Ars Magica Digital Codex

Contents

Introduction 6 Prohibited Amazon Abilities 17 Incantations25
New Amazon Abilities 17 Rites25
Common Rules for Living Language: Amazon17 Aiming Spells 26
Non-Hermetic Magic 6 Amazonia Lore17 Resisting Spells 26
The Gift 6 Amazonian Cult Lore17 Penetrating Magic Resistance26
Opening The Gift6 Amazonian Chant17 Temple Activities 27
Flawed Opening of The Gift7 Amazonian Spellcraft17 Learning Spells27
Social Penalty of The Gift7 Prohibited Amazon Teaching Spells27
Growing Used to The Gift7 Virtues & Flaws 17 Teaching Arts and
Wizard's Sigils8 Modified Amazon Arcane Abilities27
The Limits of Magic 8 Virtues & Flaws 18 Contemplation27
Magical Arts and Clumsy Magic18 Enchanted Items28
Supernatural Abilities 8 Harnessed Magic18 Scepters28
Difficult Arts9 Magical Animal Companion18 Vis28
Accelerated Abilities9 Poor Incantation Magic18 The Sacred Sickness 29
Favored Abilities9 Short-Lived Magic18 Apprenticeship 30
Magic Defenses 9 Skilled Mistress18 Additional Mysteries 30
Warping 10 Unpredictable Magic18 The Centaur's Heart30
Vis 10 New Amazon Virtues 18 The Living Goddess31
Virtues and Flaws 11 Amazon18 Magical Defenses 31
Major Supernatural Virtue: Martial Connection to Magic18 Integrating Hermetic
Potent Sorcery11 Strong Magic18 and Amazonian Magic 31
Minor Supernatural Virtue: Proven Raider18
Greater Magical Defenses11 Amazon Sorceress19 Spells 31
Api Effects 31
Minor Supernatural Virtue: Symbolic Understanding19
Lesser Craft Magic11 New Amazon Flaws 19 Alala Api32
Ma'at Api33
Major Story Flaw: Amazonian Slave19 Papaios Api33
Known Wizard12 Beloved Slave19 Kardia Effects 34
Major Story Flaw: Pagan12 Bitter Mistress19 Alala Kardia34
Minor Supernatural Flaw: Frail Magic19 Ma'at Kardia35
No Magical Defenses12 Magic Aura Temple19 Papaios Kardia35
Hermetic Virtues and Flaws12 Friendly Mistress19 Nux Effects 35
Hermetic Integration of Rival Magic12 Prolonged Apprenticeship19 Alala Nux36
Weapons and Armor 20 Ma'at Nux37
Amazonian Magic 21 Papaios Nux37
Amazons 13 The Arts 21 Soma Effects 37
The Amazon Nation 13 The Vowels22 Alala Soma38
History 13 The Consonants22 Ma'at Soma38
Location 14 Ranges, Durations, and Targets23 Papaios Soma39
Society 15 Non-Living Targets24 Zoi Effects 39
Amazonian Sorceresses16 Non-Human Targets24 Alala Zoi40
Characters 16 Changing Range, Duration, Ma'at Zoi41
Amazon Sorceress and Target24 Papaios Zoi42
Minimum Abilities 17 Spell Types 25 Viea 43

