Ars Magica Digital Codex

Results for “magic sensitivity 1”

80 reference · 80 passages · 3 spells

Ars Magica — Definitive Edition (Core Rules) · Chapter 4: Virtues and Flaws

Magic - Hedge Magic (Revised) · Chapter One: Introduction

Ars Magica — Definitive Edition (Core Rules) · Chapter 5: Abilities

Houses of Hermes - True Lineages · Chapter Three: House Mercere

Realms of Power - Magic · Chapter Four : Magic Characters

Antagonists · The Waimie

ReferenceTwo Years Old

Antagonists

…Awareness 2 (prey), Brawl 2 (fangs), Hunt 4 (rodents), Magic Sensitivity 1…

ReferenceThree Years Old

Antagonists

…Awareness 2 (prey), Brawl 2 (fangs), Hunt 4 (rodents), Magic Sensitivity 2…

ReferenceFour Years Old

Antagonists

…Virtue (Improved Characteristics), Minor Virtue (Magic Sensitivity), Minor Virtue (Tough); Temporary Might…

ReferenceFive Years Old

Antagonists

…Virtue (Improved Characteristics), Minor Virtue (Magic Sensitivity), Minor Virtue (Tough); Temporary Might…

ReferenceSix Years Old

Antagonists

…Virtue (Improved Characteristics), Minor Virtue (Magic Sensitivity), Minor Virtue (Tough); Temporary Might…

ReferenceSeven Years Old

Antagonists

…Virtue (Improved Characteristics), Minor Virtue (Magic Sensitivity), Minor Virtue (Tough); Temporary Might…

ReferenceNine Years Old

Antagonists

…Virtue (Improved Characteristics), Minor Virtue (Magic Sensitivity), Minor Virtue (Tough), Personal Power…

ReferenceEight Years Old

Antagonists

…Virtue (Improved Characteristics), Minor Virtue (Magic Sensitivity), Minor Virtue (Tough), Personal Power…

ReferenceCombat:

Antagonists

…Awareness 2 (prey), Brawl 2 (fangs), Hunt 4 (rodents), Magic Sensitivity 3…

ReferenceCombat:

Antagonists

…Awareness 2 (prey), Brawl 4 (fangs), Hunt 4 (rodents), Magic Sensitivity 4…

ReferenceCombat:

Antagonists

…Awareness 2 (prey), Brawl 3 (fangs), Hunt 4 (rodents), Magic Sensitivity 3…

ReferenceCombat:

Antagonists

…Awareness 2 (prey), Brawl 4 (fangs), Hunt 4 (rodents), Magic Sensitivity 4…

ReferenceCombat:

Antagonists

…Awareness 2 (prey), Brawl 4 (fangs), Hunt 4 (rodents), Magic Sensitivity 4…

ReferenceCombat:

Antagonists

…Awareness 2 (prey), Brawl 3 (fangs), Hunt 4 (rodents), Magic Sensitivity 3…

The Waimie's Brood, cont'd

Antagonists

…Virtue (Improved Characteristics), Minor Virtue (Magic Sensitivity), Minor Virtue (Tough); Temporary Might…

The Waimie's Brood

Antagonists

…Virtue (Improved Characteristics), Minor Virtue (Magic Sensitivity); Temporary Might; Restricted Power (must…

The Waimie's Brood, cont'd

Antagonists

…Virtue (Improved Characteristics), Minor Virtue (Magic Sensitivity), Minor Virtue (Tough); Temporary Might…

Size and Magical Qualities and Inferiorities

Antagonists

Note that Magical Qualities and Inferiorities that affect the Size of Magic

A Waimie By Any Other Name

Antagonists

…to Magic Resistance, and to subtract the serpent's Magic Sensitivity score…

The Waimie

Antagonists

…common dialect), Magic Lore 5+2 (Magic Realm), Magic Sensitivity 5 (vis…

Besieged

Antagonists

…may be able to evade notice. However, their Magic Sensitivity actively hinders…

Houses of Hermes - Societates · The Lineage of Pralix

Dies Irae - A Book of Wrathful Days · The Great Pestilence

Faith & Flame - The Provencal Tribunal · Toulouse

Magic - The Cradle & the Crescent · Persian Supernatural Factions

Mythic Locations · Chapter Ten: The Truffle Matron

Realms of Power - The Divine (Revised) · Chapter Four: Mythic Christianity

Magic - Hedge Magic (Revised) · Chapter Six: Nightwalkers

Ars Magica — Definitive Edition (Core Rules) · Chapter 3: Characters

Realms of Power - Magic · Chapter Five : Magic Animals

Magic - The Cradle & the Crescent · Solomonic Arts

Covenants · Chapter Four: Covenfolk

Thrice-Told Tales · The Traitor's Game

Houses of Hermes - Mystery Cults · Chapter Two: House Criamon

The Church · Chapter Seven: The Knights Templar

The Contested Isle - The Hibernian Tribunal · The Magical Landscape

Magic - Rival Magic · Sorcerers of Soqotra

Between Sand & Sea - Mythic Africa ·

ReferenceFOREWARNED IS FOREARMED

Between Sand & Sea - Mythic Africa

…Perception + Magic Sensitivity + stress die against Ease Factor of (21 – spell magnitude…

