Ars Magica Digital Codex

The Hollow Promise of <sup>a</sup> Swift Death

CrVi 9; constant effect, Pen 0; R: Per, D: Sun, T: Ind: This is not a curse, instead it is an enchantment made to look like a dire curse to magical detection. This effect appears to be a curse of 30th level to any magical detection, although it can be designed at other levels; every magnitude higher or lower of the base effect appears to be a spell of two magnitudes higher or lower, respectively (Base 3 (taint something with magic), +2 Sun; +3 environmental trigger, +1 2/day)

A Crocodile Shall Be Against Him in Water, a Snake on Land

The following are examples of real curses found in Egyptian tombs. Levels of effects are included here for the purposes of breaking the curses, as well as determining Build Points.

ReAn 45; 1/day, Pen 0; R: Touch, D: Special, T: Room: This Greater Malediction causes the afflicted to be dogged by a crocodile or a venomous snake until the curse is broken. If he spends more than one night in a location close to water, a large crocodile arrives there. If he spends more than one night in a location far from water, a venomous snake turns up. Apart from the manner of its arrival, the creature acts as a normal member of its kind. If the creature is killed, another will arrive. (Base 30, +1 Touch, +2 Room)