80 reference · 80 passages · 42 spells
Magicians can gain Warping Points from all of the normal sources of…
…Warping Score + Number of Warping Points Gained + (Realm) aura + stress die If…
…Mythic alchemists accumulate Warping in the same manner as learned magicians, but…
…He has five Warping Points and a Warping Score of 1, including…
…In any year in which the character gains a Warping Point from…
Minor, Hermetic Your magic is accompanied by some unpleasant side effect that…
…This is a common Flaw for characters who become Warped by a…
…You begin with at least three Warping points, plus one Warping point…
A laboratory with a zero Warping score produces consistent and predictable results…
…The number of Warping Points gained is the magnitude of the effect…
…the lab's statistics. +1 Warping, +1 Aesthetics; +1 Im. Lightless: The…
A laboratory with a zero Warping score produces consistent and predictable results…
…Size may be increased to any desired number. +2 Warping. Enchantment\ : The…
…the lab's statistics. +1 Warping, +1 Aesthetics; +1 Im. Lightless : The…
…1 Upkeep, –3 Safety, +2 Warping, +2 Aesthetics; +1 Experimentation, +3 Ig…
…Wizard's Twilight (see page 228) is one manifestation of warping. Most…
…The maga gains that many Warping Points, in addition to the points…
Whenever a maga gains two or more Warping Points from a single…
…1 + 1 per Warping Point gained to trigger the Twilight The time…
…This is most common with low Warping scores. Magae with moderate Warping…
…BASE ASCENT TIME: (Warping Score + Warping Points gained) in days A character…
…Continuous miracles do not cause Warping from constant exposure.
The powers of Divine beings may also cause Warping. Holy powers, such…
…You begin with at least three Warping points, plus one Warping point…
…The character's Penetration is equal to his Warping Score, and gains…
Large churches and cathedrals are the most common causes of Divine Warping…
…Each time he gains Warping Points, he gains the same number of…
One Warping Point is gained for each zero on a botch die…
One Warping Point is gained for every botch die that comes up…
Characters who adventure in the Faerie Realm may suffer Warping for the…
The powers of faeries cause Warping to their target as powerful mystical…
Powerful Faerie auras and regiones grant Warping Points ( ArM5 , page 167) unless…
…When the character's Warping score reaches 1, he develops a glamour…
…For example, a character with Warping Score 1 and the Major Virtue…
…Subtract the character's Warping Score from this value at the end…
…Players with this Virtue may freely increase their character's Warping Score…
One Warping Point is gained for each zero on a botch dice…
Powerful Infernal auras and regiones grant Warping Points (ArM5, page 167), unless…
The Powers of Infernal beings may cause Warping; if the level of…
…ritualizes a sin to acquire Confidence Points, she gains a Warping Point.
Anyone subjected to a powerful supernatural effect gains a Warping Point, unless…
…A Hermetic Longevity Ritual is, and thus grants one Warping Point per…
…within them, reflected in gaining Warping Points. The number of points gained…
…Supernatural Ability), she gains one Warping Point for every zero on the…
…She also gains 1 Warping Point for every 0 on the botch…
…So for example, if a folk witch with a Warping Score of…
…If this roll fails, then the folk witch gains another Warping Point…
…Trait (see Elemental Warping, below) equal to his Warping Score + (Elementalist Air…
…Trait (see Elemental Warping, below) equal to his Warping Score + (Elementalist Earth…
…Trait (see Elemental Warping, below) equal to his Warping Score + (Elementalist Fire…
…Trait (see Elemental Warping, below) equal to his Warping Score + (Elementalist Water…