Ars Magica Digital Codex

Results for “books 1”

80 reference · 80 passages · 32 spells

Covenants · Chapter Seven: Library

Extended Suggestions on the Quality of Books

Covenants

**Ars Magica** contains a system for measuring the usefulness of books as…

Resonances

Covenants

The mystical nature of Hermetic books allows their readers to gain benefit…

Secondary Functions

Covenants

Many Hermetic books have their quality compromised by a consideration, other than…

Accession

Covenants

Accession is the process of preparing books for use by readers, so…

Magic that Aids Librarians

Covenants

…Ind This spell changes the book's register, its bookmark ribbon, into…

Deselection

Covenants

…These blanked books are called palimpsests. Books that have suffered serious damage…

Acquisition

Covenants

The Order of Hermes supports a vibrant book trade through two main…

The Hermetic Book Cycle

Covenants

The book cycle describes the life of each book within a Hermetic…

Hermetic Libraries

Covenants

…The amarius, or book closet, holds books flat and keeps the air…

The Manufacture of Books

Covenants

In the last few decades, the book industry has developed in Europe…

Chapter Seven: Library

Covenants

…A book is a treasure; a library a treasury. A book contains…

Varieties of Manuscript

Covenants

To a Hermetic magus, a **book** is any lengthy composition. The word…

Alternatives to Books

Covenants

…While the book is the most convenient method of study for most…

Information

Covenants

The book is the cheapest, most convenient way for magi to distribute…

Opus Types

Covenants

…An opus's type defines the style of book it is. The…

Scribal Hospitality

Covenants

…Many covenants that engage in the book trade employ a stationer. Those…

Ars Magica — Definitive Edition (Core Rules) · Chapter 10: Long Term Events

The Mysteries (Revised) · Chapter 11: Arithmetic Magic

The Lion and the Lily - The Normandy Tribunal · Chapter Three: Hermetic History and Culture

Mythic Locations · Chapter Eight: The Fallen Temple of Mercury

Magic - The Cradle & the Crescent · Khurasan

Ars Magica — Definitive Edition (Core Rules) · Chapter 7: Hermetic Magic

Lands of the Nile - Egypt, Ethiopia & Nubia · Insight and Ordeals Suited to Hermetic Magi

Transforming Mythic Europe · Chapter Four: Magic as Technology

Realms of Power - The Divine (Revised) · Chapter One: Introduction

Thrice-Told Tales · Servants of God

Magic - Hermetic Projects · Books and Laboratory Texts

Mythic Locations · Chapter Nine: The Faerie Toy Market on Devil's Lane

The Contested Isle - The Hibernian Tribunal · The Liberty of Meath

The Contested Isle - The Hibernian Tribunal · The Province of Munster

Antagonists · The Infatuated Diabolist

Magic - The Cradle & the Crescent · How to Use This Book

Guardians of the Forests - The Rhine Tribunal · Chapter One: Introduction

The Contested Isle - The Hibernian Tribunal · Introduction

Magic - Hedge Magic (Revised) · Chapter One: Introduction

Magic - The Cradle & the Crescent · Houses of Hermes: Mystery Cults

Covenants · Chapter Five : Wealth & Poverty

Through the Aegis - Developed Covenants · Jardin: A Summer Covenant

Social - Grogs · What is a Grog?

Art & Academe · Appendix A: Who's Who in Philosophy

Against the Dark - The Transylvanian Tribunal · Chapter One: Introduction

The Lion and the Lily - The Normandy Tribunal · Chapter One: Introduction

Realms of Power - The Infernal · Table of Contents

Magic - Ancient Magic · The Secrets of the Grigori

Legends of Hermes ·

The Church · Chapter One: Introduction

Magic - The Cradle & the Crescent · Sample Names

Ars Magica — Definitive Edition (Core Rules) · Appendices

Ars Magica — Definitive Edition (Core Rules) · Chapter 6: Covenants

The Church · Chapter Five: The Women

Magic - Apprentices · Chapter Four: Pueritia: Ages 8 to 14

Adventure - Broken Covenant of Calebais · The Story

Through the Aegis - Developed Covenants · Collem Leonis

Art & Academe · Appendix C: Bibliography

Magic - Hedge Magic (Revised) · Chapter Two: Elementalists

Lands of the Nile - Egypt, Ethiopia & Nubia · The Copts: Direct Heirs of Ancient Egypt

Magic - Ancient Magic · Introduction

Houses of Hermes - True Lineages · Chapter Three: House Mercere

Magic - The Cradle & the Crescent · Myths and Legends

Ars Magica — Definitive Edition (Core Rules) · Reference Guide

Social - Grogs · Introduction

Through the Aegis - Developed Covenants · Story Seed: The Fall of the Mercantile Pamilies