Ars Magica Digital Codex

Results for “concentration 1”

80 reference · 80 passages · 80 spells

Ars Magica — Definitive Edition (Core Rules) · Chapter 7: Hermetic Magic

Through the Aegis - Developed Covenants · The Covenant of Longmist

Tales of Power · Lucia's Grimoire and Items (cont'd)

Magi of Hermes · Discourse of Glowing Tongues

Magic - Rival Magic · Sorcerers of Soqotra

Magi of Hermes · Enchanted Items

Magi of Hermes · Scipio of Merinita

Magi of Hermes · Talisman: Crwth of Yestin

Legends of Hermes ·

Tales of Power · Mutationis Patronus

Magi of Hermes · Chastise the Unruly Antagonist

Magic - Hermetic Projects · Submarine Vessels

Social - Grogs · FIVE YEARS: +10 Bargain, +25 Craft:

Social - Grogs · The Refugee Librarian

Magi of Hermes · Talisman: Staff of Ranulf

Magic - Hermetic Projects · Spells to Aid Sailing

Ars Magica — Definitive Edition (Core Rules) · Chapter 8: Laboratory

The Contested Isle - The Hibernian Tribunal · The Province of Ulster

Through the Aegis - Developed Covenants · The Oracles of Didyma

Realms of Power - Magic · Chapter Four : Magic Characters

Social - Grogs · Misguided Mystic

Ars Magica — Definitive Edition (Core Rules) · Chapter 9: Spells

Covenants · Chapter Four: Covenfolk

Magi of Hermes · Blades of Grass, Leaves of Cutting

Magi of Hermes · Watchful Eye of the Caring Sister

Magi of Hermes · Talisman: Distaff of Petalichus

Magic - Hermetic Projects · Effects to Help Find Volcanoes

Magic - Apprentices · Chapter Five: Adolescentia: Ages 15 to 21

Mythic Locations · Chapter Nine: The Faerie Toy Market on Devil's Lane

Dies Irae - A Book of Wrathful Days · The End of Time

Social - Grogs · The Corpse-Thief

Magic - Hermetic Projects · First-Magnitude Effects

Houses of Hermes - True Lineages · Chapter Four: House Tremere

Covenants · Chapter Six : Vis Sources

Lords of Men · Supplement: Arms & Armor

Magi of Hermes · New Spells

Magic - Hermetic Projects · Interaction Between Navigational Effects

Magi of Hermes · Shadow of Spring Times Departed

Magic - Hermetic Projects · Enchanting The Hull

Realms of Power - Magic · Chapter Two : Magic Auras

Ars Magica — Definitive Edition (Core Rules) · Chapter 2: The Order of Hermes

Realms of Power - The Infernal · Chapter 11 : Ars Goetia

Magi of Hermes · Blindness of Involuntary Obstinacy

Magic - Hedge Magic (Revised) · Chapter Seven: Vitkir

Houses of Hermes - True Lineages · Chapter Three: House Mercere

Magi of Hermes · Clothes of Lord Richard of Hallam

Houses of Hermes - Societates · Chapter One: House Flambeau

Thrice-Told Tales · The Traitor's Game