Ars Magica Digital Codex

Results for “abilities 1”

80 reference · 80 passages · 57 spells

Ars Magica — Definitive Edition (Core Rules) · Chapter 5: Abilities

Ars Magica — Definitive Edition (Core Rules) · Chapter 3: Characters

Houses of Hermes - Societates · Chapter Four: House Ex Miscellanea

Magic - Rival Magic · Introduction

Magic - Rival Magic · Muspelli

Magic - Hedge Magic (Revised) · Chapter One: Introduction

Social - Grogs · Misguided Mystic

Ars Magica — Definitive Edition (Core Rules) · Chapter 7: Hermetic Magic

Social - Grogs · Abilities

Ars Magica — Definitive Edition (Core Rules) · Reference Guide

Social - Grogs · New Flaws

Ars Magica — Definitive Edition (Core Rules) · Chapter 10: Long Term Events

Magic - Rival Magic · Amazons

Ars Magica — Definitive Edition (Core Rules) · Chapter 13: Bestiary

Houses of Hermes - Mystery Cults · Chapter One: House Bjornaer

Magic - Hedge Magic (Revised) · Chapter Three: Folk Witches

Between Sand & Sea - Mythic Africa ·

Ars Magica — Definitive Edition (Core Rules) · Chapter 4: Virtues and Flaws

The Mysteries (Revised) · Chapter 4: Curious Common Magics

Magic - Ancient Magic · Hyperborean Choirs

Antagonists · Baron Geoffroi D'Arques

Realms of Power - The Divine (Revised) · Chapter Six: Mythic Judaism

Ars Magica — Definitive Edition (Core Rules) · Chapter 6: Covenants

Realms of Power - Faerie · Chapter Five : Touches of Faerie

Art & Academe · Chapter Eight: Artists

Social - Grogs · The Corpse-Thief

Realms of Power - Faerie · Chapter Three : Faerie Characters

The Mysteries (Revised) · Appendix B: Conversion

Realms of Power - The Divine (Revised) · Chapter Three: Blessed By God

Houses of Hermes - Societates · Chapter Two: House Jerbiton

Magic - The Cradle & the Crescent · The Mobeds: Princes of Magic

Magic - Ancient Magic · Puissant hymns and hymn Affinities

Social - Grogs · The Role-Bound Ferryman

Magic - Hermetic Projects · Suggested Shipwright Virtues and Abilities

Antagonists · The Divine Abbot

Social - Grogs · New Virtues

Ars Magica — Definitive Edition (Core Rules) · Chapter 9: Spells

Magic - Ancient Magic · Integrating Fertility Magic into Hermetic Theory

Faith & Flame - The Provencal Tribunal · Sorginak Magic

Magic - Apprentices · Chapter Two: Creating Young Characters

Magic - Ancient Magic · The Fertility Ritual

Houses of Hermes - Societates · The Lineage of Pralix

Magic - Hedge Magic (Revised) · Chapter Five: Learned Magicians

Magic - Hedge Magic (Revised) · Chapter Four: Gruagachan

Social - Grogs · The Almogavars

Magic - Rival Magic · Augustan Brotherhood

Social - Grogs · Horses & Hounds

Houses of Hermes - True Lineages · Chapter Three: House Mercere

Social - Grogs · The Farrier