Table of Contents
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**Chapter 1: Introduction**
What is Magic?
Magic and Other Realms
**Chapter 2: Magic Auras**
Tethers
Natural Tethers
Preternatural Tethers
Aura Variation Rules
Symptoms of Aura Variation
Magic Regiones
Aligned Auras
Auras that Enhance Emotions
Auras Aligned with Arts
Other Aligned Auras
**Chapter 3: The Magic Realm**
Magic Perspectives
Worlds Within Worlds
The Magic Archipelago
Pages of History
Fact and Theory
Rules of the Realm
Into the Magic Realm
Boundaries and Vestiges
Magical Travel
The Twilight Void
Advancement
Magic Realm Magic
**Chapter 4: Magic Characters**
Magic Character Creation
Concept
Season
Magic Might
Finishing Touches
Qualities and Inferiorities
Major Magic Qualities
Minor Magic Qualities
Major Magic Inferiorities
Minor Magic Inferiorities
Abilities, Virtues & Flaws
New & Modified Virtues
New & Modified Flaws
New & Modified Abilities
Advancement
Transformation
Acclimation
Essential Traits
**Chapter 5: Magic Animals**
Beasts of Virtue
Designing Beasts of Virtue
Example Beasts of Virtue
Creatures from the Bestiaries
Birds of Nephelococcygia
The Magical Lineages of Cats
Magical Powers
Cats’ Greater or Lesser Magical Powers
Personal Magical Powers for Cats
Dragons and Dragon-kind
Dragons as Characters
Transformed Animals
Warping
Example Warped Animals
Training Creatures
Taming Animals
Tricks, Stunts, and Tasks
**Chapter 6: Magic Humans**
Magical Giants
Designing Giants
Norse Giants and Trolls
Rok, the Storm Giant
Non-Human Giants
Spirit Votaries
Magic Kin
Atlanteans
Flame Dancers
Forgotten Gods
Loamwalkers
Lost Children
Men of the Lake
Orphan Born
People of the Clouds
The Stoneskinned
Warders of Mystery
Transformed Humans
Drowned Men
Revenants, the Walking Dead
Daimons and Heroes
Living Ghosts
Magi in Final Twilight
**Chapter 7: Magic Spirits**
Spirits as Characters
Powers of the Spirits
Airy Spirits
Florae and Fauni
Spirits of the Elements
Imagines, the Spirits of Sensation
Eidolons, the Spirits of Emotions
Spirits of Place, Genii Loci
Lugra, Spirits of Hardship
The Named Spirits
Theoi
Astra Planeta
The Leti
Other Daimons
Primal Spirits
Spirits and Magic
Spirits and Hermetic Magic
Spirits and Non-Hermetic Magic
Example Spirits of Places
Mount Etna
The Rhinefalls
The Desert of al-Meraya
Lake Brienz
Aillwee Cave
Ghosts
Ghosts as Characters
**Chapter 8: Magic Things**
Vis
Extraordinary Vis
Dedicated Vis
Vis Storage
Herbs and Objects of Virtue
Herbs of Virtue
Objects of Virtue
Formed Stones
Awakened Trees
Trees of Virtue
Awakened Items
Kelpie
Elementals
Magic and Elementals
Designing Elementals
Earth Elementals
Water Elementals
Air Elementals
Fire Elementals
**Appendix: Book of Mundane Beasts**
Beast Statistics
Modifying Beast Sizes
Beast Virtues, Flaws, and Qualities
New Virtues for Beasts
Beasts in Combat
Beasts of Mythic Europe
Adder (Viperis)
Bear (Ursus)
Boar, Wild (Aper)
Bull (Taurus)
Cat (Felis)
Falcon (Falco)
Horse, Courser (Equus)
Horse, Destrier (Equus)
Hound (Canis)
Lion (Leo)
Stag (Cervus)
Wolf (Lupus)