concentration 2 (spell concentration), Etiquette 1 (nobility), Finesse 2 (precision), Folk Ken 1 (covenfolk), Guile 1 (lying to wife), High German 5 (Allemannisch), Intrigue 1 (gossip), Order of Hermes Lore 2 (personalities), Latin 5 (Hermetic usage), Magic Lore 2+2 (Artemis), Magic Theory 5 (Corpus), Parma Magica 1 (Corpus), Penetration 1 (Corpus), Philosophiae 1 (moral philosophy), Profession: Scribe 1 (copying)
Arts: Cr 15**, In** 10**, Mu** 10**, Pe** 10**, Re** 10**; An** 0**, Aq** 0**, Au** 1**, Co** 15**, He** 0**, Ig** 1**, Im** 10**, Me** 5(2), Te 1**, Vi** 5
Powers:
Oh Brother, Where Art Thou?, 0 points, Init –2, Corpus: Aurulentus can sense where his relatives are (direction and approximate distance) and their state of health. This power only works on those descended by blood from his great-great-grandfather, Alexander, which by the time of Aurulentus is a considerable number. This effect has no penetration and requires neither words nor gestures. (InCo Base 3, +3 Target: Bloodline (ArM5, page 92), +1 to determine state of health)
Twilight Scars: Aurulentus can heal the toothache of small children with but a touch, and he has exceptionally strong facial hair growth.
Equipment: A set of tasteful clothes, and a wedding ring
Encumbrance: 0 Spells Known:
Bind Wound (CrCo 10/+31)
Chirurgeon's Healing Touch (CrCo 20) +31)
Gentle Touch of the Purified Body (CrCo 20/+31) Purification of the Festering Body (CrCo 20) +31)
Widening the River Styx (CrCo 20/+31)
Revealed Flaws of the Mortal Flesh (InCo 10/+26)
Pose Clotho's Question (InCo 5/+26)
Pose Nona's Question (InCo 10/+26)
The Maculate Noblewoman (InCo 15/+36)
Verifying the Presence of Artemis' Blessing (InCo 15/+36)
Rise of the Feathery Body (ReCo 10/+26)
Lamp without Flame (CrIg 10/+17)
Phantasmal Troupe (CrIm 15/+26)
Unseen Arm (ReTe 5/+12)
Appearance: A tall and handsome man with brown hair, hazel-colored eyes with a slight golden shimmer in them, and delicately chiselled facial features. Aurulentus is always clean shaven and wears tight-fitting clothes, to accentuate his athletic figure.
Activities in the past 15 years: Thirteen years were spent learning and two years (8 seasons) in the lab. At the age of 34, Aurulentus binds his familiar, a Tortoise named Zeno (after Zeno of Elea). The Bond Scores are: Bronze +3, Silver +1, Gold +1, for a CrCo Lab Total of 40. Zeno granted the virtue Unaging. Aurulentus invented the spells Pose Clotho's Question and Pose Nona's Question (both in a single season), Verifying the Presence of Artemis' Blessing, The Maculate Noblewoman, and Widening the River Styx (re-invented twice in one season), experimenting on all for his breakthrough research. He spent two seasons stabilizing his research.

Aurulentus +30 years
Characteristics: Int +2, Per 0, Pre +3, Com +2, Str 0, Sta +1, Dex 0, Qik –2
Size: 0 Age: 50 (34) Decrepitude: 1 Warping Score: 4 (19) Confidence Score: 1 (3)
Virtues and Flaws: The Gift; Hermetic Magus; Mythic Blood (Nymph of Artemis); Affinity with Corpus, Affinity with Creo, Improved Characteristics, Minor Magical Focus (fertility) (with Mythic Blood), Privileged Upbringing (free Jerbiton House Virtue), Skilled Parens, Special Circumstances (targeting family members), Student of Magic, Unaging (granted by Zeno), Venus' Blessing; Driven (fulfill the family prophecy), True Love (Semira, his wife), Weak Magic Resistance (female casters); Obsessed (protect offspring, especially daughters) (with Mythic Blood), Mentor
Personality Traits: Further family cause +3, Loyal (wife) +3, Protective of his offspring +3
Reputations: Member of auspicious family +2 (Hermetic)
Combat:
Fist: Init –2, Attack 0, Defense –2, Damage 0 Soak: +1
Fatigue Levels: OK, 0, –1, –3, –5, Unconscious
Wound Penalties: –1 (1–5), –3 (6–10), –5 (11–15), Incapacitated (16–20), Dead (21+)
Abilities: Artes Liberales 2 (astronomy), (Area) Lore 2 (covenant surroundings), Athletics 1 (running), Awareness 2 (searching), Carouse 1 (staying sober), Charm 3 (his wife), Code of Hermes 1 (apprentices), Concentration 2 (spell concentration), Etiquette 1 (nobility), Finesse 2 (precision), Folk Ken 1 (covenfolk), Greek 4 (archaic vocabulary), Guile 1 (lying to wife), High German 5 (Allemannisch), Intrigue 1 (gossip), Order of Hermes Lore 2 (personalities), Latin 5 (Hermetic usage), Leadership 1 (family members), Magic Lore 3+2 (Artemis), Magic Theory 6 (Corpus), Parma Magica 2 (Corpus), Penetration 1 (Corpus), Philosophiae 2 (moral philosophy), Profession: Scribe 1 (copying), Survival 1 (forests), Teaching 1 (one-on-one)
Arts: Cr 16(1), In 10**, Mu** 10**, Pe** 10**, Re** 11**; An** 5**, Aq** 5**, Au** 5**, Co** 16(1), He 5**, Ig** 5**, Im** 10**, Me** 6(2), Te 5**, Vi** 7(6)
Magi of Hermes
Powers:
Oh Brother, Where Art Thou?, 0 points, Init –2, Corpus: Aurulentus can sense where his relatives are (direction and approximate distance) and their state of health. This power only works on those descended by blood from his great-great-grandfather, Alexander, which by the time of Aurulentus is a considerable number. This effect has no penetration and requires neither words nor gestures. (InCo Base 3, +3 Target: Bloodline (ArM5, page 92), +1 to determine state of health)
Twilight Scars: Aurulentus can heal the toothache of small children with but a touch, he has exceptionally strong facial hair growth, and dogs sense him as a cat and act accordingly.
Equipment: A set of tasteful clothes, and a wedding ring
Encumbrance: 0 Spells Known:
Bind Wound (CrCo 10/+33)
Chirurgeon's Healing Touch (CrCo 20/+33) Gentle Touch of the Purified Body (CrCo 20/+33) Purification of the Festering Body (CrCo 20/+33) Widening the River Styx (CrCo 20/+33)
Artemis' Fertility (CrCo 40/+49) Pose Clotho's Question (InCo 5/+27) Pose Nona's Question (InCo 10/+27)
Revealed Flaws of the Mortal Flesh (InCo 10/+27)
The Maculate Noblewoman (InCo 15/+37) Verifying the Presence of Artemis' Blessing (InCo 15/+27)
Eyes of the Sage (InCo(Im) 30/+21) Bane of the Decrepit Body (PeCo 25/+27) Rise of the Feathery Body (ReCo 10/+28)
Lamp without Flame (CrIg 10/+22)
Phantasmal Troupe (CrIm 15/+28) Unseen Arm (ReTe 5/+17)
Appearance: A tall and handsome man with brown hair, hazel-colored eyes with a slight golden shimmer in them, and delicately chiselled facial features. Aurulentus is always clean shaven and wears tight-fitting clothes, to accentuate his athletic figure.
Activities in the past 15 years: First, five years were spent in the lab (20 seasons), as Aurulentus was getting desperate to finish his research. Semira is younger than him, but soon she would show signs of aging. Aurulentus spent two seasons inventing the spell Artemis' Fertility, and a further two seasons re-inventing the same spell twice. The spell Bane of the Decrepit Body was learned and re-invented twice, additionally The Maculate Noblewoman was re-invented three times. Four seasons were spent on experimenting with eight Longevity Rituals, and a further four seasons on stabilizing the research efforts. The breakthrough is successfully stabilized! Aurulentus immediately created a Longevity Ritual for himself and his wife. Only after this is accomplished, he sets to empower the bond of his familiar with the power Mental Communication and invent the spell Eye of the Sage. The remaining 10 years were spent learning.
