Ars Magica Digital Codex

Results for “aging 1”

80 reference · 80 passages · 80 spells

Legends of Hermes ·

Ars Magica — Definitive Edition (Core Rules) · Chapter 4: Virtues and Flaws

Houses of Hermes - Societates · Appendix: Agencies

Realms of Power - Magic · Chapter Five : Magic Animals

Ars Magica — Definitive Edition (Core Rules) · Chapter 7: Hermetic Magic

Faith & Flame - The Provencal Tribunal · The Lost Covenant of Val-Negra

Through the Aegis - Developed Covenants · The Oracles of Didyma

Magic - The Cradle & the Crescent · (Exotic) Sihr, or (Jinni) Summoning

Social - Grogs · Characteristics

Realms of Power - Magic · Chapter Four : Magic Characters

Lords of Men · Chapter Two: Politics

Lands of the Nile - Egypt, Ethiopia & Nubia · Gourneh: Village of the Tomb Robbers

Lands of the Nile - Egypt, Ethiopia & Nubia · Siwa Oasis

Realms of Power - Faerie · Chapter Three : Faerie Characters

Houses of Hermes - Societates · Chapter Three: House Tytalus

City & Guild · Chapter Seven: Trade

Dies Irae - A Book of Wrathful Days · The End of Time

Faith & Flame - The Provencal Tribunal · The Rest of the County

Magic - The Cradle & the Crescent · The Jazira

Dies Irae - A Book of Wrathful Days · The Twilight of the Gods

Transforming Mythic Europe · Chapter Four: Magic as Technology

The Sundered Eagle - The Theban Tribunal · The Islands

Antagonists · Bishop Orris

The Mysteries (Revised) · Chapter 12: The Mysteries of Dreams

Magic - The Cradle & the Crescent · Solomonic Arts

Lands of the Nile - Egypt, Ethiopia & Nubia · Story Seed: The Far-Away Tree

Thrice-Told Tales · Summer Is Icumen In

Lands of the Nile - Egypt, Ethiopia & Nubia · The Hollow Promise of <sup>a</sup> Swift Death

Lords of Men · Chapter Five: Leisure

Transforming Mythic Europe · Chapter Two: The Fourth Estate

Lands of the Nile - Egypt, Ethiopia & Nubia · An Ethiopian Bestiary

Between Sand & Sea - Mythic Africa ·

Dies Irae - A Book of Wrathful Days · The Great Pestilence

Covenants · Chapter Five : Wealth & Poverty

Magic - Hermetic Projects · Insects

Magic - The Cradle & the Crescent · Creating Magic Jinn by Example: Baghl and Ighraq al-Siq

Magic - Hermetic Projects · Integrating Covenants (cont'd)

Against the Dark - The Transylvanian Tribunal · Chapter Eight: Creatures

Antagonists · Galerius of House Guernicus

Realms of Power - The Divine (Revised) · Chapter Six: Mythic Judaism

Faith & Flame - The Provencal Tribunal · Tolosa Paratge

Through the Aegis - Developed Covenants · Jardin: A Summer Covenant

Antagonists · The Queen of Gold and Glass

Magic - Hedge Magic (Revised) · Chapter Five: Learned Magicians

Guardians of the Forests - The Rhine Tribunal · Appendices

Faith & Flame - The Provencal Tribunal · The Basques

Ars Magica — Definitive Edition (Core Rules) · Chapter 6: Covenants

Houses of Hermes - Mystery Cults · Chapter Four: House Verditius

The Contested Isle - The Hibernian Tribunal · The Province of Connacht

Magic - The Cradle & the Crescent · Solomonic Magic

Ars Magica — Definitive Edition (Core Rules) · Chapter 10: Long Term Events

Ars Magica — Definitive Edition (Core Rules) · Reference Guide

Ars Magica — Definitive Edition (Core Rules) · Chapter 13: Bestiary

Magic - Rival Magic · Muspelli

Lands of the Nile - Egypt, Ethiopia & Nubia · Story Seed: How Many Angels Dance

Social - Grogs · Types of Grogs

Social - Grogs · Horses & Hounds

Magic - Hedge Magic (Revised) · Chapter Three: Folk Witches

Magic - Apprentices · Chapter Two: Creating Young Characters

Antagonists · Baron Giraud Le Cornu

Ars Magica — Definitive Edition (Core Rules) · Chapter 3: Characters

Houses of Hermes - Societates · Columbae

Magic - Hedge Magic (Revised) · Chapter Four: Gruagachan

Magic - Apprentices · Chapter One: Introduction

Magi of Hermes · The Even Hand of The Determined Weaver

Art & Academe · Appendix C: Bibliography

Lands of the Nile - Egypt, Ethiopia & Nubia · Agent of the Sultan (Major General Virtue)

