Ars Magica Digital Codex

Contents

Introduction 6 Eliminate Geoffroi 20 Settling Out of Court34
Baron Geoffroi D'Arques 6 Persuade Geoffroi's Verdicts Regarding the
Baron Giraud
Le Cornu 6
Wizards to Move On 20 Covenant's Land Ownership34
Father Joseph of Napoli 6 Eliminate Geoffroi's Wizards 20 Resolving Military Conflicts 34
Induct the Wizards 21 Capitulation 34
Bishop Orris 7 A Tribunal for All 21 Relocation34
Galerius of House Guernicus7 Sample Spells, Devices, & Formulae 21 Negotiated Settlement 35
The Infatuated Diabolist 7 Experimental Philosophy 21 Repercussions of the Settlement35
A Demonically Inspired
Cult 7
Astrological Inceptions21 Vis Ownership35
The Divine Abbot 7 Alchemical Reagents21 Court Wizards?36
The Queen of Gold
Glass 7
and
Pharmaceutical Theriacs22 Mundane Courts and Magi36
The Waimie 7 Magical Craftsmen 22
A Most Noble Ring22 Father Joseph of Napoli
37
Baron Geoffroi D'Arques 8 A Blade of Virtue22
Background 8 Learned Magicians 23 Aims and
Motivations 37
Relocating Geoffroi d'Arques 8 Amulets and Chartae23 Father Joseph is
Geoffroi's Family 10 Not a Holy Man 39
Geoffroi's Court 10 Baron Giraud Le Cornu
24
Background 39
The Magical Court 11 Father Joseph's Insights 39
Sample Hedge Wizards 11 Background 24 Moving Father Joseph 40
Learned Magician11 The Baron's Resources 24 Why is He not Dead? 40
Goetic Sorcerer11 The Baron's Household 25 Encountering Father Joseph 41
The Diabolist12 Lady Éloise Le Cornu25 A Visit 41
Itinerant Sahir12 Brother Henri Raoullin26 On the Road 41
Disguised Faerie12 Artur Le Cornu26 Rumor 42
Failed Apprentice12 Bertrand Gallain26 Tribunal 42
The Elementalist12 The Baron's Patron 26 Investigating Father Joseph 42
Additional Concepts12 Aims and
Motivations 26
The Past 42
Aims and
Motivations 13
First Encounter 27 Supernatural Powers 42
First Encounter 13 Methods 27 Worldly Power 42
Sample First Encounters 13 Expecting Favors and Gifts 27 Letters of Authority42
Methods 14 Property Rights 27 Authentication of
Geoffroi's Magical Research 14 Legal Action 28 Papal Documents43
The Library14 Agents 28 Loss of Letters43
The Hunt15 Alienating the Methods 44
The Tournament15 Covenant's Friends 29 Discussion and Travel 44
The Council of Wizards16 Sowing Discord 29 Story Seed: Miracle of the Magi44
Stolen Resources17 Assisting Rivals 30 Story Seed: Host of the Church44
The Theft of Parma17 Defenses Against Magic 30 Story Seed: Pilgrimage44
Neglect of Geoffroi's Manors 17 Burglary 30 Story Seed: The Address44
Fines and Taxes17 Ransom 30 The Societas of
A Poor Ruler17 Warfare 31 the Mystical Christ 44
The Expulsion of Claude18 Investigation 31 Story Seed: Christ Underground45
The Peasants' Revolt18 Investigating the Baron 31 Story Seed: The Good News45
Investigation 18 Uncovering Agents 31 Hermetic Benefices 45
Infiltrate the Council 18 Researching Hermetic Law 32 Story Seed: First Rights46
Scrying and Spying 18 Resolution 32 Story Seed: Care of Souls46
The Lady of the Manor 19 Resolving Court Cases 32 Story Seed: The Tithe46
Questions of Jurisdiction32 Synods and Tribunals 46
Resolution 19 Arguing the Case33 Story Seed:
Let Sleeping Dogs Lie 19 The Value of Vis34 Slanderous Accusations46
Persuading Geoffroi 20
Story Seed: Heretics46 Resolution 65 Confronting Hannelore 89
Story Seed: Magic is Not Evil, Truly 65 Resolution and Consequences90
Opulent Council Chambers46 Full Disclosure 65 Hannelore's Revenge 91
The Bishop's Court 46 Disappearance 65 The Confinement 91
Story Seed: Authentic Miracles47 Killing the Bishop 66 The Escape 91
Story Seed: Possession47 The Showdown 91
Conversion and Baptism 47 Galerius of House Guernicus 67 Escaping a Burning Building92
Story Seed: The River Jordan47 Background 67 Timeline of the Fire93
The Grand Master 47 Aims and
Motivations 68
Hannelore's Demise 93
Story Seed: First Encounter 69 Hannelore's Final Gambit 93
Order and Anti-Order48 Galerius' Initial Suspicions 69
What Might the Magi Do? 48 Plausible Basis69 A Demonically Inspired Cult 95
Ridicule 48 Mistaken and Background 95
Befuddlement 48 Fabricated Accusations70 Aims and
Motivations 95
Enlistment 48 Meeting Galerius 70 First Encounter 97
In the East 48 Methods 71 Methods 99
Dominion 49 Disguise 71 Cells of Flagellants 99
My Enemy's Enemies 49 Invisibility72 Story Seed: A Traitor, an
Martyrdom 49 Familiar 72 Ambush, and an Easy Win99
Ada
pting Father Joseph 49
The Investigation Begins 72 Story Seed: Demonic Attack99
Questioning Mundanes 72 Shock to the Community 99
Bishop Orris 50 Investigation Immunity 73 Crop Failure99
The Bishop's Cathedral 50 Broadening the Investigation73 Story Seed: Protecting Crops100
Archdeacon Geoffrey51 Bodyguard 74 Plague100
Deacon Adam51 Requesting Cooperation 74 Ruining Reputations100
Father Peter51 Counter-Intelligence 75 Story Seed: Plague And Rumor101
Brother Theodoric52 Discovering Galerius 75 Processions Begin 101
What the Bishop Galerius' Record Story Seed:
Knows About the Order 52 and Reputation 75 Counter-Demonstrations101
Variations on a Theme 53 Preparing the Defense 76 Spread of the Cult 102
Not a Bishop53 Solving the Real Crime 76 Fabrico and Abaissier Clash102
Other Motives53 Resolution 77 Uniforms102
A More Powerful Bishop Orris53 Pleading Innocence 77 Story Seed: Attacking
A Weaker Bishop Orris54 Finding the Real Culprit 77 the Local Leaders102
First Encounter 54 Trial 78 Larger Processions 102
The Visitation 54 Choosing the Principals78 Flagellant Songs102
The Arrival54 Private Hearing78 Story Seed: Silencing Songs102
The Bishop's Court55 Counter-Claim and Settlement79 The Problem of
Compurgation56 Arguments and Penalty79 Superabundant Suffering102
Orris' Dilemma56 Future Charges 79 Story Seed:
The Bishop's Arsenal 57 Preventing Sins by Nobles102
Exerting Holy Influence 57 The Infatuated Diabolist 80 Inadvertent Sins 103
A Prudent Populace57 Variations on a Theme 80 Plague Carried By Processions103
Burning Bridges58 Different Motivations80 Story Seed:
Gathering Information 58 A Male Hannelore84 Plague-bearing Processions103
Blocking the Bishop's Hannelore Pursues Open Heresy 103
Sources of Information58 a Companion Character84 Replacement of Sacraments103
The Friars Preacher 59 A Weaker Hannelore84 Story Seed: Simony103
Blame the Witch59 A More Powerful Hannelore84 Claiming Miracles104
Attracting Unwanted Attention60 A One-Time Threat84 Story Seed:
Invoking St. John the Apostle60 A Chance Encounter 84 Attacking False Prophets104
Extreme Measures 61 Initial Infatuation 85 Blood–Soaked Rags104
Excommunication61 A Love Affair85 Story Seed: Manufactory
The Church Knights61 A Lukewarm Response85 of Bloodied Rags104
Against the Covenant62 Rejection86 Letter From an Angel104
Direct Action From the PCs 62 The Course of the Affair 86 Story Seed:
Investigating Bishop Orris 63 Ending the Affair86 Forging Notes From God104
The Bishop's Mistaken Identity63 Forced Apart86 Back From the Dead105
Discovering the Bishop's Curse63 Obsession and
Corruption 87
Story Seed: Removing
Besmirching the Hannelore Woos Her Love 88 the Saints of Flagellation105
Bishop's Reputation63 The Magus Rejects Hannelore88 Flagellant Civil War 105
Against the Black Friars 64
Submitting to the Bishop 64
The Magus Plays Along89 Story Seed: Discrediting
Prosecution by the Order64 Help from the Baron 89 Loyal Flagellant Groups105
Resurrecting the Cult 105

