80 reference · 80 passages · 56 spells
The spells given here are specially designed for Solomonic Travel.
Exposure to the supernatural allows the sahir to add his bonus to…
Solomonic Travel General Delay: Season, Ritual From within a supernatural aura, the…
Solomonic Travel General Delay: Immediate This effect closes a passage that has…
Solomonic Travel Level 30 Delay: Moon, Ritual Like other Solomonic Travel spells…
Solomonic Travel Level 45 Delay: Immediate, Ritual This ritual spell opens passage…
Solomonic Travel involves manipulating the power of the four supernatural realms. These…
Active Solomonic Travel ritual spells grant the sahir supernatural senses, allowing him…
Minor, General You have journeyed extensively in this part of the world…
Minor, General The character suffers from feelings of loneliness, boredom, and depression…
Major, Story The character feels compelled to travel with a passion that…
…You frequently get lost while traveling unfamiliar paths by yourself, or with…
…penalty to all rolls when traveling through any other sort of environment…
On a successful roll, the traveler enters his destination, either the Form…
…Stress die + Perception + appropriate Ability + Form bonus vs. ((10 – level of boundary…
R: Per, D: Sun, T: Ind Imaginem, Pen +0, 1 use/day…
…the spirit world, obscurity, travel, secrecy
#### **The Unseen Traveler** R: Per, D: Sun, T: Ind Imaginem, Pen +0…
The traveling spirit has the full spellcasting abilities and magic resistance of…
Physical travelers are subject to normal time and movement in their immediate…
…While traveling in a dream, the traveler's bodies lie in a…
All travelers to dream may use any vis as if it were…
…Travel by dream logic is also similar to travel in Arcadia, and…
Physical travelers cast spells as normal, responding to the Forms of dream…
…Any travelers in dreams — spiritual traveler, physical traveler, demon, or faerie — may…
…Physical travelers and real-world objects (and vis) are unable to cross…
…However, the imagination persists beyond sleep, into waking time, so a traveler…
In the memory, a traveler can find all of a person's…
…The travelers' bodies lie in a trance while in the dream. The…
A spiritual traveler in dream ages, or not, depending on the time…
…To notice dream travelers as figures in a dream, and be aware…
…physical traveler leaves a dream bearing the object, it travels with him…
…Once in a dream, the traveler may move and interact with the…
…If one opens a portal from the dreamscape to dream, the traveler…
Physical travelers are subject to all the normal effects on their bodies…
…No Form requisites are required for spiritual dream travelers. If the object…
Travelers may learn information in dream travel, by interpreting what they see…
…Any travelers in dreams — spiritual traveler, physical traveler, demon, or faerie — may…
…While traveling in a dream, the traveler's bodies lie in a…
This Mystery allows the maga to travel between Faerie and the mortal…
…Some of them might write guides to Faerie customs, travel, and inhabitants…
…For this reason, Merinitae caution visitors to "travel lightly:" to take nothing…
…These same methods can also allow travel within the Magic Realm, and…
By crossing over the boundary of a Magic regio, travelers can sometimes…
…They cannot affect travelers in the Void, and travelers cannot affect them…
…If successful, the traveler and those he is leading with him find…
…Boundaries allow magical creatures to travel through the Magic Realm by passing…
…As travelers journey further from the mundane realm, they find records of…
…These same methods can also allow travel within the Magic Realm, and…
Some travelers imagine the Magic Realm as a physical place, part of…
…If given the choice, Father Joseph chooses for his traveling companion a…
Father Joseph's main intention is to travel among the Hermetic covenants…
If the player characters travel widely perhaps they are Redcaps — then they…
…Dislocation does not work on any form of travel other than by…
The madrasas of Mythic Africa beckon scholars from Europe, although few travel…
The swiftest way to travel in the Maghreb is by ship. The…
…Their hooves have a unique design that splays when they travel on…
…The fastest travel is by ship along the coastline. To the west…
…Sandstorms and dust-storms may suffocate travelers or even strip the flesh…
the traveling soul of a dead person, constantly in search of the…
the ghost of a deceased person that travels between the mundane world…
…Sandstorms and dust storms may suffocate travelers or even strip the flesh…
A traveler's safe-house run by the Tribunal which contains magical…
…dangerous for magi to safely travel through. Maintained by the Survey Group.
…River travel is about twice as expensive as sea travel, because riverboats…
…Sea travel is also highly dependent on weather. - Many ventures stall for…
…Most medieval people never travel more than a few miles from the…
…River travel costs twice as much as sea travel. Road travel costs…
…Most sea trade, and therefore travel, occurs in small sailing vessels for…
…Small inns are little more than large houses, where the traveler shares…
…As their goods travel up the Arno, three different sizes of barge…
…system is all but gone. Travelers have reverted to the routes followed…
…A traveler using this spell does not suffer undue delay for traveling…
Developed for the traveling magus who needs a quick, easily tradable resource…
This handy cloak is a favorite among the Redcaps, as well as…
…After Aurulentus created Enchanted Items that allow for instant travel, this spell…
…Alexander prefers his group to travel at night when in desert locations…
…This allows him to travel through the arid regions of Northern Africa…
…to forage for food, and travel swiftly over areas that do not…
…The target is propelled backwards with incredible force, traveling up to 5…
…After this, both traveled to many countries, adventuring and getting into a…
An existing breeze follows you until you stop traveling for more than…
…It is dangerous for extended travel, because if you lose concentration, you…
…missile fire is futile, and travel is nearly suicidal. Weak structures are…
…The chasm travels about 4 paces per round, growing wider as it…
…starts at your feet and travels out to the range of your…
Creates a magical portal through which people, animals, and objects can travel…
…to which he wishes to travel. If the player succeeds in making…
…of the baby as it travels down the birth canal. This greatly…
…but allows the caster to travel anywhere. Because the range for the…
…She can travel at this increased speed for no more than an…
…side or the other to travel. Magi working with nobles involved in…
…Ritual that allows unlimited instantaneous travel between two points over the course…