Contents
Chapter 1: Introduction
A Note on History
A Note on Tone
A Note on Oppida
Geographic Primer
Mountains
Plains
The Danube and Tisza
Coasts & Southern Mtn. Ranges
Sites for New Covenants
Kal Valley and Lake Balaton
Cakoc
Gyogy-to
Tomb of Attila
Sunken City
Isle of Achilles
Seventy-Seventh Island
Languages in the Nalkans
Names
Slavic Names, Male
Slavic Names, Female
Hungarian Names, Male
Hungarian Names, Female
Vlach Names, Male
Vlach Names, Female
Cuman Names, Male
Cuman Names, Female
Chapter 2: Hermetic Culture
House Tremere
Armed Force
Logistics
Communications
Redcaps
Capacity Building
Tribunal Overview
The Praeco
Oppida and Aediles
Legislature
Regulating Magical
Settlement & Residency
Asclepius and the Privileges of the Coloniae
Coeris and the Privileges of the Cives
Domostron and the Privileges of the Socii
Diodorus and the Privileges of the Hospites
Pannonia and the Privileges of the Foederati
Public Financier
Stipends
Promissory Notes
Judiciary
Quaesitores
Annual Emergency Tribunals
Wizard’s War
Certamen is a Direct Proxy for War
Certamen for Love
Negotiations with Outsiders
Diplomacy
Recruitment
Vis & Magic Item Sales
The Oppidum of Coeris
History
Setting and Description
Culture and Traditions
Politics
House Culture
Magi
Primus Poena of Tremere
Angiola of Tremere
Dominic of Tytalus, Aedile of Coeris
Horatius of Tremere
Janus of Tremere
Isaac of Merinita
Juturnus of Tremere
Tatiana of Tremere
Plot Hooks
Allies in Foreign Tribunals
Culture
Chess
The Laureate
Mortals
Assassination
Non-Combatant Evacuation
Recovery Team
Politics
Border War
The Magic Item Tax
A New Red Spell
A Portrait of Diedne?
Housekeeping Letter
Submersible
Security
The Killer on the Road
Magic Flowers
Successions
Prima
Primus Past
Primus Future
Exarch
Chapter 3: The Hungarians
Political Structure
Traditional Political Structure
New Institutions
Social Structure
Serfs and Free Men
Castle Folk
Castle Warriors
Half-Free
Hospites
Petty Nobles
High-Born Nobility
Greater Nobles
The King
The Tree Court Cities
Esztergorm
Székesfehérvár
Veszprém
Village Life
The Church
Finance
Law
The Oppidum of Laniena
History
Setting and Description
Culture and Traditions
Fector Characters
Hermetic Fectores
Magi
Lexander of House Tremere
Murat the Younger, Magus Ex Miscellanea
Covenfolk
Bendis
Chapter 4: The Bulgarians
Geography of Bulgaria
The Danube
Tarnovo
The Stara Planina
Ivan Rilski’s Cave
The Seven Lakes
The Plains
Sredets
Starosel
The Madara Horseman
The Southern Mountains
Bulgarian History
Bulgarian Society and Culture
The Bulgarian Church
The Bogomils
The Oppidum of Evredika
History
Setting and Description
Gela
The Devil’s Throat
Perperikon
Culture and Traditions
Magi
Oeagrus Ex Miscellanea
Bozhidar Ex Miscellanea
Yekaterina of House Tremere
Covenfolk
The Oppidum of Seuthopolis
History
Setting and Description
The Valley of the Thracian Kings
Shipka Pass Regio & Tribunal Site
Culture and Traditions
Lictors
Red and Black Libraries
Mundane Culture
Magi
Benilda of Guernicus
Caledonia of Guernicus
Saturnino of Criamon, Marshal of Transylvania
Scipio of Guernicus
Terencia of Tremere, Lictor, Aedile
Vigilia of Guernicus
The Oppidum of Tablinum
History
Setting and Description
Exhibition Halls
Studying from Exhibits
Outside the Exhibits
Magi
Nestor, Curator of Tablinum
Demetrius, Aedile of Tablinum
Theodora and Theodore
The Open Exhibits
The Art Exhibits
The Arcanum Exhibit
The Scriptorium
The Spell Hall
The Chronicle
The Chapel
The Curator’s Sanctum
The Restricted Exhibits
The Mirrored Hall
The Dungeon
The Empty Halls
The Hidden Exhibits
The Founder’s Exhibit
The Lower Dungeon
The Refuge
The Schism Exhibit
The Seeker’s Forum
The Warehouse of Ares
Chapter 5: The Slavs
Overview
The Old Ways
The Serbs
Geography
Ras
Studenica Monastery
Dubrovnik
The Dynasty of the Sacred Roots
The Christian Schism
Serbia’s Slavic Neighbors
Bosnia
Croatia
Knin
Zadar
The Oppida of Hhistria
History
Setting and Description
Old Histria
Shrouded Bay on Cres
Culture and Traditions
Mercere House
Naval Stories
