49 reference · 80 passages · 1 spell
…On a botch, combatants may blunder into an invisible character or even…
The special abilities conferred by Spell Mastery are often useful in combat…
…The school uses magic to enhance the magus's own combat ability…
…Fire is notoriously difficult to control; Ignem botches can be especially disastrous…
…It is probably the most commonly used school of magical combat in…
…Subtract one botch die from any Finesse rolls she makes using the…
…On a botch, combatants may blunder into an invisible character or even…
There are many possible schools of magical combat; the following is not…
…6, and you roll double the normal botch dice in combat situations.
…On any movement or combat botch, one of your joints may "lock…
…You get a +3 bonus to all rolls, including combat and Casting…
Minor, General When engaged in combat, or a similar violent and tense…
…The spell fails if this fails, and botches if the roll botches…
…6, and you roll double the normal botch dice in combat situations.
…The victim does not gain any combat advantages from this change. Peasants…
…roll double the normal botch dice in combat situations. #### Confraternity Member *Minor…
…Each charge comprises a single combat round, and each knight has enough…
…Botches in non-lethal combat almost always inflict real damage to one…
…These contests can take several forms but are most often single combat…
…of combat. It eliminates the possibility of a Defense botch, but it…
…Societates, pages 32–33, gives detailed rules for using invisibility in combat…
Bad things can happen to characters in combat — especially to grogs. Death…
…If you are using the advanced group combat rules in this chapter…
…Combat Botches > > The following are some suggested effects for combat botches, listed…
It would be impossible to enumerate every possible combat situation that could…
…Ars Magica** combat, the risk of a Defense botch or excessively high…
…of combat. It eliminates the possibility of a Defense botch, but it…
…A botch indicates some mishap such as an especially bad fall (extra…
…If it botches, then the season's training is wasted. Some Virtues…
…The defender takes no damage unless he botches his reaction (in which…
…If the maga botches, she enters Twilight and cannot comprehend the experience…
…In combat, the Ease Factor is always the opponent's Initiative Total…
…In combat, the Ease Factor is always the opponent's Initiative Total…
…If the Twilight side of the comprehension roll botches (same botch dice…
…In an Intellego Aquam contest it might appear that the combatants are…
…Fortunam spells affect rolls on Abilities, not all stress die or botch…
…Fortunam spells affect rolls on Abilities, not all stress die or botch…
…Increase the number of botch dice a player must roll. Each magnitude…
…Normal, non-combat situations require only a simple die. Charms cast from…
…consequences of botching, including Twilight points and disastrous combat results. Bear in…
…The storyguide compares the saint's Might + a stress die (no botch…
…consequences of botching, including Twilight points and disastrous combat results. Bear in…
…The defended character is only injured if the defenders botch or are…
…t botch, and the faeries are still trapped in combat. On their…
…Attacker's Attack Total - Defender's Defense Total** > #### Combat Botches > > A botch…
Non-combat sources of injury have a damage bonus, which is added…
…Their combat statistics are as follows: > > Ignatio: Init: +1, Atk: +12, Def…
…A botch costs two. Combat and magic use have different rules for…
…t botch, and the faeries are still trapped in combat. > > On their…
…Thus, combatants may be divided into groups. Groups are handled together for…
…A botch in these caves may be lethal. He either falls to…
…The effort takes one day, plus one day for each point by…
…hazardous and adds an extra botch die to any physical actions taken…
…5 **Reputations:** Deadly (Local) 4 **Combat:** *Sting*: Init +8, Attack +9, Defense…
…Ability refers to the Ability used to calculate combat scores while using…
…In the standard ArM5 rules, this only happens on a botch. The…
…the Ability used to calculate combat scores while using that weapon. Characters…
…There are three botch dice. On a botch the character douses himself…
…Expensive The character and his combat group become separated from their unit…
…In standard combat, both of these weapons target combat groups rather than…
…On a botched supplies roll some form of disease breaks out within…
…Unless otherwise stated, each battlefield event lasts five combat rounds. #### Maneuver The…