Amazons and the Order................ 45 The Amazon Enemy................. 45 Parma Magica Unveiled........... 46 An Amazon Saga ...................... 46 Augustan Brotherhood 47 Secrets of the Augustan Brotherhood ............................. 47 History of the Augustan Brotherhood ............................. 48 The Story of Ludowicus..............48 The Biography of Virgil.............50 The Growth of the Brotherhood...51 The Brotherhood and Frederick II...51 Virgilian Magic............................. 52 The Schools and Virgilian Rites..52 The Mechanics of Virgilian Magic .. 52 The Practice of Sortes Virgilianae ..................... 53 Sortes Virgilianae Ease Factors...53 Improving Sortes Virgilianae.......54 The Practice of Vigilo .............. 54 The Six Schools of the Vigilo Practice......................55 Designing Vigilo Rites................55 Range, Duration, and Target......55 Words and Gestures....................56 Vigilo Rites Guidelines............. 56 Example School of Boreas Rites...57 Example School of the Naiads Rites.........................59 Example School of Prometheus Rites.........................59 Example School of the Stones Rites...........................60 Example School of the Sylvan Dryads Rites ............60 Example School of the Vigilant Bees Rites ................60 Learning Vigilo Rites..................61 Laboratory Research ..................61 The Practice of Animo ............. 61 Vulnerability..............................61 Preparing an Item for Animation....62 Awakening the Animation...........63 Further Refinements.....................63 Inscribing Magic in Animations....63 Magical Defenses..................... 64 Magical Dangers .......................... 64 Botches..................................... 65 Fated Destiny ........................... 65 Favored by Fortune ....................65 Cursed by the Fates ....................65 Gates of Avernus ........................65 Character Generation .................. 66 Opening the Gift: The Tomb of Virgil.....................66 Training.....................................67 New Virtues.............................. 67 Free Social Status, Court Wizard..67 Minor Special Virtue, Generous Master.........................68 Typical Virgilian Wizard Abilities ....................... 68 Life at Court................................ 68 The Virgilian Magical Landscape .. 69 The Tomb of Virgil .................. 69 Virgil's Magic in Naples ........... 70 The Musca — The Bronze Fly....71 The Macellum — The Marble Block in the Meat Market ...........71 Ovum Incantum — The Palladium of Naples............71 The Bronze Horse.......................72 The Ferrean Gate........................72 Virgil's Villa and Garden............72 The Statue with a Horn..............73 The Healthful Baths ...................73 The Bones of Virgil.....................73 Virgil's Magic in Rome ............. 73 La Bocca Della Verita — The Magical Face......................73 The Emperor's Sepulcher..............73 Integrating the Magic of Virgil.... 74 Sortes Virgilianae ..................... 74 Major Hermetic Virtue: Sortes Virgilianae.......................74 Consequences of Integration.........74 Improved Watching Spells....... 74 Minor Hermetic Virtue: Watching Spells.........................74 Consequences of Integration.........74 Bibliography.................................. 74 Muspelli 75 Mythic Origins ............................. 75 Eschatology of the North ........ 76 Don't They Know It's the End of the World?.................77 Jotun Patrons of the Muspelli ..... 77 Aegir Sea-King......................... 77 Gullveig the Wicked ................ 78 Gymir Frost-Father................... 78 Leikin Hel-Queen .................... 79 Nidhogg Corpse-Tearer & Fenrir the Devourer .............. 79 Surtur the Black........................ 80 Urdur Fate-Spinner .................. 81 Other Lands, Other Villains .... 81 Muspelli Characters ..................... 81

Rival Magic

Relationship with the Order of Hermes.............. 109 Muspelli Saga: Approaching Twilight................. 109 Sorcerers of Soqotra 110 Origin ........................................ 110 Organization.............................. 111 The Four Tribes...................... 112 Aloe.........................................112 Cinnabar .................................113 Myrrh .....................................113 Olibanum ................................113 Lesser Traditions .................... 115 Magical Abilities ......................... 115 Sources of Power.................... 115 Auras.......................................115 Incense Ceremony .....................115 Spirit Ally or Aide....................116 Soqotran Giant Gecko..............117

Herons of Light.........................118 Soqotran Jinniyah (Evil) .........119

Rival Magic

Soqotran Jinniyah (Good)120
Olibanum Serpent121
Council of Tribes Membership124
The Council of Three Birds124
Magical Ability124
Soqotran Magic 124
Unusual Ranges and Durations124
A Note on Ritual Magic125
Aloe Grimoire125
Cinnabar Grimoire128
Myrrh Grimoire130
Olibanum Grimoire130
Advancement 133
Warping133
Resources 133
Aura of Soqotra133
Geography of Soqotra134
Population134
Industries135
Trade135
Unusual Natural Resources135
Magical Endemic Creatures135
the Order of Hermes 137
The Current State 138
What the Order Knows138
What the Soqotrans Know138
Points of Potential Conflict 138
In Response to Attack139
In Response to Incursion
into the Red Sea139
In Response to
Mundane Aggression139
If Serapis Escapes139
Points of Potential Détente 140
Events That May Lead
to Conflict or Détente 140
If a Fourth Spirit Sovereign Arises.140
Contact with the Hesperides140
Hermetic Breakthroughs
from Soqotran Magic 140
Greater Ease in Binding Familiars140
Greater Longevity141
New Durations141
Preserved Rolls141
The Spark141

