Ars Magica — Definitive Edition (Core Rules) · Chapter 7: Hermetic Magic
Magic - Hedge Magic (Revised) · Chapter One: Introduction
The Church · Chapter Three: The Diocese
Ars Magica — Definitive Edition (Core Rules) · Chapter 4: Virtues and Flaws
Transforming Mythic Europe · Chapter Four: Magic as Technology
Magic - The Cradle & the Crescent · Solomonic Arts
Houses of Hermes - Mystery Cults · Chapter Four: House Verditius
Magic - Hedge Magic (Revised) · Chapter Four: Gruagachan
Realms of Power - Magic · Chapter Seven : Magic Spirits
The Mysteries (Revised) · Chapter 14: Mystery Cults
Dies Irae - A Book of Wrathful Days · The End of Time
Realms of Power - Magic · Chapter Four : Magic Characters
Between Sand & Sea - Mythic Africa ·
Magic - Hedge Magic (Revised) · Chapter Three: Folk Witches
The Mysteries (Revised) · Chapter 9: Hermetic Theurgy
Houses of Hermes - Societates · Chapter One: House Flambeau
Mythic Locations · Chapter Four: The Cursed Woods
Realms of Power - Faerie · Chapter Three : Faerie Characters
Ars Magica — Definitive Edition (Core Rules) · Appendices
Mythic Locations · Chapter Seven: The Purgatory of Saint Patrick
Faith & Flame - The Provencal Tribunal · Sorginak Magic
The Mysteries (Revised) · Chapter 4: Curious Common Magics
Antagonists · The Queen of Gold and Glass
Ars Magica — Definitive Edition (Core Rules) · Chapter 8: Laboratory
Realms of Power - The Infernal · Chapter 9 : Infernal Characters
Ars Magica — Definitive Edition (Core Rules) · Chapter 5: Abilities
Dies Irae - A Book of Wrathful Days · The Twilight of the Gods
Houses of Hermes - Societates · Magic
Magic - The Cradle & the Crescent · Creating Magic Jinn by Example: Baghl and Ighraq al-Siq
Ars Magica — Definitive Edition (Core Rules) · Chapter 9: Spells
The Mysteries (Revised) · Chapter 7: Divination & Augury
Lands of the Nile - Egypt, Ethiopia & Nubia · The Mut: The Enemies From The West
Realms of Power - Faerie · Chapter One: Nature of Faerie
Houses of Hermes - Mystery Cults · Chapter Three: House Merinita
Magic - The Cradle & the Crescent · Solomonic Magic
Thrice-Told Tales · Servants of God
Magic - Hedge Magic (Revised) · Chapter Six: Nightwalkers
Houses of Hermes - Mystery Cults · Chapter One: House Bjornaer
Thrice-Told Tales · The Traitor's Game
Ars Magica — Definitive Edition (Core Rules) · Chapter 13: Bestiary
The Mysteries (Revised) · Chapter 8: Hermetic Spirit Magic
Realms of Power - The Infernal · Chapter 3 : The Devil and the Origin of Demons
Magic - Ancient Magic · Seeking Heron's Legacy
Houses of Hermes - Mystery Cults · Chapter Two: House Criamon
Houses of Hermes - Societates · Chapter Two: House Jerbiton
Against the Dark - The Transylvanian Tribunal · Chapter Eight: Creatures
Realms of Power - Faerie · Chapter Five : Touches of Faerie
Faith & Flame - The Provencal Tribunal · Gascony
Realms of Power - The Infernal · Chapter 7 : Demons as Destroyers
Mythic Locations · Chapter Eleven: The Wolf's Court
Ars Magica — Definitive Edition (Core Rules) · Chapter 3: Characters
Magic - Hedge Magic (Revised) · Chapter Five: Learned Magicians
The Lion and the Lily - The Normandy Tribunal · Chapter Three: Hermetic History and Culture
Transforming Mythic Europe · Chapter Two: The Fourth Estate