80 reference · 80 passages · 57 spells
These Abilities are often used by murabitin.
Minor, Supernatural Ability Your character begins with Craft Amulets 1, a Supernatural…
Major, Supernatural Ability Your character begins with Dream Interpretation 1, a Supernatural…
…She has a score of 0 in the Supernatural Ability Dissolution, which…
…They may take General and Arcane Abilities at character creation, but not…
Accelerated Abilities were introduced in *Houses of Hermes: Societates*; they advance in…
Bows Great Weapon Single Weapon Thrown Weapon
Code of Hermes\ Dominion Lore\ Enigmatic Wisdom\ Faerie Lore\ Faerie Magic\ Finesse…
Art of Memory\ Artes Liberales\ Civil and Canon Law\ Common Law\ (Dead…
…Curse-Throwing\ Dowsing\ Embitterment\ Enchanting (Ability)\ Entrancement\ Font of Knowledge\ Hex\ Induction…
Animal Handling (Area) Lore\ Athletics Awareness Bargain Brawl Carouse Charm Chirurgy\ Concentration…
…When you use Enchanting Ability, roll a die (stress or simple, depending…
The ability to teach an Ability to someone else. Specialties: a particular…
There are six types of Ability: General Abilities, Academic Abilities, Arcane Abilities…
If a character has no score in an Ability, she may or…
A character may only take these Abilities during character generation if permitted…
Characters may only gain Supernatural Abilities during character creation if they have…
#### General Abilities [Animal Handling](#animal-handling)<br> [(Area) Lore\*](#area-lore)<br…
Almost anyone in Mythic Europe has the opportunity to learn these Abilities…
Characters may only gain Martial Abilities during character generation if they are…
Each Ability you select for your character, except Spell Mastery, should be…
Spell Mastery Abilities can only be taken by magi, as they concern…
Apprentice's Guide , Magic Theory Summa, Level 4, Quality 12 (24 Build…
Amadeus of Bonisagus, Pagan Nordic Beliefs, Faerie Lore Summa, Level 5, Quality…
Tacitus of Tremere, The Urban Landscape , Area Lore: Dortmund Summa, Level 2…
Minor, General All Advancement Totals for one Ability are increased by half…
…Choosing this Virtue confers the Ability Enchanting (Ability) 1 (page 164).
Minor, General You are particularly adept with one Ability, and add 2…
Minor, General You are very careful with a specific Ability, and are…
Minor, General You are able to improve a particular Ability through the…
…This Ability should be one that is important to the character, or…
Minor, Supernatural, Tainted One or more of the character's Abilities was…
…This may be Martial Abilities, or a more limited set of the…
…This is not The Gift, and the latent ability is more limited…
…A character may take this Flaw once for any particular Ability. The…
…Pick five Abilities at character creation; you can only apply experience points…
…He suffers no additional botch dice for attempting an Ability roll for…
…The ability to cast Hermetic magic is the single supernatural ability possessed…
Use the General Abilities of the animal form. The General Abilities of…
All creatures have the following Abilities: | Type | Abilities | | -------- | --------- | | Clawed Beast | Awareness 3…
…Faeries have Pretenses instead of Abilities. Most faeries cannot learn, so they…
Animals Arriving: 1 animal of Size –2, or equivalent mass (3 of…
Animals Arriving: 3 animals of Size –2, or equivalent mass (1 of…
Animals Arriving: 5 animals of Size –2, or equivalent mass (1 of…
Animals Arriving: 10 animals of Size –2, or equivalent mass (1 of…
Animals Arriving: 30 animals of Size –2, or equivalent mass (1 of…
…If a character does not possess a particular Supernatural Ability, she gains…
(This Ability was first published in *Houses of Hermes: Societates*, page 105…
Accelerated Abilities are the counterpart to Difficult Arts, introduced in Houses of…
Some traditions have a set of favored Supernatural Abilities. Gifted characters who…
There is an (Organization) Lore General Ability for each hedge tradition. This…
…Many hedge traditions also have an Arcane Ability analogous to the Magic…
…Other hedge traditions produce effects via Supernatural Abilities. Finally, some traditions use…
…A character only needs to have the Ability Fertility Lore to supervise…
…mother's (Dex + Craft Ability) + supervisor's Fertility Lore Ability** A woman…
This Mastery special ability may be applied to any Perdo Vim spell…
This Mastery special ability may be applied to any Muto or Rego…
…The Lineage of Pralix preserves a non-Hermetic magical Ability that proves…
Initiation Ease Factor: 15 Script Bonus: +14 (+3 Quest, +9 Major Ordeal…
…A character with this Ability has knowledge of the following: the general…