Diplomacy and Intrigue
Magi
Accursius Adiran, Chief Mercere
Leontine Adiran of Tytalus
Pahniro Adiran of Tremere, Aedile of Old Histria
Placido Adiran of Tremere, Aedile of Shrouded Bay
Priscilla of Verditius
Volante Adiran, Gifted Mercere
Local Creatures
Builders (Diviæe)
Giants
Strigons
Local Dragons
Chapter 6: Peoples of the Transylvanian Border
The Cumans (Kipchacks)
The Szeklers and Pechengs
The Pechengs
Teutonic Knights and Transylvanian Saxons
Origins
Customs and Structure
The Teutonic Order in Transylvania
Burzenland
Teutonic Knight Characters
New Virtues
Stories Involving the Teutonic Order
A More Holy Order
A More Profane Order
Using the Teutonic Order in Your Saga
The Vlachs
Geography
Capitols
The Bran Pass
The Cult of Zalmoxis
The Oppidum of Lycaneon
History
Setting and Description
Geography
Structure
Aesthetic
Culture and Traditions
Manufacturing
Staging Area
Refugee Camp
Mundane Inhabitants
Lycaneon Wolves
Magi
Archmagus Albertus of Tremere, Praeco of Transylvania
Arhmina of Ex Miscellanea
Clement of Tremere
Phillip of Tremere
Archmagus Zalmoxis of Verditius
The Oppidum of the Scholomance
History
Setting and Description
Culture and Traditions
The Masters of the School
Magi
Simium Arileins of House Bjornaer
Andrew Melanchthon of House Tremere
Covenfolk
Sebastian
Ludmilla
Chapter 7: Networks of Hidden Fortresses
The Hospital
The Zenodochium
Unfinished Work?
Placement of Zenodochia
The Curantis
Zenodochium Items
Chest of Good Food
Vermin Ward
Arms of the Salamander
The Hippocratic Staff
The Rite of Healing
Universal Poultice
Ankh of Moving Forward
Bowl of the Honest Traveler
Ward Against the Infernal Agents of Disease
Ward Against Mad Dreams
The Oppidum of KezDö Válasz
History
Setting and Description
Culture and Tradition
Magi
Essedarius of House Tremere
Leona of House Tremere
Adulio of House Tremere
Neculai of House Bjornaer
Chapter 8: Creatures
Dragons of the Tribunal
Infernal Dragons
Magical Dragons
Pax Draconis
Dragon-Born
The Dragon War
The Hook: Sparking the Dragon War
The Situations: The War Rages
The Climax: Renewed Peace, Annihilation, or Worse
Giants and their Mothers
Giants’ Mothers
Faerie Horses
Vampires
Becoming a Vampire
Precautions Against Vampires
The Vampire Life Cycle
Creating a Vampire Character
Vampiric Virtues, Flaws, and Powers
Limitations
Ways to Kill a Vampire
Vampire Bestiary
Vampires That Take Human Form
Vampires That Take Bestial Form
Vampires That Take Ghostly Form
Miscellaneous Vampires
Infernal Vampires
Living Vampires
Vilas (white lADies)
Wards
Powers Found in Many Roles
Shapeshifter
Enthralling Voice
Blessing Dance
Cursing Dance
Spirit Away
Role-Specific Powers
Captured Wife
Cloud or Storm Maiden
Cursed Lover
Huntress
Temptress
Water Maiden
Weaver Witch
Woodland Maiden
Wise Woman
Chapter 9: Hedge Traditions
Storm Wizards
Storm Wizards and the Order
Storm Wizards and Giants
Storm Wizard Magic
Storm Calling
Storm Riding
Storm Fighting
Ice Harvesting
VAmpire Hunters
An Inauspicious Birth
The Sabotnik
The Glog
The Taltós and the Kresnik
A Dark Parentage
The Dhampir
The Vampirdzhi
Hunters’ Arts
New Virtues
Dhampir
(Foe) Art
Scry Art
Slay Art
Ban Art
Hunter Characters
Scry
Forging the Initial Connection
Using the Scrying Connection
Exploitation of Scry by a Foe
Ban
Creating a Physical Ban
Creating a Weakening Ban
Slay
Making the Slaying Weapon
After Slaying
Hunting Vampires
Preventing Vampires
Killing Vampires
Chapter 10: Horror Stories
Horror Plots
Savant versus Monster
Variation: The Complicated Savant
The Psychopath or Bogeyman
The Horde
The Idiots
Cult Conspiracy
A Conspiracy of Magi
The Madness of the Frontier
The Horror of the Human Body
Nature’s Revenge
History Repeats
Post-modern Horror
Horror Techniques
One Time, One Place
Vivid Imagery
Implication
Violence
Death of Player Characters
Inversion of Normal Conventions
Broken Narrative
Supernatural Versus Mundane Monsters
Props
Transylvanian Tribunal Horror Stories
Appendix: Glossary
List of Inserts
Klingsohr
Wasn’t Achilles Gay and Buried Somewhere Else?