Aurulentus +45 years
Characteristics: Int +2, Per 0, Pre +3, Com +2, Str 0, Sta +1, Dex 0, Qik –2
Size: 0 Age: 65 (34) Decrepitude: 1 Warping Score: 5 (24) Confidence Score: 1 (3)
Virtues and Flaws: The Gift; Hermetic Magus; Mythic Blood (Nymph of Artemis); Affinity with Corpus, Affinity with Creo, Improved Characteristics, Minor Magical Focus (fertility) (with Mythic Blood), Privileged Upbringing (free Jerbiton House Virtue), Skilled Parens, Special Circumstances (targeting family members), Student of Magic, Unaging (granted by Zeno), Venus' Blessing; Driven (fulfill the family prophecy), True Love (Semira, his wife), Weak Magic Resistance (female casters); Obsessed (protect offspring, especially daughters) (with Mythic Blood), Mentor
Personality Traits: Further family cause +3, Loyal (wife) +3, Protective of his offspring +3
Reputations: Member of auspicious family +2 (Hermetic)
Combat:
Fist: Init –2, Attack 0, Defense –2, Damage 0 Soak: +1
Fatigue Levels: OK, 0, –1, –3, –5, Unconscious
Wound Penalties: –1 (1–5), –3 (6–10), –5 (11–15), Incapacitated (16–20), Dead (21+)
Abilities: Artes Liberales 2 (astronomy), (Area) Lore 2 (covenant surroundings), Athletics 1 (running), Awareness 2 (searching), Carouse 1 (staying sober), Charm 3 (his wife), Code of Hermes 1 (apprentices), Concentration 2 (spell concentration), Etiquette 1 (nobility), Finesse 3 (precision), Folk Ken 2 (covenfolk), Greek 4 (archaic vocabulary),

Guile 1 (lying to wife), High German 5 (Allemannisch), Intrigue 2 (gossip), Order of Hermes Lore 2 (personalities), Latin 5 (Hermetic usage), Leadership 1 (family members), Magic Lore 3+2 (Artemis), Magic Theory 7 (Corpus), Parma Magica 2 (Corpus), Penetration 2 (Corpus), Philosophiae 2 (moral philosophy), Profession: Scribe 1 (copying), Survival 1 (forests), Teaching 1 (one-on-one)
Arts: Cr 20(1), In 10**, Mu** 11**, Pe** 10**, Re** 12**; An** 10**, Aq** 5**, Au** 5**, Co** 20(1), He 7**, Ig** 5**, Im** 11**, Me** 10(2), Te 5**, Vi** 8(2)
Powers:
Oh Brother, Where Art Thou?, 0 points, Init –2, Corpus: Aurulentus can sense where his relatives are (direction and approximate distance) and their state of health. This power only works on those descended by blood from his great-great-grandfather, Alexander, which by the time of Aurulentus is a considerable number. This effect has no penetration and requires neither words nor gestures. (InCo Base 3, +3 Target: Bloodline (ArM5, page 92), +1 to determine state of health)
Twilight Scars: Aurulentus can heal the toothache of small children with but a touch, he has exceptionally strong facial hair growth, dogs sense him as a cat and act accordingly, and he never suffers from a hangover.
Equipment: A set of tasteful clothes, and a wedding ring
Encumbrance: 0 Spells Known:
Bind Wound (CrCo 10/+41) Chirurgeon's Healing Touch (CrCo 20/+41) Gentle Touch of the Purified Body (CrCo 20/+41) Purification of the Festering Body (CrCo 20/+41)
Widening the River Styx (CrCo 20/+41) Severed Limb Made Whole (CrCo 25/+41)
Blissful Sensations (CrCo 30/+41)
Artemis' Fertility (CrCo 40/+61)
Incantation of the Body Made Whole (CrCo 40/+41)
Pose Clotho's Question (InCo 5/+31)
Pose Nona's Question (InCo 10/+31)
Revealed Flaws of the Mortal Flesh (InCo
10/+31)
The Maculate Noblewoman (InCo 15/+41) Verifying the Presence of Artemis' Blessing (InCo
15/+31)
Eyes of the Sage (InCo(Im) 30/+22)
Ease the Suffering of Childbirth (MuCo 15/+32)
Bane of the Decrepit Body (PeCo 25/+31)
Rise of the Feathery Body (ReCo 10/+33)
Hold Chur (ReCo 30/+33)
Seven Leagues Stride (ReCo 30/+33)
Seven Leagues Travel (ReCo 35/+33)
Magi of Hermes
Bountiful Feast (CrHe 35/+35)
Lamp without Flame (CrIg 10/+26) Phantasmal Troupe (CrIm 15/+32)
Prying Eyes (InIm 5/+22)
Summoning the Distant Image (InIm 25/+22)
Aura of Ennobled Presence (MuIm 10/+23)
Comeliness of the Crone (MuIm 10/+23) Disguise of the Transformed Image (MuIm
15/+23)
Words of Unbroken Silence (CrMe 10/+31) Memory of the Distant Dream (CrMe 20/+31)
Sight of the Transparent Motive (InMe 10/+21) Pose the Silent Question (InMe 20/+21)
Unseen Arm (ReTe 5/+18)
Appearance: A tall and handsome man with brown hair, hazel-colored eyes with a slight golden shimmer in them, and delicately chiselled facial features. Aurulentus is always clean shaven and wears tight-fitting clothes, to accentuate his athletic figure.
