Ars Magica Digital Codex

Results for “warping 2”

80 reference · 80 passages · 42 spells

Ars Magica — Definitive Edition (Core Rules) · Chapter 10: Long Term Events

Realms of Power - The Divine (Revised) · Chapter Three: Blessed By God

Realms of Power - The Infernal · Chapter 1: The Infernal Realm

Realms of Power - Faerie · Homunculi Wizards

Realms of Power - Magic · Chapter Five : Magic Animals

Social - Grogs · New Flaws

Magic - Hedge Magic (Revised) · Chapter Three: Folk Witches

Magic - Rival Magic · Introduction

Magic - Hedge Magic (Revised) · Chapter One: Introduction

Ars Magica — Definitive Edition (Core Rules) · Reference Guide

Between Sand & Sea - Mythic Africa ·

Magic - Ancient Magic · The Hyperborean Hymns of Apollo

Transforming Mythic Europe · Chapter Four: Magic as Technology

Ars Magica — Definitive Edition (Core Rules) · Chapter 7: Hermetic Magic

Guardians of the Forests - The Rhine Tribunal · Chapter Four The Forest

Magic - Rival Magic · Sorcerers of Soqotra

Magic - Rival Magic · Muspelli

Magic - Rival Magic · Augustan Brotherhood

Magic - Hedge Magic (Revised) · Chapter Five: Learned Magicians

Magic - The Cradle & the Crescent · Solomonic Magic

Magic - Hedge Magic (Revised) · Chapter Four: Gruagachan

Realms of Power - Faerie · Chapter Six: Faerie Wizardry

Tales of Power · Patronus' Talisman and Grimoire (cont'd)

Social - Grogs · Brief Grog Concepts

Magic - Hedge Magic (Revised) · Chapter Seven: Vitkir

Magic - Rival Magic · Amazons

Magic - Apprentices · Chapter Three: Infantia: Birth to Age 7

Realms of Power - Faerie · Changes in Attitude

Realms of Power - The Infernal · Chapter 9 : Infernal Characters

Magic - Hermetic Projects · Significant Stories: Once Per Decade

Realms of Power - The Infernal · Table of Contents

The Church · List of Inserts

Realms of Power - Faerie · Chapter Five : Touches of Faerie

The Church · Chapter Two: The Congregation

Ars Magica — Definitive Edition (Core Rules) · Chapter 4: Virtues and Flaws

Covenants · Chapter Nine: Laboratories

Transforming Mythic Europe · Chapter Two: The Fourth Estate

Magic - Hermetic Projects · Original Research: Creating Inheritable Magical Traits

Ars Magica — Definitive Edition (Core Rules) · Chapter 9: Spells

Through the Aegis - Developed Covenants · The Oracles of Didyma

Magic - Ancient Magic · The Fertility Ritual

Ars Magica — Definitive Edition (Core Rules) · Chapter 3: Characters

Ars Magica — Definitive Edition (Core Rules) · Chapter 8: Laboratory

Magic - Hedge Magic (Revised) · Chapter Two: Elementalists

The Lion and the Lily - The Normandy Tribunal · Chapter Seven: Ile de France

Magic - The Cradle & the Crescent · 'Asir & Yemen

Lands of the Nile - Egypt, Ethiopia & Nubia · Enchanted Items (Talismans and Wards)

Realms of Power - Magic · Chapter Two : Magic Auras

Magi of Hermes · Tolides of Flambeau

Magi of Hermes · Blades of Grass, Leaves of Cutting

Covenants · Chapter Four: Covenfolk

Mythic Locations · Chapter Seven: The Purgatory of Saint Patrick

Dies Irae - A Book of Wrathful Days · The End of Time

Tales of Mythic Europe · A Musical Murder Mystery