Military Saga & Story Seeds
Logistical Saga & Story Seeds
The Difference Between House Tremere and the Transylvanian Tribunal
Story Seed: Book of Places to Avoid
Triumph of Asclepius
Decorations
Manorial Covenants are a Sign of Weakness and Poverty
Legalities of Residency
Public Financier Story Seeds
Judiciary Story Seeds
Story Seed: Smuggling Animals
What is the Gate of Eurydice?
Hard Power Story Seeds
Dragonesti
Soft Power Story Seeds
Decennial Story Seeds
The Blessings of the Dead
The Book of Legacies
Keepers of the Silence of the Temple
Monica Ierne of Tremere, Archmaga and Legata
Silexa, a Familiar Wolf
Talisman: Flint Wand
Hungarian Social Classes as Virtues and Flaws
Nobility: A Clarification
King Bela’s Finances
Story Seeds for the Royal Mint
The Estate of the Wizards
The Holy Crown of Hungary
Witches Don’t Exist (So Magi Are Not Witches)
The Founders of the Fectores
Story Seed: Sordid Family Business
Fectores Versus Hermetic Fectores
The Aggtelek Caves
The Galleries of Tarnovo
Baldwin’s Tower
Story Seed: Trials of Saint Ivan Rilski
Story Seed: One Groom for Seven Sisters
The Boyana Master
Story Seed: Starosel
Story Seed: The Madara Horseman
The Mysterious Asens
Why Not Thebes?
The Silivriak
Story Seed: Territorial Dispute
Saga Seed: Valley of the Thracian Kings
Story Seeds: The False Kabeiros
Curators of Tablinum
Leap of Homecoming and Regiones
Exhibit Source Quality
Story Seed: Collection
Maintaining the Exhibit Halls
The Laboratories at Tablinum
Story Seed: Church Rites
Story Seed: Limitless Temptation
Story Seed: The Székely Anchorite
The Weapons of the Slavic God
Story Seed: Saving the Hermetic Envoys
Story Seed: The King’s Sons
Story Seed: The Impending Crusade
Story Seed: Diocletian’s Palace
Unusual Vis
Story Seeds for the Mercere House
Mansiones
Saga Seed: Diplomats
The Cumans in War
A Potential Future
Palace of the Giant King
Good and Evil Faerie Courts
The Transylvanian Saxons
The Future of the Teutonic Order
in Transylvania
New Blessing Guideline
Story Seeds: The Teutonic Order
The Swords of the Teutonic Order
Story Seed: The Bran Pass
Story Seed: The Waters Furious
Story Seed: The Return of Zalmoxis
Saga Seed: Providing Solutions
Gold Isn’t Really Worth Much
The Infernal Aura of Körösfö
Saga Seed: Rapid Response Force
Story Seed: Covenant Failure
Education in the Transylvanian Tribunal
Storm-Chasers
Playing Gifted Children
Story Seed: The Specialist
Story Seed: A Snake in the Classroom
A Haunt of Dragons
Story Seed: The Plague House
Casting Tablets
Minor Covenant Hook: Zenodochium
Story Seed: The Disease Trap
Fort Locations
The Treasure of Decebalus
Story Seeds for Kezdö Válasz’s Magi
Story Seeds for Kezdö Válasz’s Environs
Upokorituma, an Aždaja
Danaslepih, a Zmaj
Dragon-Born Statistics
A Dragon-Riding Storm Wizard
Georghe and Ladislau, Giant Brothers
Nicoleta, a Giant’s Mother
Costache, a Captive Giant
Fet-Frumos, a Faerie Horse
Slavic Belief
Story Seed: The Lady and the Vampire
Powers for Vampires
Magi as Vampire Slayers
Human-like Vampire
Bestial Vampire
Incorporeal Vampire
Gadja
Vampire Snake
Vampire Tree
Broukolak
Thief’s Valerian
Story Seed: House Bjornaer as Enemy
Generic Minor Vila
Ecology of Transylvanian Faeries
Thietmar
Story Seed: The Largest Prey
Heart of the Storm Initiation
Storm Wizard Magic Game Mechanics
Storm Calling Ease Factors
Storm Wizard Virtues and Abilities
Story Seed: The Ice Cave
Zuban, a Four-Eyed Dog
Black Hawthorn
The Taltós Legacy
The Hunters’ Arts and Mortal Foes
Connections to a Foe
Penetration and the Hunters’ Arts
Relevant Facts About Foes
Tibor of Borša
Working Together
Sources