Activities in the past 15 years: Having accomplished his goal of finding a Longevity Ritual preserving the fertility of both his wife and himself, Aurulentus can now relax and turn to much-neglected standard Hermetic research. Ten years were spent learning and 5 years in the lab. Aurulentus catches up with spell inventions, learning the standard spells from lab texts. Additionally, he creates the items The Face of Paris, Communication of the Lovers, and Reunion of the Lovers. A season is also spent on writing up his research findings. Word spreads slowly of his success, but a few nearby magi show their interest in his works.
Aurulentus +60 years
Characteristics: Int +2, Per 0, Pre +3, Com +2, Str 0, Sta +1, Dex 0, Qik –2
Size: 0
Age: 80 (34)
Decrepitude: 1 (2)
Warping Score: 6 (24)
Confidence Score: 1 (3)
Virtues and Flaws: The Gift; Hermetic Magus; Mythic Blood (Nymph of Artemis); Affinity with Corpus, Affinity with Creo, Improved Characteristics, Minor Magical Focus (fertility) (with Mythic Blood), Privileged Upbringing (free Jerbiton House Virtue), Skilled Parens, Special Circumstances (targeting family members), Student of Magic, Unaging (granted by Zeno), Venus' Blessing; Driven (fulfill the family prophecy), True Love (Semira, his wife), Weak Magic

Personality Traits: Further family cause +3, Loyal (wife) +3, Protective of his offspring +3
Reputations: Member of auspicious family +2 (Hermetic)
Combat:
Fist: Init –2, Attack 0, Defense –2, Damage 0
Soak: +1
Fatigue Levels: OK, 0, –1, –3, –5, Unconscious
Wound Penalties: –1 (1–5), –3 (6–10), –5 (11–15), Incapacitated (16–20), Dead (21+)
Abilities: Artes Liberales 2 (astronomy), (Area) Lore 2 (covenant surroundings), Athletics 1 (running), Awareness 2 (searching), Carouse 1 (staying sober), Charm 3 (his wife), Code of Hermes 2 (apprentices), Concentration 3 (spell concentration), Etiquette 3 (nobility), Finesse 2 (precision), Folk Ken 2 (covenfolk), Greek 4 (archaic vocabulary), Guile 2 (lying to wife), High German 5 (Allemannisch), Intrigue 2 (10) (gossip), Order of Hermes Lore 3 (personalities), Latin 5 (Hermetic usage), Leadership 2 (family members), Magic Lore 4 (5)+2 (Artemis), Magic Theory 8 (Corpus), Parma Magica 2 (Corpus), Penetration 2 (Corpus), Philosophiae 2 (moral philosophy), Profession: Scribe 1 (copying), Survival 1 (forests), Teaching 2 (one-on-one)
Arts: Cr 21**, In** 12**, Mu** 11**, Pe** 10**, Re** 13**; An** 10**, Aq** 5**, Au** 5**, Co** 21**, He** 7**, Ig** 5**, Im** 11**, Me** 11(2), Te 5**, Vi** 10
Powers:
Oh Brother, Where Art Thou?, 0 points, Init –2, Corpus: Aurulentus can sense where his relatives are (direction and approximate distance) and their state of health. This power only works on those descended by blood from his great-great-grandfather, Alexander, which by the time of Aurulentus is a considerable number. This effect has no penetration and requires neither words nor gestures. (InCo Base 3, +3 Target: Bloodline (ArM5, page 92), +1 to determine state of health)
Twilight Scars: Aurulentus can heal the toothache of small children with but a touch, he has exceptionally strong facial hair growth, dogs sense him as a cat and act accordingly, he never suffers from a hangover, and when angry Aurulentus' voice turns into that of his wife.
