Ars Magica Digital Codex

Contents

I. Introduction 6 Further
Tales
18
The Estate of Antunnos32
The
Scenarios
7
Birth Right7
Echoes of the Ancient Dead7
Into the Valley7
New Deal7
Salvation7
Small Game
7
The River7
To the Dark Tower
7
III. Echoes of
the Ancient Dead
Introduction20
Prelud
e20
Events
21
Arrival of the Courier21
The Clay Tablets
21
Marauding Ghosts21
Argos' Visit21
20 The Ancient Marker32
Lince's Leather
Working Shop
32
The Church of St Mary
33
The Gelb33
Part
II:
Enter
the Church33
Noon, at the Church34
Part
III
:
The
Great
Ceremony35
II. Birth Right 8 Further Investigation
24
Guid
elines35
The
Faerie Queen
Blegen
8
Changing Location10
Changing Power10
Baby
Marcus
Baron
Fred
erick10
and
What
Happens10
Kidnap and Murder11
Responses to Kidnap
11
A Hidden Covenant12
Bad Relations12
Murder12
Saving the Baron12
A New Queen
12
The Faerie Court
12
Player Characters
in the Faerie Court13
King in Ashes15
Faerie Knights17
Old Nanny
and the Nursery17
Argos of Bonisagus24
Bellox the Necromancer
24
The Seekers24
Canaanite Necromancy26
Dealing with Argos
26
Aftermath27
Argos Gets the Tablets
27
The Player Magi
Hold the Tablets27
Working With Argos28
Denying Argos His Tablets28
Append
ix28
New Major Supernatural
Virtue: Lore of the Dead
29
New Supernatural Ability:
Lore of the Dead
29
Eyes of the Dead29
Touch of Ghostly Calling
29
Dirge
30
Anchored in the Veil
30
The Big Picture35
Antunnos'
Wilderist Philosophy36
Preventing Railroading38
The
Characters
38
Rossen-Antunnuac38
Rani39
Apostle Mabsuthat,
Lince the Pelter
39
Apostle Ulama,
Igor the Villein
40
Apostle Vivopario,
Elsie of the Glebe
40
Jane & Olaf
40
The Mayor of the Town41
Father John
41
The Heartbeasts
of the Town
41
V: New Deal
42
Entering the Nursery
17
Add
itional Material30
Introd
uction42
Moving Through the Web17
The Time Trap17
Old Nanny
and the Faerie Queen
18
IV: Into the Valley
Storyguide's Information
.31
Part
I: Seeking Antunnos32
31 The
Missing
Shipment42
Going To Town
42
Waiting43
Shortages in Labs43
The
Tow
n45
Information in Town45
Escaping the Church62
The Cloven Hoofed Monk
63
and Thebes Tribunals
81
Normandy Tribunal81
Simon
45
Charles
45
Further
Tales
64
Novgorod Tribunal
81
Transylvania Tribunal
81
Peter
45
VII: Small Game
65
The Rhine Tribunal81
Timeline
46
At the Warehouse46
Introd
uction65
Prologue66
What
Happens82
Involving the Magi
82
Simon's Townhouse
46
Breaking and Entering
46
Setting
67
Investigating
Trajan's Crimes
82
Smiling
Simon
47
Characters
67
The
Hook67
Arousing Mundane Anger83
The New Deal48
Future Deals with Simon
50
The
City
70
The Fair
71
Gathering Political Allies83
The River Spirit83
Favors50
Spoiling Leather Goods50
The Boy in the Barn71 Wizard War84
Extrajudicial Execution84
Further Schemes50 Philippe l'Orfevrier72
Encounters
in
The Tribunal Hearing85
Digging Up Dirt51
Official Rulings51
the City
Fair
73
and
Final Encounter73
What Hermetic Crimes
has Trajan committed?85
Guild Officials51
Town Court
51
Further
Stories
74
If Trajan is Found Guilty
85
If Trajan is Found Innocent
86
Setting
Up
Business
51
Jacques' Trial74
Following Heron's Trail74
Further
Tales
86
VI: Salvation
54
Extended Paws74
Predators74
IX: To the Dark Tower
87
The Damned
Monastery
Bared Claws75 Sir
Erwa
n87
of Saint
Sylvester
54
Creations of Old, Sir Erwan's Vision
88
Who Burned Prizes of Today75 Sir Erwan and
The Monastery?55
A Hell Made of Earth55
Electrum
75
His Father's Court88
The County
Involving the VIII: The River
76
of Penthièvre
88
Player Characters
55
Moving the Monastery57
Trajan
the River
Guard
ian76
The Guardians
Re-Locating the County
88
Sir Erwan's
What
Happens57
of the Forests77 Greater Malediction
89
Questioning Nature Lore77 Sir
Erwa
n's
Companions
90
Father Guthrie
57
Gilds77 Sir Louis & Sir Rudolph91
Getting to the Monastery57
Monastery Rumors
57
What Does Trajan Want?
77
Andru92
Fighting As A Group
92
Exploring the The Poisoning of the River77 How
Do
The
Ruined Monastery
58
What Has Trajan Done?77 Magi
Respond
?92
The Mass Grave
59
Siegfried
the Quaesitor
81
Rising to the Challenge94
The Crypt60 Moving
the River81
Ignoring the Challenge
.95
The Black Cockerel60 Greater Alps Tribunal81 Using Magic
95
Dealing with the Hibernia, Iberia, Levant, Mundane Responses95
Cloven Hoofed Monk62 Loch Leglean, Provence, Further
Tales
96
Rome, Stonehenge,

Hooks

The Burned Monks..........62

List of Inserts

Faerie Queen Blegen
9
Initiation of the Simple Alternative Deals64
Faeries10 Heartbeast
39
Anima and Terminology66
Lady Elaine11 Story Seed: Mechanica of Heron
66
Contract Killers11 Of the Bjornaer39 Mechanica and Damage67
Faerie Knights
14
Story Seed: Ailuros (Silver Cat)68
Baby Marcus' Cradle15 The Ladies Move In39 Maahes Tyreos
Old Nanny
16
Rani
40
(Golden Cat)
69
Mechanics of the Tablets
22
Story Seed: The Rise Danger in the City – Fire!
71
Veteran of Rossen-Antunnuac41 Masterminds of the City
71
Kataphraktos Spectre
23
Charles and the Shipment43 Gathering Rumors72
Notes on Balance24 Use of Magic44 Trajan: Master
Argos, Magus Peter the Merchant
46
of House Tytalus78–79
of Bonisagus25 Simon the Merchant
47
Cattus, Daughter
Spectres27 Court Mechanics48 of the Danube80
The Town32 Story Seed: Siegried of Guernicus82
Story Seed: Double Scandal48 Detecting Spell Traces
83
Town and Country
33
The Old Letters49 Tribunal Politics in the Saga84
Breaking the Code34 Setting Up Sir Erwan
89
Concepts from Houses of Business Story Seeds52 Sir Louis
Hermes: Mystery Cults
36
What Could the Player and Sir Rudolph90
Mystagogue Antunnos, Characters Already Know?55 Andru, a Squire91
Dark Strider of Bjornaer
37
Father Guthrie56 Knights, Women,
The Black Stag, Agatha
58
and Old Men
92
Antunnos' Heartbeast
38
The Cloven Hoofed Monk
61
Supernatural Protection
93
Story Seed: Eden Returns?
38
An Infernal Vis Source
62
Autocephalous94
New Bjornaer Mystery: Burned Monks63

Chapter One