Ars Magica Digital Codex

Results for “concentration 1”

80 reference · 80 passages · 80 spells

Ars Magica — Definitive Edition (Core Rules) · Chapter 4: Virtues and Flaws

Realms of Power - Magic · Chapter Four : Magic Characters

Ars Magica — Definitive Edition (Core Rules) · Chapter 5: Abilities

Magic - Hedge Magic (Revised) · Chapter Three: Folk Witches

Ars Magica — Definitive Edition (Core Rules) · Reference Guide

Dies Irae - A Book of Wrathful Days · The Great Pestilence

Magi of Hermes · Enchanted Items

Ars Magica — Definitive Edition (Core Rules) · Chapter 9: Spells

Ars Magica — Definitive Edition (Core Rules) · Chapter 7: Hermetic Magic

Houses of Hermes - True Lineages · Chapter Three: House Mercere

Through the Aegis - Developed Covenants · The Covenant of Longmist

ReferenceHis Sight Is Mine

Through the Aegis - Developed Covenants

…Base 5, +4 Arcane Connection, +1 Concentration, +3 for special Target; Modifications…

ReferenceAnimate this Form

Through the Aegis - Developed Covenants

Pen +0, Unlimited ReHe 50 $R{:}\;Arcane\;Connection,\;D{:}\;Concentration,\;T{:}\;Individual…

ReferenceThe Power's Light

Through the Aegis - Developed Covenants

…Base 3, +1 Concentration; Modifications: +3 linked trigger, +5 device maintains concentration

ReferenceClothe this Form

Through the Aegis - Developed Covenants

…Base 5, +4 Arcane Connection, +1 Concentration; Modifications: +5 device maintains concentration

ReferenceCONCHOBOR'S TALISMAN

Through the Aegis - Developed Covenants

…Base 4, +2 Voice, +1 Concentration; Modifications: +11 for +22 Penetration, +4…

Conchobor (Cont'd)

Through the Aegis - Developed Covenants

…Base 3, +1 Touch, +1 Concentration, +3 Structure; +5 device maintains concentration

Enchanted Devices

Through the Aegis - Developed Covenants

…Base 10, +1 Touch, +1 Concentration; Modifications: +5 device maintains concentration) The…

HONESTY OF THE UNBALANCED MERCHANT

Through the Aegis - Developed Covenants

…Base 10, +4 Arcane Connection, +1 Concentration, +5 device maintains concentration, +10…

Lugh-éccnaid

Through the Aegis - Developed Covenants

…Base 4, +2 Voice, +1 Concentration; Modifications: +5 Device maintains concentration, +10…

Companions

Through the Aegis - Developed Covenants

…Base 4, +2 Voice, +1 Concentration; Modifications: +11 for +22 Penetration, +4…

Legends of Hermes ·

Magic - Hedge Magic (Revised) · Chapter One: Introduction

Magi of Hermes · Discourse of Glowing Tongues

Dies Irae - A Book of Wrathful Days · The End of Time

Magic - Hermetic Projects · Story Seed: Eternal Spirit of Flame

Magi of Hermes · New Spells

Realms of Power - Magic · Chapter Six : Magic Humans

The Contested Isle - The Hibernian Tribunal · The Province of Ulster

Against the Dark - The Transylvanian Tribunal · Chapter Nine: Hedge Traditions

Ars Magica — Definitive Edition (Core Rules) · Chapter 8: Laboratory

The Mysteries (Revised) · Chapter 8: Hermetic Spirit Magic

Realms of Power - Magic · Chapter Five : Magic Animals

Tales of Mythic Europe · Warring Families

Magic - Hermetic Projects · Story Seeds for Finding a Shipyard Location

Covenants · Chapter Four: Covenfolk

Magic - Hermetic Projects · Effects to Help Find Volcanoes

Realms of Power - The Divine (Revised) · Chapter Three: Blessed By God

Magic - The Cradle & the Crescent · Solomonic Arts

Magic - Hedge Magic (Revised) · Chapter Four: Gruagachan

Magic - Ancient Magic · The Seven Beautiful Names of Light

Dies Irae - A Book of Wrathful Days · Fimbulwinter: The Cold Doom

Magic - Apprentices · Chapter Two: Creating Young Characters

The Mysteries (Revised) · Chapter 4: Curious Common Magics

Houses of Hermes - True Lineages · Chapter Four: House Tremere

Lands of the Nile - Egypt, Ethiopia & Nubia · On The Presentation of Face of Lost Companions

Houses of Hermes - Societates · Chapter One: House Flambeau

Tales of Mythic Europe · The Champion's Portion

Houses of Hermes - Mystery Cults · Chapter Three: House Merinita

Magi of Hermes · Aurulentus of Jerbiton

Realms of Power - Faerie · Chapter Six: Faerie Wizardry

Lords of Men · Chapter Nine: Optional Combat Rules

Magic - The Cradle & the Crescent · Persian Supernatural Factions

Realms of Power - Faerie · Chapter Three : Faerie Characters

Tales of Power · Lucia's Grimoire and Items (cont'd)

