Ars Magica Digital Codex

Results for “animal ken 1”

80 reference · 80 passages · 2 spells

Ars Magica — Definitive Edition (Core Rules) · Chapter 4: Virtues and Flaws

Magic - Hedge Magic (Revised) · Chapter Three: Folk Witches

Ars Magica — Definitive Edition (Core Rules) · Chapter 5: Abilities

Houses of Hermes - Societates · Chapter Four: House Ex Miscellanea

Social - Grogs · Horses & Hounds

Realms of Power - Magic · Chapter Four : Magic Characters

The Church · Chapter Eight: The Franciscans

Ars Magica — Definitive Edition (Core Rules) · Chapter 10: Long Term Events

Covenants · Chapter Four: Covenfolk

Through the Aegis - Developed Covenants · The Covenant of Longmist

Dies Irae - A Book of Wrathful Days · Fimbulwinter: The Cold Doom

Realms of Power - Magic · Chapter Two : Magic Auras

Through the Aegis - Developed Covenants · Jardin: A Summer Covenant

Magic - Rival Magic · Muspelli

Tales of Mythic Europe · The Hospital's Due

Lords of Men · Chapter Five: Leisure

Realms of Power - Faerie · Chapter Five : Touches of Faerie

Ars Magica — Definitive Edition (Core Rules) · Chapter 7: Hermetic Magic

Faith & Flame - The Provencal Tribunal · Sorginak Magic

Mythic Locations · Chapter Ten: The Truffle Matron

Realms of Power - Magic · Chapter Five : Magic Animals

Ars Magica — Definitive Edition (Core Rules) · Chapter 3: Characters

Magi of Hermes · Scipio of Merinita

Thrice-Told Tales · The Traitor's Game

Magic - The Cradle & the Crescent · Terminology of Jinn

Realms of Power - Faerie · Chapter Four: Faerie Bestiary

Faith & Flame - The Provencal Tribunal · Bayonne

The Church · Chapter Seven: The Knights Templar

Magic - The Cradle & the Crescent · Landscape and Society

Thrice-Told Tales · Summer Is Icumen In

Legends of Hermes ·

Magic - Rival Magic · Sorcerers of Soqotra

Realms of Power - The Infernal · Chapter 5 : Demons as Corrupters

Lands of the Nile - Egypt, Ethiopia & Nubia · Story Seed: A Turb From Without

Tales of Mythic Europe · Loyalty and Law

Realms of Power - Magic · Chapter Eight : Magic Things

Houses of Hermes - True Lineages · Chapter Four: House Tremere

The Church · Chapter Five: The Women

Realms of Power - Magic · Chapter Six : Magic Humans

Tales of Mythic Europe · Warring Families

Realms of Power - The Divine (Revised) · Chapter Five: Mythic Islam

Magic - Hedge Magic (Revised) · Chapter Six: Nightwalkers

Magi of Hermes · Julia of Ex Miscellanea

Realms of Power - The Infernal · Chapter 7 : Demons as Destroyers

Realms of Power - The Infernal · Chapter 6 : Demons as Deceivers

Realms of Power - The Divine (Revised) · Chapter Two: Heaven and Earth

Social - Grogs · Animal Trainer

Social - Grogs · FIVE YEARS: +10 Bargain, +25 Craft:

Social - Grogs · New Virtues

Social - Grogs · The Jack-of-All-Trades

Magic - Hermetic Projects · Integrating Lords of Men

Through the Aegis - Developed Covenants · The Northern Seas

Social - Grogs · The Almogavars

Magi of Hermes · Marcus of Criamon

Living Covenant · Jarvis, Master Huntsman

Social - Grogs · The Murderer

Social - Grogs · The Farrier

Art & Academe · Chapter Eight: Artists

Social - Grogs · The Refugee Librarian

Ars Magica — Definitive Edition (Core Rules) · Chapter 13: Bestiary

Faith & Flame - The Provencal Tribunal · Geographic Locations

Realms of Power - Faerie · Chapter Three : Faerie Characters

Between Sand & Sea - Mythic Africa ·

Antagonists · The Waimie

Social - Grogs · The Parent of a Gifted Child

Guardians of the Forests - The Rhine Tribunal · Chapter Nine: The Eastern Marches

Social - Grogs · Roles in Stories

Dies Irae - A Book of Wrathful Days · The End of Time

Hooks · Salvation

Magi of Hermes · Alexander of Jerbiton

Magic - Hedge Magic (Revised) · Chapter Seven: Vitkir

Thrice-Told Tales · The Mound

Houses of Hermes - Societates · Vim Spells

Magi of Hermes · Corpus Spells