Blessing of Enthusiastic Patrons
ReMe Level 25 Pen +0, 1/day R: Touch D: Sun, T: Room
When the coin enchanted with Blessing of Enthusiastic Patrons is touched to the wall of a room, the coin enchants the room to alter the proclivities of people within it. People within the enchanted room are compelled to dwell on and talk about the positive and desirable qualities of any merchandise that is shown or discussed. Use of this effect adds a modifier of −6 to any Bargain rolls made by purchasers affected by the spell.
(Effect: Base 10, +1 Touch +2 Room)
Curse of Petulant Customers
ReMe Level 25 Pen +0, 1/day R: Touch D: Sun, T: Room

a room, the coin enchants the room to alter the proclivities of people within it. People within the enchanted room are compelled to dwell on and speak about any negative aspects and flaws that they perceive with any merchandise that is shown or spoken about. Use of this effect adds a modifier of +6 to any Bargain rolls made by purchasers affected by the spell.
(Effect: Base 10, +1 Touch +2 Room)
Doorframe of the Wary Steward
Lambert was unable to create the Coins of Loose-Tongued Patrons for himself. He exchanged the following invested device to acquire them. At no point does Lambert posses a copy of this device, but he does have Lab Texts for its creation that he would be willing to part with for a suitable price.
This is a door frame of maple and hazel that was incorporated into the structure of a covenant. On the top of the frame is a small hollow with a nail driven into it. A tiny bell was designed to be hung upon this nail. The frame was opened using eight pawns of vis. When the doorframe was delivered, it had one invested power that took up four of the door's eight pawns of capacity for enchantment.
Doorframe of the Wary Steward
InMe 35, 0 penetration
R: Special, D: Momentary, T: Individual When any creature passes through this doorframe, the enchantment determines whether or not that creature believes that they intend any harm towards the people who dwell within the covenant. If the creature does so believe, then the door frame shakes, causing the bell affixed to the doorframe to ring. As a Mentem effect this power will not function on animals, and also as a Hermetic effect it is restrained by the Limit of the Infernal.
(Effect: Base 15, +1 Range Touch equivalent, +1 non-standard range, +10 levels unlimited uses per day)
(ArM5 page 92). If it should come to pass that the target of this spell breaks the agreement within a year of the date when the deal was made, then the target's memory is destroyed, removing every stored idea that the target possesses and his sense of identity. All General Abilities (including languages) are retained, but knowledge of Academic, Arcane, Martial, and Supernatural Abilities are lost, as are all Arts. The target's imagination, which stores images, is not affected, so he recognizes the faces of people he knows, places he has been, and songs he has heard, but lacks all knowledge about those things such as names, locations, emotional importance, and so forth.
Lambert secured a Lab Text for this spell from the Merinita who developed it, in exchange for a copy of the Lab Text for Oath Breaker's Confession. Lambert wanted to have a spell that provided a profoundly serious consequence for breaking an agreement, and the creator of Mind Cleansed of Treachery wished to acquire a spell that left its targets in a condition that could still be negotiated with.
(Base 25, +1 Eye, +3 Momentary & Bargain)