List of Inserts

Soqotran Sorcerers and

Opening the Arts6
The Limit of Magic Resistance8
Amazonomachy15
An Amazon Sorcerer16
Amazon Armor & Weapons20
Polemusa, an Amazon Warrior20
Klymene, an Amazon Sorceress21
Consonant Base Range
and Duration List23
Ranges and Durations List23
Alala Api Guidelines32
Ma'at Api Guidelines32
Papaios Api Guidelines34
Alala Kardia Guidelines34
Papaios Kardia Guidelines35
Ma'at Kardia Guidelines35
Personality Traits for
the Four Humors35
Alala Nux Guidelines36
Ma'at Nux Guidelines36
Papaios Nux Guidelines37
Alala Soma Guidelines38
Ma'at Soma Guidelines38
Papaios Soma Guidelines38
Alala Zoi Guidelines39
Amazon Spirits39
Ma'at Zoi Guidelines40
Styliane, an Amazon Sorceress Spirit 40
Helene, an Amazon Warrior Spirit41
Papaios Zoi Guidelines42
Viea42
Viea (cont'd)43
The Fate of Bonisagus45
Is the Brotherhood a Threat?47
Which Virgil is this?51
Limits of Virgilian Magic52
Example of Casting a Rite56
New Targets56
Rite of Boreas Guidelines57
Rite of the Naiads Guidelines58
Rite of Prometheus Guidelines58
Rite of the Sylvan Dryads Guidelines59
Rite of the Stones Guidelines59
Rite of the VIgilant Bees Guidelines60
Pseudo-Might63
Designing a Wizard Simplified67
Bici, Court Wizard68
Bronze Gates of the Tomb69
The Silver Hammer Men70
Trojan Warriors70
The Mythology of the Muspelli75
Loki76
Pronunciation and Glossary77
What are the Jotnar?78
Gandar Story Seeds79
Gandar79
Names by Patron80
Supernatural Abilities
by Jotun Patron82
New Virtues and Flaws83
Mundane Qualities
Available to the Etin-Mod84
A Valkyrie86
Heipt and Foreign Auras86
Kotkill Ulfsbrodir87
Gunnvara Jarnvidja88
A Lack of Collaboration89
Available Ranges, Durations,
and Targets90
Practical Limits of Utiseta91
Auras Aligned to Trolldomur92
Aura-Damaging Story Seeds92
Sacred Sites93
Example Initiation Scripts94
Designing Supernatural Powers95
Reflection Bonuses for Spadomur98
Norse Burial Customs and
the Walking Dead103
Exposure and Frostbite105
Norse Magicians107
Hermetic Integration
and Muspelli Magic109
The Secret of Vis110
Dueling111
What's In The Box?112
Aloe Incense112
Cinnabar Incense113
Myrrh Incense113
Olibanum Incense113
Character Creation Notes114
New Major Virtue: Spirit Ally116
New Major Flaw: Vulnerability (Tree)117
A Table of Comparisons125
Aloe Magic Guidelines127
Seeding128
Cinnabar Magic and Aging128
Cinnabar Magic Guidelines129
Myrrh Magic Guidelines131
Olibanum Magic Guidelines132
The Church in Soqotra135
Ambergris136
Story Seed: Lost City of Ubar136
Saga Seed: Flower of Immortality136
Ali, Known as Thomas, a Young
Warrior of the Olibanum Tribe137
Can the Order Ever Have
Peace With Outsiders?139
A Note on History141

Chapter One