Ars Magica Digital Codex

Results for “magic sensitivity 1”

80 reference · 80 passages · 3 spells

Between Sand & Sea - Mythic Africa ·

Antagonists · The Waimie

Social - Grogs · The Failed Apprentice

Magic - Hedge Magic (Revised) · Chapter One: Introduction

Realms of Power - Magic · Chapter Two : Magic Auras

Ars Magica — Definitive Edition (Core Rules) · Reference Guide

Mythic Locations · Chapter Ten: The Truffle Matron

Antagonists · Bishop Orris

Houses of Hermes - True Lineages · Chapter Three: House Mercere

Social - Grogs · Misguided Mystic

Magi of Hermes · Clothes of Lord Richard of Hallam

Realms of Power - Magic · Chapter Four : Magic Characters

Magic - Rival Magic · Introduction

Magic - Rival Magic · Amazons

Magic - Apprentices · Chapter Three: Infantia: Birth to Age 7

The Sundered Eagle - The Theban Tribunal · Culture & Customs

Ars Magica — Definitive Edition (Core Rules) · Chapter 4: Virtues and Flaws

Magic - Rival Magic · Sorcerers of Soqotra

Ars Magica — Definitive Edition (Core Rules) · Chapter 5: Abilities

Magic - Rival Magic · Muspelli

Social - Grogs · Brief Grog Concepts

Social - Grogs · The Corpse-Thief

Art & Academe · Chapter Four: Medicine

Tales of Mythic Europe · The Ship of Desire

Tales of Mythic Europe · The Champion's Portion

Dies Irae - A Book of Wrathful Days · The Great Pestilence

Antagonists · The Divine Abbot

Tales of Mythic Europe · The Hospital's Due

Social - Grogs · The Bodyguard Maidservant

Realms of Power - The Divine (Revised) · Chapter One: Introduction

Magic - The Cradle & the Crescent · Landscape and Society

Against the Dark - The Transylvanian Tribunal · Chapter Nine: Hedge Traditions

Thrice-Told Tales · The Traitor's Game

Magi of Hermes · Enchanted Items

Houses of Hermes - Mystery Cults · Chapter One: House Bjornaer

Magic - The Cradle & the Crescent · Persian Supernatural Factions

The Church · Chapter Seven: The Knights Templar

Magic - Ancient Magic · The Seven Beautiful Names of Light

Faith & Flame - The Provencal Tribunal · Toulouse

Covenants · Chapter Four: Covenfolk

Houses of Hermes - Societates · The Lineage of Pralix

Magic - The Cradle & the Crescent · The Empty Quarter

Realms of Power - The Divine (Revised) · Chapter Four: Mythic Christianity

Through the Aegis - Developed Covenants · The Oracles of Didyma

Tales of Power · List of Inserts

Magi of Hermes · Ranulf of Flambeau

Ars Magica — Definitive Edition (Core Rules) · Chapter 9: Spells

Magic - Hedge Magic (Revised) · Chapter Seven: Vitkir

Antagonists · Baron Giraud Le Cornu

Houses of Hermes - Societates · Appendix: Agencies