Story Seed: Cult Revival105
General Story Ideas 106
Attacking the Pious106
Angering Rival Demons106
Investigation 106
Ancient Records 106
Evangelism 106
Following the Money 106
Internal Strife 106
Redcap Network 106
Resolution 107
Combat 107
Damaging the Cult 107
The Divine Abbot
108
Background 108
Aims and
Motivations 109
First Encounter 109
Conflict Over Vis 109
The Friars Approach 111
A Spiritual Encounter 112
Failing Resources 112
Methods 114
Investigation 116
Resolution 118
The Soft Way 118
The Hard Way 118
The Enemy of My Enemy 119
The Queen of Gold and Glass120
Background 120
Aims and
Motivations 120
Methods 121
Preliminary Encounters
and Necessary Symbols121
Example First Encounters 123
Careful Selection of Minions124
The Eight Challenges 124
The Frame of Gold124
Animal: The Plague of Animals 125
Aquam: Unprecedented Flood125
Auram: Sickening Vapors125
Corpus: People are Corpus, Too126
Herbam: Stolen Child127
Ignem: The Ice Wyrm127
Mentem: The Obvious Liar127
Terram: We Did This Already!128
Investigation 128
Noticing Story Connections128
Noticing That Stories
Match Their Skills128
Detecting the Queen's Agents128
Searching for Previous Victims129
Resolution 129
Combat 129
The Distinguished129
The Undistinguished130
The Hazy Servants130
The Shadowy Minions131
Negotiations 131
Too Boring to Manipulate131
Too Clever to Manipulate131

