Ars Magica — Definitive Edition (Core Rules) · Chapter 7: Hermetic Magic
Houses of Hermes - Societates · Chapter One: House Flambeau
Living Covenant · Mansur ibn Fadl al-Baghdadi
Lords of Men · Chapter Nine: Optional Combat Rules
Ars Magica — Definitive Edition (Core Rules) · Chapter 3: Characters
Magi of Hermes · Discourse of Glowing Tongues
The Contested Isle - The Hibernian Tribunal · The Province of Munster
Magi of Hermes · Maris of Tytalus
Magi of Hermes · Terram Spells
Magi of Hermes · New Spells
Ars Magica — Definitive Edition (Core Rules) · Chapter 4: Virtues and Flaws
Thrice-Told Tales · Servants of God
Tales of Power · Avedutus' Arms and Armor
Magi of Hermes · The Protesting Adversary Held Still
Living Covenant · Mari Amwithig of Merinita
Magic - Hermetic Projects · Muto Vim Spells and Enchanted Devices
Magi of Hermes · Ranulf of Flambeau
Ranulf +15 years
Magi of Hermes …M), Mastery 4 (Fast Casting, Defense, Multi Casting, Penetration)
Stockade of Infernos…
Banulf at Gauntlet
Magi of Hermes …M}$ ), Mastery 4 (Fast Casting, Defense, Multi Casting,
Penetration)
Tales of the…
Ranulf +30 years
Magi of Hermes …F A)
Pilum of Fire (Crlg 20/+57 F M A), Mastery…
Ranulf +60 years
Magi of Hermes …A), Mastery 4 (Fast Casting, Defense, Multi Casting, Penetration)
Self Immolation (Crlg…
Banulf +45 years
Magi of Hermes …A), Mastery 4 (Fast Casting, Defense, Multi Casting, Penetration)
Stockade of Infernos…
Dies Irae - A Book of Wrathful Days · The End of Time
Through the Aegis - Developed Covenants · Collem Leonis
Magi of Hermes · Gwidion of Verditius
Magi of Hermes · Extinguish the Abhorrent Flame
Magic - Hedge Magic (Revised) · Chapter Three: Folk Witches
Antagonists · Galerius of House Guernicus
Ars Magica — Definitive Edition (Core Rules) · Chapter 11: Obstacles
Tales of Power · 'Umar, a Desert Bandit
Ars Magica — Definitive Edition (Core Rules) · Chapter 9: Spells
Tales of Power · Eustace the Monk
Guardians of the Forests - The Rhine Tribunal · Chapter Ten: Bohemia
Tales of Power · Zayad-Sayaf and Zayad-Sabad, Guardians of the Gate
Houses of Hermes - Mystery Cults · Chapter Four: House Verditius
Magi of Hermes · Scipio of Merinita
Magic - Hermetic Projects · What is an Intangible Tunnel Effect?
Magi of Hermes · Blades of Grass, Leaves of Cutting
Tales of Power · Act I: Settlement of the Village
Ars Magica — Definitive Edition (Core Rules) · Reference Guide
Magi of Hermes · Hugh of Flambeau
Lands of the Nile - Egypt, Ethiopia & Nubia · Defenses
Transforming Mythic Europe · Chapter Two: The Fourth Estate
Magic - Rival Magic · Amazons
Magic - Rival Magic · Sorcerers of Soqotra
Magi of Hermes · New Virtue: Immunity To Cold
Tales of Power · Sorash D'resh al-Zawba'a
Houses of Hermes - True Lineages · Chapter Four: House Tremere
Transforming Mythic Europe · Chapter Four: Magic as Technology
Faith & Flame - The Provencal Tribunal · The Rest of the County
Magi of Hermes · Petalichus of Verditus
Magi of Hermes · Constraint of the Strangling Vestments
The Sundered Eagle - The Theban Tribunal · Culture & Customs
Houses of Hermes - Mystery Cults · Chapter Three: House Merinita
Magic - Hedge Magic (Revised) · Chapter Seven: Vitkir
Faith & Flame - The Provencal Tribunal · The Aerie Clan
Realms of Power - The Divine (Revised) · Chapter Three: Blessed By God
Faith & Flame - The Provencal Tribunal · The Adulteration of Flambeau (Malignancy, Autumn)
Houses of Hermes - Societates · Columbae
Houses of Hermes - True Lineages · Chapter Three: House Mercere
Tales of Power · Inside the Septizodium
The Mysteries (Revised) · Chapter 9: Hermetic Theurgy
Tales of Power · Ihab Ia'ara, an 'Afrit Merchant