Ars Magica Digital Codex

Results for “magic and sin”

80 reference · 80 passages · 36 spells

Magic - Hedge Magic (Revised) · Chapter Two: Elementalists

Houses of Hermes - Mystery Cults · Chapter Two: House Criamon

Antagonists · Baron Geoffroi D'Arques

Ars Magica — Definitive Edition (Core Rules) · Chapter 4: Virtues and Flaws

Realms of Power - Magic · Chapter Four : Magic Characters

Transforming Mythic Europe · Chapter Four: Magic as Technology

Ars Magica — Definitive Edition (Core Rules) · Chapter 11: Obstacles

Faith & Flame - The Provencal Tribunal · Sorginak Magic

Ars Magica — Definitive Edition (Core Rules) · Chapter 12: Realms

The Mysteries (Revised) · Chapter 4: Curious Common Magics

The Mysteries (Revised) · Chapter 11: Arithmetic Magic

Magic - Rival Magic · Amazons

Houses of Hermes - Mystery Cults · Introduction: The Mechanics of Initiation

Magic - Ancient Magic · The Seven Beautiful Names of Light

Realms of Power - The Infernal · Chapter 9 : Infernal Characters

Covenants · Chapter Five : Wealth & Poverty

Ars Magica — Definitive Edition (Core Rules) · Chapter 5: Abilities

Thrice-Told Tales · The Spider War

Magic - The Cradle & the Crescent · Building Sagas

Magic - The Cradle & the Crescent · Houses of Hermes: Mystery Cults

Houses of Hermes - Mystery Cults · Chapter Three: House Merinita

Houses of Hermes - True Lineages · Chapter Three: House Mercere

Magic - Ancient Magic · Integrating Hyperborean Magic

Magic - Hedge Magic (Revised) · Chapter Five: Learned Magicians

Magic - Hedge Magic (Revised) · Chapter Four: Gruagachan

Realms of Power - The Divine (Revised) · Chapter Three: Blessed By God

Antagonists · The Infatuated Diabolist

Realms of Power - The Divine (Revised) · Chapter One: Introduction

Ars Magica — Definitive Edition (Core Rules) · Chapter 1: Introduction

Magic - Rival Magic · Augustan Brotherhood

Houses of Hermes - True Lineages · Chapter One: House Bonisagus

Between Sand & Sea - Mythic Africa ·

Through the Aegis - Developed Covenants · Collem Leonis

Mythic Locations · Chapter Seven: The Purgatory of Saint Patrick

Magic - Hedge Magic (Revised) · Chapter One: Introduction

Legends of Hermes ·

Hooks · New Deal

Transforming Mythic Europe · Chapter Three: The Island of the Magicians

Houses of Hermes - Societates · Chapter Two: House Jerbiton

Magic - The Cradle & the Crescent · History

Magi of Hermes · Scipio of Merinita

Art & Academe · Chapter Three: Philosophiae

Ars Magica — Definitive Edition (Core Rules) · Chapter 14: Mythic Europe

Lands of the Nile - Egypt, Ethiopia & Nubia · The Mortuary Society of Kassala

Through the Aegis - Developed Covenants · The Oracles of Didyma

Realms of Power - The Infernal · Chapter 2: Sin and Temptation

Realms of Power - Faerie · Chapter Five : Touches of Faerie

Realms of Power - The Infernal · Chapter 3 : The Devil and the Origin of Demons

Lords of Men · Supplement: Arms & Armor

Realms of Power - The Infernal · Chapter 1: The Infernal Realm

Ars Magica — Definitive Edition (Core Rules) · Chapter 3: Characters

Magic - Rival Magic · Muspelli

Social - Grogs · The Corpse-Thief

Tales of Power · Briny Dead: Pirate Corpses Reanimated by Reveners

Thrice-Told Tales · Servants of God

Social - Grogs · The Confessor

Magic - Rival Magic · Sorcerers of Soqotra

Through the Aegis - Developed Covenants · The Covenant of Longmist

City & Guild · Chapter Five: Travel

Art & Academe · Chapter Seven: Universities

Ars Magica — Definitive Edition (Core Rules) · Chapter 7: Hermetic Magic

Magi of Hermes · New Spells

Magic - Apprentices · Chapter Five: Adolescentia: Ages 15 to 21

Social - Grogs · New Virtues

Magic - Hermetic Projects · Animated Custos

The Lion and the Lily - The Normandy Tribunal · Chapter Eleven: Confluensis

Realms of Power - The Divine (Revised) · Chapter Four: Mythic Christianity

Magi of Hermes · Enchanted Items

Magi of Hermes · Yestin of Jerbiton

Magic - Hedge Magic (Revised) · Chapter Seven: Vitkir

Antagonists · A Demonically Inspired Cult

Magic - Hermetic Projects · A Living Corpse Using Magical Enchantments

Realms of Power - The Infernal · Chapter 13 : Infernal Traditions

Realms of Power - Magic · Chapter Three : The Magic Realm

Adventure - Broken Covenant of Calebais · Hofot, Champion Hrool

Realms of Power - The Infernal · Chapter 10 : The Maleficia

Thrice-Told Tales · The Mound

Transforming Mythic Europe · Chapter Two: The Fourth Estate

Tales of Mythic Europe · The Champion's Portion

Realms of Power - The Divine (Revised) · Chapter Two: Heaven and Earth

Hooks · Salvation

City & Guild · Chapter Four: Crafts

Tales of Mythic Europe · A Musical Murder Mystery

Ars Magica — Definitive Edition (Core Rules) · Chapter 9: Spells

The Contested Isle - The Hibernian Tribunal · The Province of Ulster

Ars Magica — Definitive Edition (Core Rules) · Chapter 8: Laboratory

Magic - Hermetic Projects · Vim Spells

Magi of Hermes · Herbam Spells

Ars Magica — Definitive Edition (Core Rules) · Terram Spells

Magic - Ancient Magic · Corpus Spells

Magi of Hermes · Ignem Spells

Transforming Mythic Europe · Herbam Spells

Houses of Hermes - Societates · Aquam Spells

Magi of Hermes · Terram Spells

Ars Magica — Definitive Edition (Core Rules) · Animal Spells

The Mysteries (Revised) · Mentem Spells

Houses of Hermes - Societates · Ignem Spells

The Contested Isle - The Hibernian Tribunal · Corpus Spells

Magi of Hermes · Animal Spells

The Mysteries (Revised) · Vim Spells

Mythic Locations · Vim Spells

Magic - Hermetic Projects · Terram Spells

Houses of Hermes - Societates · Animal Spells

Magi of Hermes · Corpus Spells

Legends of Hermes · Mentem Spells

Legends of Hermes · Vim Spells

Through the Aegis - Developed Covenants · Aquam Spells

Magic - Hermetic Projects · Aquam Spells

Transforming Mythic Europe · Animal Spells

The Mysteries (Revised) · Imaginem Spells

Living Covenant · Terram Spells

The Mysteries (Revised) · Terram Spells

Magic - Apprentices · Mentem Spells