Ars Magica Digital Codex

Results for “aging 1”

80 reference · 80 passages · 80 spells

Social - Grogs · Characteristics

Ars Magica — Definitive Edition (Core Rules) · Chapter 10: Long Term Events

Ars Magica — Definitive Edition (Core Rules) · Reference Guide

Houses of Hermes - Societates · Chapter Three: House Tytalus

Ars Magica — Definitive Edition (Core Rules) · Chapter 13: Bestiary

Houses of Hermes - Societates · Appendix: Agencies

Lords of Men · Chapter Two: Politics

Magic - Rival Magic · Muspelli

Lands of the Nile - Egypt, Ethiopia & Nubia · Story Seed: How Many Angels Dance

Social - Grogs · Types of Grogs

Social - Grogs · Horses & Hounds

Magic - Hedge Magic (Revised) · Chapter Three: Folk Witches

Magic - Apprentices · Chapter Two: Creating Young Characters

Antagonists · Baron Giraud Le Cornu

Ars Magica — Definitive Edition (Core Rules) · Chapter 3: Characters

Houses of Hermes - Societates · Columbae

Magic - Hedge Magic (Revised) · Chapter Four: Gruagachan

Magic - Apprentices · Chapter One: Introduction

Magi of Hermes · The Even Hand of The Determined Weaver

Between Sand & Sea - Mythic Africa ·

Art & Academe · Appendix C: Bibliography

Lands of the Nile - Egypt, Ethiopia & Nubia · Agent of the Sultan (Major General Virtue)

Magi of Hermes · Persephone of Tytalus

Tales of Power · Generic Agents

City & Guild · Chapter One: Towns & Cities

Realms of Power - Faerie · Chapter Six: Faerie Wizardry

Hooks · To the Dark Tower

Through the Aegis - Developed Covenants · The Oracles of Didyma

The Contested Isle - The Hibernian Tribunal · Hermetic Culture

Ars Magica — Definitive Edition (Core Rules) · Chapter 9: Spells

The Sundered Eagle - The Theban Tribunal · Greece

Tales of Power · Avedutus' Arms and Armor

Lords of Men · Chapter Seven: The Peasantry

Antagonists · Galerius of House Guernicus

Magic - Ancient Magic · Integrating Hyperborean Magic

The Contested Isle - The Hibernian Tribunal · The Province of Connacht

Social - Grogs · New Virtues

Magic - Apprentices · Chapter Three: Infantia: Birth to Age 7

Social - Grogs · New Flaws

Guardians of the Forests - The Rhine Tribunal · Chapter Four The Forest

Tales of Power · Guelph Cardinals

Social - Grogs · The Craftsman

Magic - Hedge Magic (Revised) · Chapter Eight: Bibliography

Against the Dark - The Transylvanian Tribunal · Chapter Three: The Hungarians (Magyars)

Faith & Flame - The Provencal Tribunal · The Rest of the County

Tales of Power · Dieter von Brandhöfen, Priest

Faith & Flame - The Provencal Tribunal · The Basques

Faith & Flame - The Provencal Tribunal · Tolosa Paratge

Antagonists · Bishop Orris

The Contested Isle - The Hibernian Tribunal · The Province of Ulster

Tales of Power · Expected Sequence of Play

Ars Magica — Definitive Edition (Core Rules) · Chapter 8: Laboratory

Magic - The Cradle & the Crescent · The Jazira

Social - Grogs · The Street Thug

Realms of Power - The Divine (Revised) · Chapter Six: Mythic Judaism

Social - Grogs · The Murderer

The Lion and the Lily - The Normandy Tribunal · Chapter Eight: Flanders and Picardy

Guardians of the Forests - The Rhine Tribunal · Chapter Six: The Black Forest

Houses of Hermes - Mystery Cults · Chapter Two: House Criamon

Houses of Hermes - Mystery Cults · Chapter Three: House Merinita