Magi of Hermes · Persephone of Tytalus

Tales of Power · Generic Agents

City & Guild · Chapter One: Towns & Cities

Realms of Power - Faerie · Chapter Six: Faerie Wizardry

Hooks · To the Dark Tower

The Contested Isle - The Hibernian Tribunal · Hermetic Culture

Ars Magica — Definitive Edition (Core Rules) · Chapter 9: Spells

The Sundered Eagle - The Theban Tribunal · Greece

Tales of Power · Avedutus' Arms and Armor

Lords of Men · Chapter Seven: The Peasantry

Magic - Ancient Magic · Integrating Hyperborean Magic

Social - Grogs · New Virtues

Magic - Apprentices · Chapter Three: Infantia: Birth to Age 7

Social - Grogs · New Flaws

Guardians of the Forests - The Rhine Tribunal · Chapter Four The Forest

Tales of Power · Guelph Cardinals

Social - Grogs · The Craftsman

Magic - Hedge Magic (Revised) · Chapter Eight: Bibliography

Against the Dark - The Transylvanian Tribunal · Chapter Three: The Hungarians (Magyars)

Tales of Power · Dieter von Brandhöfen, Priest

The Contested Isle - The Hibernian Tribunal · The Province of Ulster

Tales of Power · Expected Sequence of Play

Ars Magica — Definitive Edition (Core Rules) · Chapter 8: Laboratory

Social - Grogs · The Street Thug

Social - Grogs · The Murderer

The Lion and the Lily - The Normandy Tribunal · Chapter Eight: Flanders and Picardy

Guardians of the Forests - The Rhine Tribunal · Chapter Six: The Black Forest

Houses of Hermes - Mystery Cults · Chapter Two: House Criamon

Houses of Hermes - Mystery Cults · Chapter Three: House Merinita

Ars Magica — Definitive Edition (Core Rules) · Terram Spells

Magi of Hermes · Mentem Spells

Ars Magica — Definitive Edition (Core Rules) · Corpus Spells

Magi of Hermes · Auram Spells

Tales of Power · Corpus Spells

Ars Magica — Definitive Edition (Core Rules) · Animal Spells

Magi of Hermes · Ignem Spells

Ars Magica — Definitive Edition (Core Rules) · Herbam Spells

Tales of Power · Ignem Spells

Ars Magica — Definitive Edition (Core Rules) · Aquam Spells

Dies Irae - A Book of Wrathful Days · Herbam Spells

Against the Dark - The Transylvanian Tribunal · Vim Spells

Mythic Locations · Corpus Spells

Ars Magica — Definitive Edition (Core Rules) · Auram Spells

Through the Aegis - Developed Covenants · Corpus Spells

Legends of Hermes · Herbam Spells

Ars Magica — Definitive Edition (Core Rules) · Mentem Spells

Magi of Hermes · Terram Spells

Magic - Ancient Magic · Corpus Spells

Magi of Hermes · Animal Spells

Magic - Hermetic Projects · Corpus Spells

Ars Magica — Definitive Edition (Core Rules) · Vim Spells

Through the Aegis - Developed Covenants · Aquam Spells

Hooks · Aquam Spells

Dies Irae - A Book of Wrathful Days · Vim Spells

Ars Magica — Definitive Edition (Core Rules) · Ignem Spells

Magi of Hermes · Corpus Spells

Magic - Apprentices · Auram Spells

Magic - Hermetic Projects · Ignem Spells

The Mysteries (Revised) · Vim Spells

Magic - Ancient Magic · Auram Spells

Legends of Hermes · Vim Spells

The Contested Isle - The Hibernian Tribunal · Corpus Spells

Houses of Hermes - Societates · Mentem Spells

Ars Magica — Definitive Edition (Core Rules) · Imaginem Spells

Magi of Hermes · Herbam Spells

Magi of Hermes · Imaginem Spells