ReferenceVIRTUE: OF KINGS AND GIANTS, ANTAEUS' BLOODLINE

Between Sand & Sea - Mythic Africa

…also gains the Large and Magic Sensitivity Virtues, as well as the…

ReferenceHYBRID ANIMAL SHAPES AND A NOTE ON THERIOMORPHY

Between Sand & Sea - Mythic Africa

…2 Magic Inferiorities : Major Flaw (Mute); Minor Flaw (Warped Senses: Sensitive Sight…

Settuten and Vis

Between Sand & Sea - Mythic Africa

Settuten are able to find and identify vis using Magic Sensitivity. They…

Settut Magic

Between Sand & Sea - Mythic Africa

…Dismay, Dismissal, Dissidence, and Dissolution (Magic Sensitivity does not require amulets, but…

Vis Source: Figs of Two Colours

Between Sand & Sea - Mythic Africa

…The horns are also terribly sensitive, and cause the bearer great pain…

Story Seed: Predators and Prey Alike

Between Sand & Sea - Mythic Africa

…Weak Senses (Cold Sensitivity). Blue Men characters with Magic Might should be…

Settut Characters

Between Sand & Sea - Mythic Africa

…Tuareg settuten have Dissolution, Dislocation, Dismissal, Dismay, and Magic Sensitivity as their…

Dispelling Magic

Between Sand & Sea - Mythic Africa

Quickness + Finesse + stress die against Initiative Total** **DETERMINING EFFECT: Perception + Magic Sensitivity…

Panotius Power

Between Sand & Sea - Mythic Africa

…Minor Virtue (Puissant Bargain), Minor Virtue (Tough) **Magic Inferiorities**: Minor Flaw (Hunchback…

Lands of the Nile - Egypt, Ethiopia & Nubia · The Mortuary Society of Kassala

Houses of Hermes - Societates · Magic

Legends of Hermes ·

Houses of Hermes - True Lineages · Chapter Two: House Guernicus

Antagonists · Bishop Orris

Tales of Mythic Europe · The Champion's Portion

Ars Magica — Definitive Edition (Core Rules) · Chapter 7: Hermetic Magic

Houses of Hermes - Societates · Appendix: Agencies

Houses of Hermes - Mystery Cults · Chapter Three: House Merinita

Realms of Power - Faerie · Chapter Two: The Faerie Realm

Lords of Men · Chapter Two: Politics

Mythic Locations · Chapter Three: Bear Island

Magic - Hedge Magic (Revised) · Chapter Four: Gruagachan

Ars Magica — Definitive Edition (Core Rules) · Chapter 8: Laboratory

Realms of Power - Faerie · Chapter One: Nature of Faerie

Magic - The Cradle & the Crescent · Khurasan

Houses of Hermes - Mystery Cults · Chapter One: House Bjornaer

Magic - Apprentices · Chapter Four: Pueritia: Ages 8 to 14

Covenants · Chapter Nine: Laboratories

Houses of Hermes - True Lineages · Chapter Four: House Tremere

Social - Grogs · The Failed Apprentice

Realms of Power - Magic · Chapter Two : Magic Auras

Ars Magica — Definitive Edition (Core Rules) · Reference Guide

Social - Grogs · Misguided Mystic

Magi of Hermes · Clothes of Lord Richard of Hallam

Magic - Rival Magic · Introduction

Magic - Rival Magic · Amazons

Magic - Apprentices · Chapter Three: Infantia: Birth to Age 7

The Sundered Eagle - The Theban Tribunal · Culture & Customs

Magic - Rival Magic · Muspelli

Social - Grogs · Brief Grog Concepts

Social - Grogs · The Corpse-Thief

Art & Academe · Chapter Four: Medicine

Tales of Mythic Europe · The Ship of Desire

Antagonists · The Divine Abbot

Tales of Mythic Europe · The Hospital's Due

Social - Grogs · The Bodyguard Maidservant

Realms of Power - The Divine (Revised) · Chapter One: Introduction

Magic - The Cradle & the Crescent · Landscape and Society

Against the Dark - The Transylvanian Tribunal · Chapter Nine: Hedge Traditions

Magi of Hermes · Enchanted Items

Magic - Ancient Magic · The Seven Beautiful Names of Light

Magic - The Cradle & the Crescent · The Empty Quarter

Through the Aegis - Developed Covenants · The Oracles of Didyma

Tales of Power · List of Inserts

Magi of Hermes · Ranulf of Flambeau

Ars Magica — Definitive Edition (Core Rules) · Chapter 9: Spells

Magic - Hedge Magic (Revised) · Chapter Seven: Vitkir

Antagonists · Baron Giraud Le Cornu

Magi of Hermes · Vim Spells

Ars Magica — Definitive Edition (Core Rules) · Animal Spells

Tales of Mythic Europe · Vim Spells