…Modify a single Ability roll by -3. > >Level 10: Modify all Ability…
…A different charm must be used for every Ability affected. Fortunam spells…
All Supernatural Abilities designed by these rules are Major Supernatural Virtues. Each…
…Accelerated Abilities This chapter describes some Supernatural Abilities that use the Art…
…Favored Abilities As a Gifted character learns Supernatural Abilities, it normally becomes…
…These are a new type of Ability, called Accelerated Abilities to distinguish…
…If a Supernatural Ability is acquired as part of the apprenticeship of…
The Hermetic book trade is essentially a barter market. Most covenants can…
Any character with the Animal Handling Ability may train and therefore improve…
Experience points are used to increase Arts and Abilities. A character gains…
Only characters with The Gift (see page 63) can learn Supernatural Abilities…
…A character must have a minimum score of two in an Ability…
…Beyond those requirements, the gruagach may have any Abilities appropriate to the…
…A character with this Ability has knowledge of the general types of…
…In addition to the Mastery Abilities listed in Ars Magica Fifth Edition…
…Ind This spell reduces a single Ability of the victim to 0…
Artes Liberales 1 Latin 4 Magic Theory 3 Parma Magica 1 (should…
…General Abilities, which can be learned by anyone, and Academic Abilities, Arcane…
You may use your mastery score and all the special abilities associated…
…For every possible Hermetic spell, there is a corresponding Ability. This Ability…
For every level in the Mastery Ability, the maga may also choose…
…Assistants gain Exposure XP during that season, typically in the Ceremony Ability…
Ceremony is an Ability used in conjunction with another Ability, generally a…
This is the traditional Art of Memory as practiced by scholars throughout…
When the Virtue is acquired, specify the Ability to which it applies…
…This Mastery Ability is not commonly available to most magi, having been…
Major, Supernatural Ability This Virtue confers the Supernatural Ability Kabbalah 1. Is…
Minor, Supernatural Ability Your character begins with Craft Amulets 1, a Supernatural…
Major, Supernatural Ability Your character begins with Dream Interpretation 1, a Supernatural…
Major, Supernatural Ability This Virtue confers the Supernatural Ability Gematria 1. It…
Major, Supernatural Ability This Virtue confers the Supernatural Ability Merkavah 1. It…
…It is compatible with all other Social Status Virtues and Flaws. #### MERKAVAH…
2 points, Init–2, Corpus Bestows the faerie ability to feign prowess…
Minor Virtue, Supernatural Some faeries have the ability to take human Abilities…
…The faerie imparts the Ability by trading it for the Ability that…
…This works exactly the same as the Healing Ability except that it…
…She can still learn the Ability at a later date, but she…
…New Ability: The folk witch gains a new Supernatural Ability, with an…
As mentioned previously, Gifted folk witches have access to seven Supernatural Abilities…
…An unGifted folk witch may lack some of the Supernatural Abilities, and…
…She can still learn the Ability at a later date, but she…
…Any character can be taught this Ability. Specialties: particular laboratory activities.
…If the character has an Affinity with an Ability, add up all…
Calculating Ability scores can be one of the most time consuming parts…
…Journeymen should take a Trader package to account for the other Abilities…
…Characteristic + Ability + die roll, meet or exceed the Ease Factor to succeed…
…Ability being taught + 3 **Training Gain Limit:** Master's score in Ability…
…Pick five Abilities at character creation; you can only apply experience points…
…This Ability should be one that is important to the character, or…
…A character may take this Flaw once for any particular Ability. The…
…Unlucky Unspecialized Worthless Abilities ence points from that Ability or an Art…
This spell cancels the effect of any shapechanging spell or Supernatural Ability…
…If the curse magic is controlled by a Supernatural Ability, then its…
…Sly +3 Abilities: Folk Ken 4 (rivalries), Intrigue 6+2 (competition) Powers…
…In this form he has the innate abilities of a camel, which…
The targets gain the ability to see as a cat sees, allowing…
…Total equal to their Athletics Ability, up to a maximum of +3.
The ability to take the shape of a vulture allows Alexander to…
…not count against the Leadership Ability of the group leader, if any…
…Ritual Power, Gift of Speech, Improved Characteristics (x2), Improved Abilities (x3), Lesser…
…His ability to read the memories of a sacrificial knife (thanks to…