Ars Magica Digital Codex

Results for “jinn”

80 reference · 80 passages · 1 spell

Between Sand & Sea - Mythic Africa ·

Referenceseems to possess a nearly unlimited supply of Vim vis. His servants, however, seem to shift over time. While initially Faerie jinn, later foes are Infernal jinn, and then full demons. The sahir has located Ba'al Ammon's cache of vis infesta outside of Tunis and now uses it to send a constant stream of supernatural assassins to harry the magi when they depart the covenant. Once he is defeated, will his trove of tainted vis be recovered by the magi, and if so, what will they do with it? How can they prevent another sahir from doing the same thing?

Between Sand & Sea - Mythic Africa

seems to possess a nearly unlimited supply of Vim vis. His servants, however, seem to shift over time. While initially Faerie jinn, later foes are Infernal jinn, and then full demons. The sahir has located Ba'al Ammon's cache of vis infesta outside of Tunis and now uses it to send a constant stream of supernatural assassins to harry the magi when they depart the covenant. Once he is defeated, will his trove of tainted vis be recovered by the magi, and if so, what will they do with it? How can they prevent another sahir from doing the same thing?

ReferenceJNUN AND THEIR ANIMAL SHAPES

Between Sand & Sea - Mythic Africa

Some jinn can only assume an incorporeal, single humanoid or designated animal…

ReferenceTRIPITHAMUS

Between Sand & Sea - Mythic Africa

…All true jinn have the Free Virtue Jinn, which marks their susceptibility…

ReferenceAFARTA: THE WINGED MESSENGERS AND NOBLES

Between Sand & Sea - Mythic Africa

…Despite this, almost no creatures of this type are jinn themselves. Greater…

ReferenceGHOLAS: THE GHOULS

Between Sand & Sea - Mythic Africa

The ghola is a large female jinn that shifts shape to hide…

ReferenceHYBRID ANIMAL SHAPES AND A NOTE ON THERIOMORPHY

Between Sand & Sea - Mythic Africa

…Such jinn forms can be created by incorporating and combining various elements…

ReferenceLERIAH: THE JNUN OF THE AIR

Between Sand & Sea - Mythic Africa

…As they are not true jinn, they are not affected by Sihr.

ReferenceSHAYATIN: THE DEVILS

Between Sand & Sea - Mythic Africa

…is they are corrupt Infernal jinn equivalent to the mazzikim, succubi, Evil…

ReferenceBAHARIA: THE JNOUN OF THE SEA

Between Sand & Sea - Mythic Africa

…They may share many of the Traditional Wards of jinn, including acknowledging…

ReferenceAOUDERAS

Between Sand & Sea - Mythic Africa

…from the raiding tribes and jinn who prefer bloodshed to trade. Timia…

ReferenceDISSIDENCE

Between Sand & Sea - Mythic Africa

…Umayyad summoners and their servile jinn. The Ability cannot destroy the affection…

ReferenceOPTIONAL RULES: SWARMS

Between Sand & Sea - Mythic Africa

…An evil jinni that takes the form of a swarm of smaller…

ReferenceMEN OF WAR

Between Sand & Sea - Mythic Africa

…against his rivals and the jinn of the deep desert. Some claim…

ReferenceHUNTING THE HUNTED

Between Sand & Sea - Mythic Africa

…the genius loci, and the jinn all had agreements or grudges with…

ReferenceSTORY SEED: THE BITTER FRUIT

Between Sand & Sea - Mythic Africa

…as grogs, reveal a local jinn's hidden external vis, or show…

Magic - The Cradle & the Crescent · Solomonic Arts

ReferenceMaximum Number of Bound Jinn: Leadership + 1

Magic - The Cradle & the Crescent

Solomonic Sihr is the most common summoning art in the Mythic Middle…

ReferenceBargaining with the Jinni

Magic - The Cradle & the Crescent

After the jinni arrives, the sahir must bargain with it to gain…

ReferenceInsight of the ancient jinn

Magic - The Cradle & the Crescent

Solomonic Physic, General Potency: Weak, Ritual The target's Perception temporar- ily…

ReferenceDiscerning Jinn

Magic - The Cradle & the Crescent

Before a jinni is summoned, the sahir should study it to determine…

ReferenceSummoning Jinn

Magic - The Cradle & the Crescent

Once discerned, the sahir may summon the jinni and attempt to bind…

ReferenceHeavy Duties

Magic - The Cradle & the Crescent

These include fighting wizards who seek to enslave jinn, freeing slaves from…

ReferenceSmall Duties

Magic - The Cradle & the Crescent

These include cleansing or protecting the jinni's home, guarding a human…

ReferenceInfernal Sihr

Magic - The Cradle & the Crescent

Failure on the Bargaining Total does not automatically permit the jinni to…

ReferenceEase Factor: 18 + bargaining modifiers

Magic - The Cradle & the Crescent

…Sahir has a bad reputation Special\ among the jinn The Ease Factor…

ReferenceSolomonic Travel

Magic - The Cradle & the Crescent

…A sahir can only bind a limited number of jinn in service…

ReferenceDivine Sihr

Magic - The Cradle & the Crescent

…Bargaining Total by twice the magnitude of the jinni's Might Score.

ReferenceSolomonic Astrology

Magic - The Cradle & the Crescent

…may offer vis of a different type than the jinni's form…

Magic - The Cradle & the Crescent · Terminology of Jinn

Magic - The Cradle & the Crescent · Creating Magic Jinn by Example: Baghl and Ighraq al-Siq

Realms of Power - Magic · Chapter Seven : Magic Spirits

Magic - The Cradle & the Crescent · The Hijaz

Houses of Hermes - Societates · The Lineage of Pralix

Magic - The Cradle & the Crescent · Story Seeds for the Great Swamp

Magic - The Cradle & the Crescent · On the Setting

Faith & Flame - The Provencal Tribunal · Eastern Provence

Magic - The Cradle & the Crescent · Persian Supernatural Factions

Faith & Flame - The Provencal Tribunal · Covenant of Stella Durus

Magic - The Cradle & the Crescent · Lands of the Jinn

Magic - The Cradle & the Crescent · Transoxiana

Lands of the Nile - Egypt, Ethiopia & Nubia · Story Seed: Freedom Fortress

Lands of the Nile - Egypt, Ethiopia & Nubia · People

Lands of the Nile - Egypt, Ethiopia & Nubia · Adulis

Magic - The Cradle & the Crescent · Iraq

Magic - The Cradle & the Crescent · Houses of Hermes: Mystery Cults

Lands of the Nile - Egypt, Ethiopia & Nubia · The Blemmyae Tribes

Magic - The Cradle & the Crescent · The Great Desert

Lands of the Nile - Egypt, Ethiopia & Nubia · Story Seed: The Soul Exchange

Magic - The Cradle & the Crescent · Landscape and Society

Magic - The Cradle & the Crescent · Story Seed: Elephants of Alexander

Magic - The Cradle & the Crescent · Characters