Equipment: A set of tasteful clothes, and a wedding ring

Encumbrance: 0 Spells Known:
Bind Wound (CrCo 10/+43)
Chirurgeon's Healing Touch (CrCo 20/+43)
Gentle Touch of the Purified Body (CrCo 20/+43)
Purification of the Festering Body (CrCo 20/+43)
Widening the River Styx (CrCo 20/+31)
Severed Limb Made Whole (CrCo 25/+43)
Blissful Sensations (CrCo 30/+43)
Artemis' Fertility (CrCo 40/+64)
Incantation of the Body Made Whole (CrCo 40/+43)
Bestow the Blessing of Apollon (CrCo 50/+43) Incantation of the Warriors Made Whole (CrCo 50/+43)
Blessing of Artemis' Fertility (CrCo 65/+64)
Revealed Flaws of Mortal Flesh (InCo 10/+34)
Pose Clotho's Question (InCo 5/+34)
Parental Inquisitiveness (InCo 10/+34)
Pose Nona's Question (InCo 10/+34)
The Maculate Noblewoman (InCo 15/+46)
Verifying the Presence of Artemis' Blessing (InCo 15/+34)
Eyes of the Sage (InCo(Im) 30/+24)
Ease the Suffering of Childbirth (MuCo 15/+33)
Bane of the Decrepit Body (PeCo 25/+32)
Rise of the Feathery Body (ReCo 10/+35)
Hold Chur (ReCo 30/+35)
It's Raining Men (ReCo 30/+35)
Warding the Unruly Child (ReCo 30/+35)
Seven Leagues Stride (ReCo 30/+35)
Seven Leagues Travel (ReCo 35/+35)
Bountiful Feast (CrHe 35/+38)
Lamp without Flame (CrIg 10/+27)
Phantasmal Troupe (CrIm 15/+33)
Prying Eyes (InIm 5/+24)
Summoning the Distant Image (InIm 25/+24)
Aura of Ennobled Presence (MuIm 10/+23)
Comeliness of the Crone (MuIm 10/+23)
Disguise of the Transformed Image (MuIm
15/+23)
Ears of a Grateful Father (PeIm 20/+21)
Words of Unbroken Silence (CrMe 10/+33)
Memory of the Distant Dream (CrMe 20/+33)
Sight of the Transparent Motive (InMe 10/+24)
Pose the Silent Question (InMe 20/+24)
Unseen Arm (ReTe 5/+19)
Appearance: A tall and handsome man with brown hair, hazel-colored eyes with a slight golden shimmer in them, and delicately chiselled facial features. Aurulentus is always clean shaven and wears tight-fitting clothes, to accentuate his athletic figure.
Activities in the past 15 years: Eight years were spent learning and seven years in the lab, creating many items for his wife. The spells Blessing of Artemis' Fertility, Incantation of the Warriors Made Whole, Bestow the Blessing of Apollon, Ears of a Grateful Father,
Magi of Hermes
Familiar: Zeno the Tortoise
Magic Might: 15
Characteristics: Int 0, Per –2, Pre –5, Com –6, Str –1, Sta +5, Dex +2, Qik –5
Size: –4
Virtues and Flaws: Enduring Constitution, Long-Winded, Tough, Unaging; Noncombatant, Poor Eyesight, Reclusive
Qualities: Camouflage, Hardy, Shell, Timid, Tireless
Personality Traits: Reclusive +3, Timid +2 Reputations: Aurulentus' Familiar (Covenant) 2
Combat:
Dodge: Init –5, Attack N/A, Defence: –5, Damage N/A
Soak: +12
Fatigue Levels: OK, 0/0, 0/0, –2/–2, –4, Unconscious
Wound Penalties: –1 (1), –3 (2), –5 (3), Incapacitated (4), Dead (5+)
Abilities: Awareness 2 (food), Brawl 2 (dodge), High German 5 (Allemannisch), Latin 5 (Hermetic usage), Greek 4 (archaic vocabulary), Survival 5 (home terrain)
Bond Scores: Bronze +3, Silver +1, Gold +1 (CrCo Lab Total 40)
Powers:
Retreat of Invulnerability, 1 point, Init –5, Ter-
ram: By withdrawing completely into his shell, Zeno becomes invulnerable to all types of non-magical damage and attacks. He could be thrown off a 60-foot cliff, tossed into a huge bonfire, or hacked at with axes; he would emerge unscathed.
Grant Virtue (Unaging), 5 points, Init –5, Vim: Zeno can grant a single person the virtue Unaging for as long as he deems appropriate. Cancelling this effect takes one round of concentration and can be done without Zeno being able to sense the recipient and also without his consent. See Guardians of the Forests, page 32*.*
Familiar Powers:
Mental Communication: Zeno and Aurulentus are in constant mental contact, and can exchange words, images, and emotions. (CrMe 15: Base 4, +1 Touch, +10 levels unlimited uses/day)
Vis: Two pawns of Creo, in shell
Appearance: A turtle of about 20 cm in length with a brownish, slightly drably colored shell. Along the back of the shell, 15 lumps are visible, which could be mistaken for spine bones.
Housearrest of the Unruly Child, It's Raining Men, and Parental Inquisitiveness were invented. The items Bachelor's Door, Army of the Infant, Bed of Rapid Convalescence, Comb of Aphrodite, Crib with a Mother's Touch, Guardian of Decency, Nappy without Nuisance, Traveller's Comfort, and Soothe the Mother's Anxiety were created. Two additional seasons of work are needed for the spells, so the above mentioned workload was made in 15 years and two seasons.