Too Dangerous to Manipulate ..131

List of Inserts

Baron Geoffroi d'Arques9 Hannelore's Demonic Patron87
Ability Block (Supernatural)9 Baron Hugo's Books87
Useful Resources10 Redemption89
The Lady Ysabeau11 A Little Bundle ofJoy?90
Claude de Fécamp12 The Nunnery91
Story Seed: The Ambitious Medicus13 Contingencies92
Where and When is Hannelore, Vengeful Ghost94
the Tournament Held?15 Abaissier96
Story Seed: The Magical Swordsmith15 Bufonia97
Edwin Locke, the Elementalist16 Why Do They Care?98
What Counts as Interfering Fabrico98
with Mundanes?19 Small Demons of Rot100
Story Seed: The Stolen Ring22 A Note on Plague100
Baron Giraud Le Cornu25 Malicia101
Names and Titles25 New Virtue: Font of Knowledge109
Contested Vis Sources Naming the Dragon Abbot109
and Covenant Boons28 Rasa the Dragon Abbot110–111
Succession Planning29 How to Incorporate the Dragon113
Benefit of Clergy33 What Sort of Items?113
New Virtue: Commanding Aura38 Friar or Monk of the Abbey114
Father Joseph38 The Prior of the Abbey115
Holy Magic39 Penitent Knight116
Father Joseph's Books40 Notes for Troupes Not Using
Relic Powers43 Realms of Power: Faerie121
Other Hermetic Allies45 New Virtues and Flaws122
A Christian Mystery45 The Queen of Gold and Glass122–123
Saint Joseph49 Brief Note on the History of Mirrors 123
Bishop Orris51 Story Seed: Breaking the Story124
The Cathedral of St. John the Apostle 52 What if the Magi Don't Play Along?125
The Cathedral Chapter of St. John53 The Smoothfaces126
The Legal Status of Magic55 Ice Wyrm127
The Bishop's Magic Sensitivity56 Ghosts of Miners129
The Nature of the Bishop's Malediction57 Distinguished Knight130
The Three Friars59 Undistinguished Warriors131
Biblical Injunctions Against Magic60 Undistinguished Magi132
St. John the Apostle61 A Faerie Magus?132
The Bishop's Frame of Mind62 A Waimie By Any Other Name134
Anathema62 The Waimie134–135
Galerius the Quaesitor68 Size and Magical
Familiar: Nightwing, the Raven of Virtue 69 Qualities and Inferiorities135
The Powers of a Quaesitor72 Story Seed: The Queen's Vis136
Interrogating Mundanes with Magic73 The Rebellious Daughter136
Testimony of Mundanes73 The White Stuff138
Ingrid of House Tremere74 Story Seed: Wrong Side of the Fence139
A Friend in Need78 Story Seed: Not Alone139
Staging Tips for the Private Hearing79 Story Seed: The Serpent's Husband140
Hannelore the Diabolist81 Story Seed: Have We
Hannelore's Maleficia82–83 Made Things Worse?141
Hannelore's Lover85 Alternative: A Non-Violent Ending141
Hannelore, Spoiled Daughter86 Story Seed: Unwelcome Visitors141
Hannelore's Family86 The Waimie's Brood142–144
Too Involved in Other Initial Encounter 136
Realms to Manipulate131 The Theft Spreads 136
Too Interesting to Manipulate132 Investigations 137
Too Powerful to Manipulate132 Local Lore 137
Too Useful To Manipulate132 Following a Serpent to Her Lair 138
The Lair138
The Waimie
133
Besieged 138
Final Showd
n 139
ow
The Waimie and
Her Brood 133
The Waimie's Cave 139
The Waimie's Brood 133 The Cave in the Magic Realm139
Variations on a Theme 134 Inhabitants of the Lair140
A Weaker Waimie135 The Serpent Map140
A Stronger Waimie136 Exits to Other Insulae141

Chapter One