Credits
WRITING AND DESIGN: Erik Dahl (Merinita), Timothy Ferguson (Criamon), Matt Ryan (Verditius), Mark Shirley (Bjornaer)
EDITING AND PROJECT MANAGEMENT: David Chart
COVER ILLUSTRATION: Grey Thornberry
INTERIOR ART: Kelley Hensing, Brad McDevitt, Jeff A. Menges, Grey Thornberry, Kieran Yanner
ARS MAGICA FIFTH EDITION TRADE DRESS: J. Scott Reeves
LAYOUT, ART DIRECTION, AND PROOFREADING: Jeff Tidball
ADDITIONAL PROOFREADING: John Nephew
FIRST ROUND PLAYTESTERS: Donna Giltrap, Malcolm Harbrow, Aaron Hicks, Richard Love; Wendell Joyner, Angus MacDonald, Sarah MacDonald, Brian Watson; Matthew L. Seidl; Volker Bürkel, Christoph Safferling, Andrew Smith; Christian Jensen-Romer, Luke Price, Peter Hiley, Lloyd Graney, Kevin Sides; Erik Tyrrell; Alexander Bader, Stefan Ehret, MaPhi Werner
SECOND ROUND PLAYTESTERS: Jason Fryer, Emily Dyson, Matt Dyson, Michael Johnson; Donna Giltrap, Malcolm Harbrow, Aaron Hicks, Richard Love; Wendell Joyner, Angus MacDonald, Sarah MacDonald, Brian Watson; Volker Bürkel, Christoph Safferling, Andrew Smith; Neil Taylor, Sheila Thomas; MaPhi Werner
THIRD ROUND PLAYTESTERS: Christian Jensen-Romer, Kevin Sides, Peter Hiley, Ed Woods, Luke Price; Wendell Joyner, Angus MacDonald, Sarah MacDonald, Brian Watson, Quetta Watson; Neil Taylor, Sheila Thomas; Erik Tyrrell, Roberta Olson; MaPhi Werner
SPECIAL THANKS: Jerry Corrick and the gang at the Source
Ars Magica players participate in a thriving fan community by subscribing to email discussion lists (like the Berkeley list), compiling archives of game material (such as Project Redcap), maintaining fan-created web sites, and running demos through Atlas Games' Special Ops program. To learn more, visit www.atlas-games.com/ArM5. You can also participate in discussion of Ars Magica at the official Atlas Games forums located at www.atlas-games.com/forum.
Copyright 2006 Trident, Inc. d/b/a Atlas Games. All rights reserved. Reproduction of this work by any means without written permission from the publisher, except short excerpts for the purpose of reviews, is expressly prohibited.
Ars Magica, Mythic Europe, Houses of Hermes: Mystery Cults, The Mysteries, Covenants, Guardians of the Forests, Houses of Hermes: True Lineages, Realms of Power: The Divine, The Broken Covenant of Calebais, and Charting New Realms of Imagination are trademarks of Trident, Inc. Order of Hermes, Tremere, and Doissetep are trademarks of White Wolf, Inc. and are used with permission.
DIGITAL EDITION VERSION 1.O
JUNE 2006
Mystery Cults
Introduction: The Mechanics of Initiation
Potent Magic
Chapter One: House Bjornaer
History
Bjornaer the Founder
The Founding of House Bjornaer
The Early Years of the House
The Schism War
Recent Events
Customs of House Bjornaer
Harmonists & Wilderists
House, Clan, & Sept
The Bjornaer Council
The Gathering of Twelve Years
The Apprenticeship of a Bjornaer Magus
The Heartbeast
Choosing the Heartbeast
The Heartbeast in Play
The Mysteries of House Bjornaer
Initiating the Clan Mysteries
Initiating the House Mysteries
Initiating the Inner Heartbeast
The Three Inner Mysteries
The Inner Heartbeast in Play
Refining the Inner Heartbeast
The Huntress in the Wood
History of the Huntress in the Wood
The Huntress Today
Structure of the Huntress
The Magic of House Bjornaer
Characters of House Bjornaer
Virtues & Flaws
New Virtues
New Flaws
New Abilities
Appendix: Mundane Beasts
Chapter Two: House Criamon
The Founder
What the House Believes
Practices & Beliefs
Apt Action
Riddles
Stigmata
Body Modification Rules
Life as a Criamon Magus
The Gorgiastics
Final Transmission
Adulterations: Lingering Problems
The Cave of Twisting Shadows
The Central Clutch
The Prima
The Paths
Stations
Enigmatic Wisdom
The Path of the Body
The Path of Seeming
The Path of Strife
The Path of Walking Backwards
Other Paths
New Virtues
New Flaws
Chapter Three: House Merinita
History
The House Divided
200 Years After
The Future of the House
House Society
The Search for Arcadia
Belief & Mythic Europe
Do Faeries Dream of Counting Sheep?
The Sundered Realms
Merinita Mysteries
New Virtues
New Flaws
New Abilities
Familiars
Arcadian Mysteries
Folk Mysteries
Illusion Mysteries
Nature Mysteries
Chapter Four: House Verditius
History
The Cult of Hephaestus
The Cult of Vulcan
The Founder Verditius
The Early Years of House Verditius
The House After Verditius
Crises in the Order
Conflicts in the House
Current Concerns
Verditius Magi
Apprenticeship
Gauntleted Magus
Journeymen and Masters
The Primus
Prices for Enchantments
Vendettas
The Contest
The Mystery Cult of Verditius
Initiation Mysteries of Verditius
The Outer Mystery of Verditius Magic
Learning the Inner Mysteries
Hubris
Ordeals
Confraternities
House Verditius Inner Mysteries
Enchant Casting Tools
Items of Quality
Reforging Enchanted Items
Verditius Elder Runes
Automata
Bind Curse
Bind Magical Creatures
Item Attunement
Virtues & Flaws
New Virtues
New Flaws
Appendix: Expanded Form & Material Bonuses
Contributors