Magic - Rival Magic · Sorcerers of Soqotra

Magi of Hermes · Scipio of Merinita

Magi of Hermes · Talisman: Crwth of Yestin

Tales of Power · Mutationis Patronus

Magi of Hermes · Chastise the Unruly Antagonist

Magic - Hermetic Projects · Submarine Vessels

Social - Grogs · FIVE YEARS: +10 Bargain, +25 Craft:

Social - Grogs · The Refugee Librarian

Magi of Hermes · Talisman: Staff of Ranulf

Magic - Hermetic Projects · Spells to Aid Sailing

Through the Aegis - Developed Covenants · The Oracles of Didyma

Social - Grogs · Misguided Mystic

Magi of Hermes · Blades of Grass, Leaves of Cutting

Magi of Hermes · Watchful Eye of the Caring Sister

Magi of Hermes · Talisman: Distaff of Petalichus

Magic - Apprentices · Chapter Five: Adolescentia: Ages 15 to 21

Mythic Locations · Chapter Nine: The Faerie Toy Market on Devil's Lane

Social - Grogs · The Corpse-Thief

Magic - Hermetic Projects · First-Magnitude Effects

Covenants · Chapter Six : Vis Sources

Lords of Men · Supplement: Arms & Armor

Magic - Hermetic Projects · Interaction Between Navigational Effects

Magi of Hermes · Shadow of Spring Times Departed

Magic - Hermetic Projects · Enchanting The Hull

Realms of Power - Magic · Chapter Two : Magic Auras

Ars Magica — Definitive Edition (Core Rules) · Chapter 2: The Order of Hermes

Realms of Power - The Infernal · Chapter 11 : Ars Goetia

Magi of Hermes · Blindness of Involuntary Obstinacy

Magic - Hedge Magic (Revised) · Chapter Seven: Vitkir

Magi of Hermes · Clothes of Lord Richard of Hallam

Thrice-Told Tales · The Traitor's Game

Magi of Hermes · Herbam Spells

Through the Aegis - Developed Covenants · Terram Spells

Through the Aegis - Developed Covenants · Corpus Spells

Mythic Locations · Mentem Spells

Legends of Hermes · Ignem Spells

Ars Magica — Definitive Edition (Core Rules) · Corpus Spells

Mythic Locations · Herbam Spells

Through the Aegis - Developed Covenants · Vim Spells

Ars Magica — Definitive Edition (Core Rules) · Vim Spells

Ars Magica — Definitive Edition (Core Rules) · Animal Spells

Magic - Apprentices · Imaginem Spells

Magic - Apprentices · Herbam Spells

Dies Irae - A Book of Wrathful Days · Vim Spells

Magi of Hermes · Ignem Spells

Ars Magica — Definitive Edition (Core Rules) · Aquam Spells

Ars Magica — Definitive Edition (Core Rules) · Imaginem Spells

Mythic Locations · Animal Spells

Ars Magica — Definitive Edition (Core Rules) · Herbam Spells

Through the Aegis - Developed Covenants · Herbam Spells

Ars Magica — Definitive Edition (Core Rules) · Auram Spells

Transforming Mythic Europe · Terram Spells

Magic - Hermetic Projects · Corpus Spells

Magic - Hermetic Projects · Vim Spells

Magi of Hermes · Animal Spells

Ars Magica — Definitive Edition (Core Rules) · Mentem Spells

Through the Aegis - Developed Covenants · Auram Spells

Ars Magica — Definitive Edition (Core Rules) · Ignem Spells

Magi of Hermes · Corpus Spells

Mythic Locations · Imaginem Spells

Magi of Hermes · Vim Spells

Legends of Hermes · Mentem Spells

Transforming Mythic Europe · Corpus Spells

Magic - Hermetic Projects · Aquam Spells

Magi of Hermes · Terram Spells

Houses of Hermes - True Lineages · Mentem Spells

Mythic Locations · Aquam Spells

Magic - Hermetic Projects · Imaginem Spells

Magic - Ancient Magic · Mentem Spells

Magi of Hermes · Aquam Spells

Ars Magica — Definitive Edition (Core Rules) · Terram Spells

Covenants · Animal Spells

Houses of Hermes - Societates · Mentem Spells

Houses of Hermes - Societates · Terram Spells

Tales of Mythic Europe · Vim Spells

Through the Aegis - Developed Covenants · Mentem Spells

Magic - Ancient Magic · Corpus Spells

Magic - Apprentices · Mentem Spells

Legends of Hermes · Vim Spells

Transforming Mythic Europe · Imaginem Spells